name = masterchieftest type = body+head scale = 0.02 filename = Master Chief.fbx texdir = textures jointMap = Hips = Hips jointMap = LeftUpLeg = Left leg jointMap = LeftLeg = Left knee jointMap = LeftFoot = Left ankle jointMap = LeftToeBase = Left toe jointMap = RightUpLeg = Right leg jointMap = RightLeg = Right knee jointMap = RightFoot = Right ankle jointMap = RightToeBase = Right toe jointMap = Spine = Spine jointMap = Spine2 = Chest jointMap = LeftShoulder = Left shoulder jointMap = LeftArm = Left arm jointMap = LeftForeArm = Left elbow jointMap = LeftHand = Left wrist jointMap = LeftHandIndex1 = IndexFinger1_L jointMap = LeftHandIndex2 = IndexFinger2_L jointMap = LeftHandIndex3 = IndexFinger3_L jointMap = LeftHandPinky1 = LittleFinger1_L jointMap = LeftHandPinky2 = LittleFinger2_L jointMap = LeftHandPinky3 = LittleFinger3_L jointMap = LeftHandMiddle1 = MiddleFinger1_L jointMap = LeftHandMiddle2 = MiddleFinger2_L jointMap = LeftHandMiddle3 = MiddleFinger3_L jointMap = LeftHandRing1 = RingFinger1_L jointMap = LeftHandRing2 = RingFinger2_L jointMap = LeftHandRing3 = RingFinger3_L jointMap = LeftHandThumb1 = Thumb0_L jointMap = LeftHandThumb2 = Thumb1_L jointMap = LeftHandThumb3 = Thumb2_L jointMap = Neck = Neck jointMap = Head = Head jointMap = RightShoulder = Right shoulder jointMap = RightArm = Right arm jointMap = RightForeArm = Right elbow jointMap = RightHand = Right wrist jointMap = RightHandIndex1 = IndexFinger1_R jointMap = RightHandIndex2 = IndexFinger2_R jointMap = RightHandIndex3 = IndexFinger3_R jointMap = RightHandPinky1 = LittleFinger1_R jointMap = RightHandPinky2 = LittleFinger2_R jointMap = RightHandPinky3 = LittleFinger3_R jointMap = RightHandMiddle1 = MiddleFinger1_R jointMap = RightHandMiddle2 = MiddleFinger2_R jointMap = RightHandMiddle3 = MiddleFinger3_R jointMap = RightHandRing1 = RingFinger1_R jointMap = RightHandRing2 = RingFinger2_R jointMap = RightHandRing3 = RingFinger3_R jointMap = RightHandThumb1 = Thumb0_R jointMap = RightHandThumb2 = Thumb1_R jointMap = RightHandThumb3 = Thumb2_R jointRotationOffset = Armature = (0, 0, 0, 0) jointRotationOffset = Hips = (0, 0, 0, 0) jointRotationOffset = LeftUpLeg = (0, 0, 0, 0) jointRotationOffset = LeftLeg = (0, 0, 0, 0) jointRotationOffset = LeftFoot = (0, 0, 0, 0) jointRotationOffset = LeftToeBase = (0, 0, 0, 0) jointRotationOffset = RightUpLeg = (0, 0, 0, 0) jointRotationOffset = RightLeg = (0, 0, 0, 0) jointRotationOffset = RightFoot = (0, 0, 0, 0) jointRotationOffset = RightToeBase = (0, 0, 0, 0) jointRotationOffset = Spine = (0, 0, 0, 0) jointRotationOffset = Spine2 = (0, 0, 0, 0) jointRotationOffset = Neck = (0, 0, 0, 0) jointRotationOffset = Head = (0, 0, 0, 0) jointRotationOffset = LeftShoulder = (0, 0, 0, 0) jointRotationOffset = LeftArm = (0, 0, 0, 0) jointRotationOffset = LeftForeArm = (0, 0, 0, 0) jointRotationOffset = LeftHand = (0, 0, 0, 0) jointRotationOffset = LeftHandPinky1 = (0, 0, 0, 0) jointRotationOffset = LeftHandPinky2 = (0, 0, 0, 0) jointRotationOffset = LeftHandPinky3 = (0, 0, 0, 0) jointRotationOffset = LeftHandRing1 = (0, 0, 0, 0) jointRotationOffset = LeftHandRing2 = (0, 0, 0, 0) jointRotationOffset = LeftHandRing3 = (0, 0, 0, 0) jointRotationOffset = LeftHandMiddle1 = (0, 0, 0, 0) jointRotationOffset = LeftHandMiddle2 = (0, 0, 0, 0) jointRotationOffset = LeftHandMiddle3 = (0, 0, 0, 0) jointRotationOffset = LeftHandIndex1 = (0, 0, 0, 0) jointRotationOffset = LeftHandIndex2 = (0, 0, 0, 0) jointRotationOffset = LeftHandIndex3 = (0, 0, 0, 0) jointRotationOffset = LeftHandThumb1 = (0, 0, 0, 0) jointRotationOffset = LeftHandThumb2 = (0, 0, 0, 0) jointRotationOffset = LeftHandThumb3 = (0, 0, 0, 0) jointRotationOffset = RightShoulder = (0, 0, 0, 0) jointRotationOffset = RightArm = (0, 0, 0, 0) jointRotationOffset = RightForeArm = (0, 0, 0, 0) jointRotationOffset = RightHand = (0, 0, 0, 0) jointRotationOffset = RightHandPinky1 = (0, 0, 0, 0) jointRotationOffset = RightHandPinky2 = (0, 0, 0, 0) jointRotationOffset = RightHandPinky3 = (0, 0, 0, 0) jointRotationOffset = RightHandRing1 = (0, 0, 0, 0) jointRotationOffset = RightHandRing2 = (0, 0, 0, 0) jointRotationOffset = RightHandRing3 = (0, 0, 0, 0) jointRotationOffset = RightHandMiddle1 = (0, 0, 0, 0) jointRotationOffset = RightHandMiddle2 = (0, 0, 0, 0) jointRotationOffset = RightHandMiddle3 = (0, 0, 0, 0) jointRotationOffset = RightHandIndex1 = (0, 0, 0, 0) jointRotationOffset = RightHandIndex2 = (0, 0, 0, 0) jointRotationOffset = RightHandIndex3 = (0, 0, 0, 0) jointRotationOffset = RightHandThumb1 = (0, 0, 0, 0) jointRotationOffset = RightHandThumb2 = (0, 0, 0, 0) jointRotationOffset = RightHandThumb3 = (0, 0, 0, 0) materialMap = { "[2]": { "materialVersion": 1, "materials": { "albedo": [0.1, 0.1, 0.1] } } }