name = Elf type = body+head scale = 1 filename = Elf_Mesh.fbx texdir = textures jointMap = Hips = Bip001 Pelvis jointMap = LeftUpLeg = Bip001 L Thigh jointMap = RightUpLeg = Bip001 R Thigh jointMap = LeftLeg = Bip001 L Calf jointMap = RightLeg = Bip001 R Calf jointMap = LeftFoot = Bip001 L Foot jointMap = RightFoot = Bip001 R Foot jointMap = Spine = Bip001 Spine jointMap = Spine1 = Bip001 Spine1 jointMap = Neck = Bip001 Neck jointMap = Head = Bip001 Head jointMap = LeftShoulder = Bip001 L Clavicle jointMap = RightShoulder = Bip001 R Clavicle jointMap = LeftArm = Bip001 L UpperArm jointMap = RightArm = Bip001 R UpperArm jointMap = LeftForeArm = Bip001 L Forearm jointMap = RightForeArm = Bip001 R Forearm jointMap = LeftHand = Bip001 L Hand jointMap = RightHand = Bip001 R Hand jointMap = LeftToeBase = Bip001 L Toe0 jointMap = RightToeBase = Bip001 R Toe0 jointMap = LeftHandThumb1 = Bip001 L Finger0 jointMap = LeftHandThumb2 = Bip001 L Finger01 jointMap = LeftHandThumb3 = Bip001 L Finger02 jointMap = LeftHandIndex1 = Bip001 L Finger1 jointMap = LeftHandIndex2 = Bip001 L Finger11 jointMap = LeftHandIndex3 = Bip001 L Finger12 jointMap = LeftHandMiddle1 = Bip001 L Finger2 jointMap = LeftHandMiddle2 = Bip001 L Finger21 jointMap = LeftHandMiddle3 = Bip001 L Finger22 jointMap = LeftHandRing1 = Bip001 L Finger3 jointMap = LeftHandRing2 = Bip001 L Finger31 jointMap = LeftHandRing3 = Bip001 L Finger32 jointMap = LeftHandPinky1 = Bip001 L Finger4 jointMap = LeftHandPinky2 = Bip001 L Finger41 jointMap = LeftHandPinky3 = Bip001 L Finger42 jointMap = RightHandThumb1 = Bip001 R Finger0 jointMap = RightHandThumb2 = Bip001 R Finger01 jointMap = RightHandThumb3 = Bip001 R Finger02 jointMap = RightHandIndex1 = Bip001 R Finger1 jointMap = RightHandIndex2 = Bip001 R Finger11 jointMap = RightHandIndex3 = Bip001 R Finger12 jointMap = RightHandMiddle1 = Bip001 R Finger2 jointMap = RightHandMiddle2 = Bip001 R Finger21 jointMap = RightHandMiddle3 = Bip001 R Finger22 jointMap = RightHandRing1 = Bip001 R Finger3 jointMap = RightHandRing2 = Bip001 R Finger31 jointMap = RightHandRing3 = Bip001 R Finger32 jointMap = RightHandPinky1 = Bip001 R Finger4 jointMap = RightHandPinky2 = Bip001 R Finger41 jointMap = RightHandPinky3 = Bip001 R Finger42 jointMap = Spine2 = Bip001 Spine2 jointRotationOffset = Elf_Mesh(Clone) = (0, -1.575518E-06, 0, -1) jointRotationOffset = Bip001 = (-0.4963644, -0.4963653, -0.5036094, -0.5036085) jointRotationOffset = Bip001 Footsteps = (-0.7071068, -1.125638E-06, -1.071816E-06, -0.7071068) jointRotationOffset = Hips = (0.5036058, 0.4963669, 0.503612, -0.4963627) jointRotationOffset = Spine = (0.52981, 0.4682957, 0.529808, -0.4682992) jointRotationOffset = Spine1 = (0.5428295, 0.4531402, 0.5428236, -0.4531477) jointRotationOffset = Spine2 = (0.5428295, 0.4531402, 0.5428236, -0.4531477) jointRotationOffset = Neck = (0.5036085, 0.4963644, 0.5036094, -0.4963652) jointRotationOffset = Head = (0.5036085, 0.4963644, 0.5036094, -0.4963652) jointRotationOffset = Bip001 HeadNub = (0.5036085, 0.4963644, 0.5036094, -0.4963652) jointRotationOffset = LeftShoulder = (-0.6035466, -0.7927364, 0.0551848, -0.06523414) jointRotationOffset = LeftArm = (-0.7045019, -0.7045032, 0.06063332, -0.06063181) jointRotationOffset = LeftForeArm = (-0.7045333, -0.7045351, 0.06026499, -0.0602632) jointRotationOffset = LeftHand = (0.4737663, 0.5317135, 0.5156989, -0.4763209) jointRotationOffset = LeftHandThumb1 = (-0.4495565, -0.5792161, -0.4849794, 0.4766583) jointRotationOffset = LeftHandThumb2 = (-0.5136944, -0.5241925, -0.4265274, 0.5285975) jointRotationOffset = LeftHandThumb3 = (-0.4407775, -0.5865384, -0.4920051, 0.4686357) jointRotationOffset = Bip001 L Finger0Nub = (-0.4407775, -0.5865384, -0.4920051, 0.4686357) jointRotationOffset = LeftHandIndex1 = (0.5018434, 0.5049881, 0.4981057, -0.4950065) jointRotationOffset = LeftHandIndex2 = (0.497245, 0.5100848, 0.5025498, -0.4899032) jointRotationOffset = LeftHandIndex3 = (0.5127094, 0.4947731, 0.4872379, -0.5049044) jointRotationOffset = Bip001 L Finger1Nub = (0.5127094, 0.4947731, 