// This catches when a user clicks the shot glass, but it actually hits the primitive tequila shot inside the glass // // tequilaShotPrimitiveCatch.js // // created by Rebecca Stankus on 05/01/18 // Copyright 2018 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function() { var _this; var glass; var spawner; function Tequila() { _this = this; } Tequila.prototype = { preload: function(entityID) { _this = this; _this.entityID = entityID; glass = Entities.getEntityProperties(_this.entityID, 'parentID').parentID; spawner = Entities.getEntityProperties(glass, 'parentID').parentID; }, mouseReleaseOnEntity: function(entityID, mouseEvent) { Entities.callEntityMethod(glass, 'drinkShot'); } }; return new Tequila(); });