name = ManuelAnimated3 type = body+head scale = 1 filename = rp_manuel_animated_001_dancing.fbx texdir = textures jointMap = Hips = rp_manuel_animated_001_dancing_hip jointMap = Spine = rp_manuel_animated_001_dancing_spine_01 jointMap = Spine1 = rp_manuel_animated_001_dancing_spine_02 jointMap = Spine2 = rp_manuel_animated_001_dancing_spine_03 jointMap = Neck = rp_manuel_animated_001_dancing_neck jointMap = Head = rp_manuel_animated_001_dancing_head jointMap = LeftEye = rp_manuel_animated_001_dancing_eye_l jointMap = RightEye = rp_manuel_animated_001_dancing_eye_r jointMap = LeftShoulder = rp_manuel_animated_001_dancing_shoulder_l jointMap = LeftArm = rp_manuel_animated_001_dancing_upperarm_l jointMap = LeftForeArm = rp_manuel_animated_001_dancing_lowerarm_l jointMap = LeftHand = rp_manuel_animated_001_dancing_hand_l jointMap = LeftHandIndex1 = rp_manuel_animated_001_dancing_index_01_l jointMap = LeftHandIndex2 = rp_manuel_animated_001_dancing_index_02_l jointMap = LeftHandIndex3 = rp_manuel_animated_001_dancing_index_03_l jointMap = LeftHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_l jointMap = LeftHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_l jointMap = LeftHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_l jointMap = LeftHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_l jointMap = LeftHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_l jointMap = LeftHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_l jointMap = LeftHandRing1 = rp_manuel_animated_001_dancing_ring_01_l jointMap = LeftHandRing2 = rp_manuel_animated_001_dancing_ring_02_l jointMap = LeftHandRing3 = rp_manuel_animated_001_dancing_ring_03_l jointMap = LeftHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_l jointMap = LeftHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_l jointMap = LeftHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_l jointMap = RightShoulder = rp_manuel_animated_001_dancing_shoulder_r jointMap = RightArm = rp_manuel_animated_001_dancing_upperarm_r jointMap = RightForeArm = rp_manuel_animated_001_dancing_lowerarm_r jointMap = RightHand = rp_manuel_animated_001_dancing_hand_r jointMap = RightHandIndex1 = rp_manuel_animated_001_dancing_index_01_r jointMap = RightHandIndex2 = rp_manuel_animated_001_dancing_index_02_r jointMap = RightHandIndex3 = rp_manuel_animated_001_dancing_index_03_r jointMap = RightHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_r jointMap = RightHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_r jointMap = RightHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_r jointMap = RightHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_r jointMap = RightHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_r jointMap = RightHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_r jointMap = RightHandRing1 = rp_manuel_animated_001_dancing_ring_01_r jointMap = RightHandRing2 = rp_manuel_animated_001_dancing_ring_02_r jointMap = RightHandRing3 = rp_manuel_animated_001_dancing_ring_03_r jointMap = RightHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_r jointMap = RightHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_r jointMap = RightHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_r jointMap = LeftUpLeg = rp_manuel_animated_001_dancing_upperleg_l jointMap = LeftLeg = rp_manuel_animated_001_dancing_lowerleg_l jointMap = LeftFoot = rp_manuel_animated_001_dancing_foot_l jointMap = LeftToeBase = rp_manuel_animated_001_dancing_ball_l jointMap = RightUpLeg = rp_manuel_animated_001_dancing_upperleg_r jointMap = RightLeg = rp_manuel_animated_001_dancing_lowerleg_r jointMap = RightFoot = rp_manuel_animated_001_dancing_foot_r jointMap = RightToeBase = rp_manuel_animated_001_dancing_ball_r jointRotationOffset = rp_manuel_animated_001_dancing(Clone) = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_CTRL = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_root = (0, 0, 0, -1) jointRotationOffset = Hips = (-0.4889659, -0.4923463, 0.4962518, -0.5217679) jointRotationOffset = Spine = (-0.6912255, -0.05622384, 0.718116, -0.05792717) jointRotationOffset = Spine1 = (-0.6739621, -0.09322729, 0.7267839, -0.09417684) jointRotationOffset = Spine2 = (-0.6579986, -0.1098853, 0.7366676, -0.110835) jointRotationOffset = Neck = (-0.6141624, -0.2492167, 0.7440723, -0.08397871) jointRotationOffset = Head = (-0.5414268, -0.4297288, 0.7171451, 0.08884529) jointRotationOffset = LeftEye = (0.1221182, -0.6603078, 0.7139631, -0.1983378) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_l = (0.1221182, -0.6603078, 0.7139631, -0.1983378) jointRotationOffset = RightEye = (0.1221183, -0.6603078, 0.7139632, -0.1983377) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_r = (0.1221183, -0.6603078, 0.7139632, -0.1983377) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_l = (0.6267638, -0.606005, 0.4895193, -0.01721333) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_r = (-0.3583141, -0.3339708, 0.01467879, -0.8716993) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_l = (-0.1365836, -0.6776096, 0.6053406, -0.394656) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_l = (-0.1365836, -0.6776096, 0.6053406, -0.394656) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_r = (-0.1338161, -0.6781616, 0.6037245, -0.3971237) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_r = (-0.5246651, -0.4500405, 0.7200088, 0.06146428) jointRotationOffset = rp_manuel_animated_001_dancing_head_end = (-0.5414268, -0.4297288, 0.7171451, 0.08884529) jointRotationOffset = rp_manuel_animated_001_dancing_jaw = (0.186105, -0.6662184, 0.3614763, -0.6251826) jointRotationOffset = rp_manuel_animated_001_dancing_jaw_end = (0.186105, -0.6662184, 0.3614763, -0.6251826) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_l = (0.1451292, -0.8044547, 0.5567638, -0.1476639) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_r = (-0.2910697, -0.4644213, 0.4963134, -0.6732495) jointRotationOffset = LeftShoulder = (0.547566, 0.6870275, 0.3839623, -0.2841446) jointRotationOffset = LeftArm = (0.7121384, 0.6995637, 0.03908309, -0.04407444) jointRotationOffset = LeftForeArm = (0.6269479, 0.6386297, 0.3096079, -0.3212976) jointRotationOffset = LeftHand = (-0.1079276, -0.2514489, -0.7067859, 0.6523647) jointRotationOffset = LeftHandIndex1 = (-0.1268205, -0.2536005, -0.7242026, 0.6285976) jointRotationOffset = LeftHandIndex2 = (-0.1369473, -0.2489953, -0.7514861, 0.595413) jointRotationOffset = LeftHandIndex3 = (-0.1614076, -0.2427702, -0.7535746, 0.5891834) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_l = (-0.1614076, -0.2427701, -0.7535746, 0.5891833) jointRotationOffset = LeftHandMiddle1 = (-0.1438254, -0.2411153, -0.7159669, 0.639195) jointRotationOffset = LeftHandMiddle2 = (-0.1605872, -0.2340159, -0.7108043, 0.6435891) jointRotationOffset = LeftHandMiddle3 = (-0.1314743, -0.2084302, -0.7789465, 0.5766413) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_l = (-0.1314743, -0.2084302, -0.7789466, 0.5766411) jointRotationOffset = LeftHandPinky1 = (-0.1011939, -0.1668786, -0.7052215, 0.6815975) jointRotationOffset = LeftHandPinky2 = (-0.1051997, -0.1571408, -0.7263188, 0.6608343) jointRotationOffset = LeftHandPinky3 = (-0.1247964, -0.1822638, -0.7680634, 0.6010705) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_l = (-0.1247964, -0.1822638, -0.7680634, 0.6010705) jointRotationOffset = LeftHandRing1 = (-0.1275205, -0.2038418, -0.7091264, 0.6628181) jointRotationOffset = LeftHandRing2 = (-0.1281767, -0.1871886, -0.725199, 0.6500914) jointRotationOffset = LeftHandRing3 = (-0.1446366, -0.2046248, -0.7622973, 0.5967521) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_l = (-0.1446367, -0.2046247, -0.7622975, 0.5967519) jointRotationOffset = LeftHandThumb1 = (0.4997546, 0.596669, -0.1303277, -0.6142046) jointRotationOffset = LeftHandThumb2 = (0.5848266, 0.5093782, -0.1930259, -0.601044) jointRotationOffset = LeftHandThumb3 = (0.4973853, 0.5937468, -0.1302782, -0.618952) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_l = (0.4973854, 0.5937472, -0.130278, -0.6189516) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_l = (0.626945, 0.6386268, 0.3096138, -0.3213032) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_l = (0.6589072, 0.648645, 0.2649083, -0.2737246) jointRotationOffset = RightShoulder = (-0.200869, 0.3751485, -0.7443762, -0.5146068) jointRotationOffset = RightArm = (-0.4576457, 0.4953892, -0.5338324, -0.5100722) jointRotationOffset = RightForeArm = (-0.4054417, 0.402057, -0.5726963, -0.5882067) jointRotationOffset = RightHand = (-0.7443799, 0.6146318, -0.246442, -0.08598714) jointRotationOffset = RightHandIndex1 = (-0.7295989, 0.6112792, -0.2911405, -0.09623685) jointRotationOffset = RightHandIndex2 = (-0.6997709, 0.6471714, -0.2822605, -0.1087213) jointRotationOffset = RightHandIndex3 = (-0.6956196, 0.650905, -0.2704517, -0.1389003) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_r = (-0.6956196, 0.6509048, -0.2704518, -0.1389004) jointRotationOffset = RightHandMiddle1 = (-0.7183916, 0.6439737, -0.2398744, -0.1080414) jointRotationOffset = RightHandMiddle2 = (-0.7170639, 0.6426827, -0.2395326, -0.1241119) jointRotationOffset = RightHandMiddle3 = (-0.6516892, 0.7205115, -0.2187784, -0.09111387) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_r = (-0.6516895, 0.7205113, -0.2187783, -0.09111385) jointRotationOffset = RightHandPinky1 = (-0.7909875, 0.5774114, -0.180473, -0.09146299) jointRotationOffset = RightHandPinky2 = (-0.7787792, 0.5984164, -0.1621543, -0.09543555) jointRotationOffset = RightHandPinky3 = (-0.7457094, 0.6281729, -0.1888945, -0.1167757) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_r = (-0.7457094, 0.6281728, -0.1888946, -0.1167757) jointRotationOffset = RightHandRing1 = (-0.7531361, 0.621444, -0.1959935, -0.09045058) jointRotationOffset = RightHandRing2 = (-0.7370963, 0.6454426, -0.1774921, -0.09268674) jointRotationOffset = RightHandRing3 = (-0.6998504, 0.6784292, -0.1933555, -0.1120639) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_r = (-0.6998502, 0.6784294, -0.1933555, -0.1120641) jointRotationOffset = RightHandThumb1 = (-0.6277377, -0.2256214, -0.525538, -0.5280636) jointRotationOffset = RightHandThumb2 = (-0.6075891, -0.298555, -0.4281267, -0.5986728) jointRotationOffset = RightHandThumb3 = (-0.6421467, -0.2146268, -0.5039605, -0.5362909) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_r = (-0.6421468, -0.2146269, -0.5039604, -0.5362908) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_r = (-0.4054416, 0.402057, -0.5726964, -0.5882066) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_r = (-0.4362301, 0.4729622, -0.5538, -0.5285038) jointRotationOffset = LeftUpLeg = (0.05720092, -0.6790872, -0.04622506, 0.7303642) jointRotationOffset = LeftLeg = (-0.05095391, 0.6784004, 0.01237775, -0.7328189) jointRotationOffset = LeftFoot = (-0.1923752, 0.6477022, -0.3268482, -0.6607906) jointRotationOffset = LeftToeBase = (-0.6428592, 0.001994508, -0.7649811, 0.03914636) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_l = (-0.6428592, 0.001994508, -0.7649811, 0.03914636) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_l = (-0.0511355, 0.6783414, 0.01274932, -0.7328545) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_l = (0.05555035, -0.6790868, -0.04466659, 0.730589) jointRotationOffset = RightUpLeg = (0.7026461, -0.04407651, 0.7086301, -0.04678836) jointRotationOffset = RightLeg = (0.7051777, -0.03819817, 0.7071863, -0.033959) jointRotationOffset = RightFoot = (0.602479, 0.2330147, 0.718364, -0.2582183) jointRotationOffset = RightToeBase = (-0.04937338, 0.6690893, 0.05399106, -0.7395724) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_r = (-0.04937338, 0.6690893, 0.05399106, -0.7395724) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_r = (0.7051064, -0.03811888, 0.7072651, -0.03388757) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_r = (0.7028027, -0.04236481, 0.7086895, -0.04508715) jointRotationOffset = rp_manuel_animated_001_dancing_geoGRP = (0, 0, 0, -1)