name = KoolaidMan type = body+head scale = 1 filename = KoolaidMan_Rigged.fbx texdir = textures jointMap = Hips = Bip01 Pelvis jointMap = LeftUpLeg = Bip01 L Thigh jointMap = RightUpLeg = Bip01 R Thigh jointMap = LeftLeg = Bip01 L Calf jointMap = RightLeg = Bip01 R Calf jointMap = LeftFoot = Bip01 L Foot jointMap = RightFoot = Bip01 R Foot jointMap = Spine = Bip01 Spine1 jointMap = Spine1 = Bip01 Spine2 jointMap = LeftShoulder = Bip01 L Clavicle jointMap = RightShoulder = Bip01 R Clavicle jointMap = LeftArm = Bip01 L UpperArm jointMap = RightArm = Bip01 R UpperArm jointMap = LeftForeArm = Bip01 L Forearm jointMap = RightForeArm = Bip01 R Forearm jointMap = LeftHand = Bip01 L Hand jointMap = RightHand = Bip01 R Hand jointMap = LeftToeBase = Bip01 L Toe0 jointMap = RightToeBase = Bip01 R Toe0 jointMap = LeftHandIndex1 = Bip01 L Finger0 jointMap = LeftHandIndex2 = Bip01 L Finger2 jointMap = LeftHandIndex3 = Bip01 L Finger3 jointMap = LeftHandMiddle1 = Bip01 LDigit21 jointMap = LeftHandMiddle2 = Bip01 LDigit22 jointMap = LeftHandMiddle3 = Bip01 LDigit23 jointMap = LeftHandRing1 = Bip01 LDigit31 jointMap = LeftHandRing2 = Bip01 LDigit32 jointMap = LeftHandRing3 = Bip01 LDigit33 jointMap = LeftHandPinky1 = Bip01 LDigit41 jointMap = LeftHandPinky2 = Bip01 LDigit42 jointMap = LeftHandPinky3 = Bip01 LDigit43 jointMap = RightHandIndex1 = Bip01 R Finger0 jointMap = RightHandIndex2 = Bip01 R Finger2 jointMap = RightHandIndex3 = Bip01 R Finger3 jointMap = RightHandMiddle1 = Bip01 RDigit21 jointMap = RightHandMiddle2 = Bip01 RDigit22 jointMap = RightHandMiddle3 = Bip01 RDigit23 jointMap = RightHandRing1 = Bip01 RDigit31 jointMap = RightHandRing2 = Bip01 RDigit32 jointMap = RightHandRing3 = Bip01 RDigit33 jointMap = RightHandPinky1 = Bip01 RDigit41 jointMap = RightHandPinky2 = Bip01 RDigit42 jointMap = RightHandPinky3 = Bip01 RDigit43 jointMap = Spine2 = Bip01 Spine4 jointRotationOffset = KoolaidMan_Rigged(Clone) = (0, 0, 0, -1) jointRotationOffset = Eyes = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = KoolAidMan_Glass = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = KoolAidMan_Ice = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = KoolAidMan_Liquid = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = Mouth = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = Pitcher = (-0.7071068, 0, 0, -0.7071068) jointRotationOffset = Pitcher_Ice = (0.07449654, -0.1458093, 0.4689498, -0.8679148) jointRotationOffset = Pitcher_Liquid = (0.07449654, -0.1458092, 0.4689498, -0.8679148) jointRotationOffset = Bip01 = (0.5000001, 0.5000001, 0.4999999, -0.5) jointRotationOffset = Bip01 PelvisBone01 = (0.5427181, 0.4532754, 0.4532741, -0.5427165) jointRotationOffset = Hips = (0.4999983, 0.5000029, 0.5000017, -0.4999973) jointRotationOffset = Spine = (0.526395, 0.4721313, 0.5263928, -0.4721346) jointRotationOffset = Spine1 = (-0.5395381, -0.4570539, -0.5395322, 0.4570618) jointRotationOffset = Spine2 = (-0.5395377, -0.4570534, -0.5395327, 