0.4872379, -0.5049044) jointRotationOffset = LeftHandMiddle1 = (0.4994322, 0.5080066, 0.5004388, -0.4919944) jointRotationOffset = LeftHandMiddle2 = (0.5203394, 0.4857495, 0.4792771, -0.5134089) jointRotationOffset = LeftHandMiddle3 = (0.4908543, 0.5161988, 0.5086148, -0.483645) jointRotationOffset = Bip001 L Finger2Nub = (0.4908543, 0.5161988, 0.5086148, -0.483645) jointRotationOffset = LeftHandRing1 = (0.5031056, 0.5015166, 0.4968889, -0.4984653) jointRotationOffset = LeftHandRing2 = (0.5091442, 0.4945222, 0.4907968, -0.5053111) jointRotationOffset = LeftHandRing3 = (0.4937188, 0.5098587, 0.5060848, -0.490066) jointRotationOffset = Bip001 L Finger3Nub = (0.4937188, 0.5098587, 0.5060848, -0.490066) jointRotationOffset = LeftHandPinky1 = (0.5062504, 0.4973249, 0.4937348, -0.5025983) jointRotationOffset = LeftHandPinky2 = (0.5081014, 0.4951653, 0.4918519, -0.5047043) jointRotationOffset = LeftHandPinky3 = (0.4890406, 0.5132436, 0.5106012, -0.4865257) jointRotationOffset = Bip001 L Finger4Nub = (0.4890406, 0.5132436, 0.5106012, -0.4865257) jointRotationOffset = RightShoulder = (0.05524836, 0.06530955, -0.6037088, 0.7926024) jointRotationOffset = RightArm = (0.06069829, 0.06069813, -0.7044973, 0.7044967) jointRotationOffset = RightForeArm = (0.06033225, 0.06033172, -0.7045289, 0.704528) jointRotationOffset = RightHand = (-0.5157157, -0.4763083, -0.4737621, 0.5317123) jointRotationOffset = RightHandThumb1 = (-0.484796, -0.4767681, -0.4497794, 0.5791062) jointRotationOffset = RightHandThumb2 = (-0.4258933, -0.5290096, -0.5143414, 0.5236576) jointRotationOffset = RightHandThumb3 = (-0.4928244, -0.4676484, -0.4397388, 0.5874176) jointRotationOffset = Bip001 R Finger0Nub = (-0.4928244, -0.4676484, -0.4397388, 0.5874176) jointRotationOffset = RightHandIndex1 = (-0.497654, -0.4955238, -0.5023059, 0.5044661) jointRotationOffset = RightHandIndex2 = (-0.5029036, -0.4896123, -0.4968806, 0.5103706) jointRotationOffset = RightHandIndex3 = (-0.4875884, -0.5046912, -0.5123639, 0.4950031) jointRotationOffset = Bip001 R Finger1Nub = (-0.4875884, -0.5046912, -0.5123639, 0.4950031) jointRotationOffset = RightHandMiddle1 = (-0.4995182, -0.4929731, -0.5003829, 0.5070274) jointRotationOffset = RightHandMiddle2 = (-0.4798494, -0.5129489, -0.5197943, 0.4862537) jointRotationOffset = RightHandMiddle3 = (-0.5092402, -0.4832283, -0.4902034, 0.516591) jointRotationOffset = Bip001 R Finger2Nub = (-0.5092402, -0.4832283, -0.4902034, 0.516591) jointRotationOffset = RightHandRing1 = (-0.4960535, -0.4993219, -0.5039453, 0.500648) jointRotationOffset = RightHandRing2 = (-0.4912713, -0.504926, -0.5086786, 0.4949233) jointRotationOffset = RightHandRing3 = (-0.506523, -0.4897617, -0.4932688, 0.5101514) jointRotationOffset = Bip001 R Finger3Nub = (-0.506523, -0.4897617, -0.4932688, 0.5101514) jointRotationOffset = RightHandPinky1 = (-0.4930127, -0.5033194, -0.5069644, 0.4965842) jointRotationOffset = RightHandPinky2 = (-0.4918389, -0.5047504, -0.5081148, 0.4951178) jointRotationOffset = RightHandPinky3 = (-0.5117023, -0.4855485, -0.4878885, 0.5141681) jointRotationOffset = Bip001 R Finger4Nub = (-0.5117023, -0.4855485, -0.4878885, 0.5141681) jointRotationOffset = LeftUpLeg = (0.4951743, 0.5054436, 0.4968607, -0.5024526) jointRotationOffset = LeftLeg = (0.5134684, 0.4867893, 0.5105377, -0.4886078) jointRotationOffset = LeftFoot = (0.2706371, 0.6497818, 0.291081, -0.6479284) jointRotationOffset = LeftToeBase = (-0.493342, -0.5163369, -0.4931236, 0.4968292) jointRotationOffset = Bip001 L Toe0Nub = (-0.493342, -0.5163369, -0.4931236, 0.4968292) jointRotationOffset = RightUpLeg = (0.4967611, 0.5025457, 0.4950613, -0.5055596) jointRotationOffset = RightLeg = (0.5106367, 0.4884984, 0.5135897, -0.4866675) jointRotationOffset = RightFoot = (0.2913302, 0.647946, 0.2703866, -0.6497568) jointRotationOffset = RightToeBase = (-0.4932316, -0.4965998, -0.4932323, 0.5165593) jointRotationOffset = Bip001 R Toe0Nub = (-0.4932316, -0.4965998, -0.4932323, 0.5165593) jointRotationOffset = Body_Mesh = (-0.7071068, -1.114059E-06, -1.114059E-06, -0.7071068)