bs = EyeDown_R = Modifier__LookDown = 1 bs = EyeBlink_L = Modifier__Blink_Left = 1 bs = EyeSquint_L = Modifier__EyeSquint_Left = 1 bs = EyeBlink_R = Modifier__Blink_Right = 1 bs = EyeSquint_R = Modifier__EyeSquint_Right = 1 bs = EyeDown_L = Modifier__LookDown = 1 tx = 0 jointIndex = Lamp = 12 jointIndex = skin_hi_hair = 8 jointIndex = Producer Top = 20 jointIndex = teethUpper = 7 jointIndex = Producer Perspective = 19 jointIndex = Producer Front = 18 jointIndex = jointNeck = 10 jointIndex = Producer Right = 17 jointIndex = Armature = 0 jointIndex = sock = 6 jointIndex = Producer Bottom = 16 jointIndex = tongue = 5 jointIndex = teethLower = 4 jointIndex = Camera = 11 jointIndex = Producer Back = 15 jointIndex = jointNeck2 = 9 jointIndex = Camera Switcher = 14 jointIndex = Producer Left = 13 jointIndex = skin_hi = 3 jointIndex = eyeR_hi = 2 jointIndex = eyeL_hi = 1 ty = 0 tz = 0 freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm joint = jointNeck = jointNeck joint = jointRoot = Hips joint = jointEyeLeft = eyeL_hi joint = jointHead = Head joint = jointEyeRight = eyeR_hi joint = jointLean = Spine joint = jointRightHand = RightHand joint = jointLeftHand = LeftHand filename = kevhead3/kevhead3.fbx rx = 0 ry = 0 scale = 0.0666667 rz = 0 texdir = kevhead3/textures name = kevhead3