/** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ THREE.PointLightHelper = function ( light, sphereSize ) { this.light = light; this.light.updateMatrixWorld(); var geometry = new THREE.SphereGeometry( sphereSize, 4, 2 ); var material = new THREE.MeshBasicMaterial( { wireframe: true, fog: false } ); material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); THREE.Mesh.call( this, geometry, material ); this.matrix = this.light.matrixWorld; this.matrixAutoUpdate = false; /* var distanceGeometry = new THREE.IcosahedronGeometry( 1, 2 ); var distanceMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false, wireframe: true, opacity: 0.1, transparent: true } ); this.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial ); this.lightDistance = new THREE.Mesh( distanceGeometry, distanceMaterial ); var d = light.distance; if ( d === 0.0 ) { this.lightDistance.visible = false; } else { this.lightDistance.scale.set( d, d, d ); } this.add( this.lightDistance ); */ }; THREE.PointLightHelper.prototype = Object.create( THREE.Mesh.prototype ); THREE.PointLightHelper.prototype.constructor = THREE.PointLightHelper; THREE.PointLightHelper.prototype.dispose = function () { this.geometry.dispose(); this.material.dispose(); }; THREE.PointLightHelper.prototype.update = function () { this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); /* var d = this.light.distance; if ( d === 0.0 ) { this.lightDistance.visible = false; } else { this.lightDistance.visible = true; this.lightDistance.scale.set( d, d, d ); } */ };