0.4570623) jointRotationOffset = LeftShoulder = (-0.1062176, -0.0192306, -0.7761837, 0.6211981) jointRotationOffset = LeftArm = (-0.06616201, -0.03307689, -0.7014446, 0.7088755) jointRotationOffset = LeftForeArm = (-0.01998746, -0.008220027, -0.7343661, 0.6784099) jointRotationOffset = LeftHand = (0.3665321, 0.5813383, -0.5086828, 0.5185967) jointRotationOffset = LeftHandPinky1 = (0.3528638, 0.6115937, -0.555299, 0.4394133) jointRotationOffset = LeftHandPinky2 = (0.3328518, 0.6229078, -0.5368951, 0.461454) jointRotationOffset = LeftHandPinky3 = (0.2695688, 0.6533403, -0.5246473, 0.4745788) jointRotationOffset = LeftHandIndex1 = (-0.3496917, -0.5820716, -0.689514, 0.2519512) jointRotationOffset = LeftHandIndex2 = (-0.3720854, -0.5752065, -0.6772447, 0.2683844) jointRotationOffset = LeftHandIndex3 = (-0.4243813, -0.5476085, -0.6471517, 0.3181524) jointRotationOffset = LeftHandRing1 = (0.3374924, 0.6371888, -0.5378736, 0.4367858) jointRotationOffset = LeftHandRing2 = (0.3204286, 0.6465455, -0.5135987, 0.4642429) jointRotationOffset = LeftHandRing3 = (0.2629331, 0.6720285, -0.5013819, 0.4773478) jointRotationOffset = LeftHandMiddle1 = (0.3374925, 0.6236475, -0.5547211, 0.4352562) jointRotationOffset = LeftHandMiddle2 = (0.3405066, 0.622599, -0.5171498, 0.4785213) jointRotationOffset = LeftHandMiddle3 = (0.2564932, 0.6611692, -0.5120156, 0.4846725) jointRotationOffset = RightShoulder = (-0.776043, -0.6213611, -0.1062833, 0.01928701) jointRotationOffset = RightArm = (-0.7014385, -0.7088723, -0.06622777, 0.0331419) jointRotationOffset = RightForeArm = (-0.7343644, -0.6784088, -0.02005812, 0.008283931) jointRotationOffset = RightHand = (-0.5086837, -0.5185891, 0.3665159, -0.5813543) jointRotationOffset = RightHandPinky1 = (-0.5546572, -0.4402106, 0.353754, -0.6110882) jointRotationOffset = RightHandPinky2 = (-0.53686, -0.4614624, 0.3329087, -0.6229013) jointRotationOffset = RightHandPinky3 = (-0.5255826, -0.4733729, 0.2682996, -0.6539854) jointRotationOffset = RightHandIndex1 = (-0.6892928, -0.2526514, -0.3502136, 0.5817161) jointRotationOffset = RightHandIndex2 = (-0.6774479, -0.2679787, -0.3716623, 0.5754298) jointRotationOffset = RightHandIndex3 = (-0.6473865, -0.3178482, -0.4239828, 0.547816) jointRotationOffset = RightHandRing1 = (-0.5371212, -0.4376853, 0.3385863, -0.6366257) jointRotationOffset = RightHandRing2 = (-0.5139769, -0.4637489, 0.319909, -0.6468566) jointRotationOffset = RightHandRing3 = (-0.501696, -0.4768787, 0.2625025, -0.6722952) jointRotationOffset = RightHandMiddle1 = (-0.5538716, -0.4362913, 0.3387068, -0.6230205) jointRotationOffset = RightHandMiddle2 = (-0.5176272, -0.4779308, 0.3398967, -0.6229889) jointRotationOffset = RightHandMiddle3 = (-0.5124553, -0.4839849, 0.2559133, -0.6615568) jointRotationOffset = RightUpLeg = (0.5940078, 0.4586645, 0.4468084, -0.4869743) jointRotationOffset = RightLeg = (0.5041218, 0.6571591, 0.3382164, -0.4467808) jointRotationOffset = RightFoot = (0.6440499, 0.4336182, 0.4366181, -0.4544666) jointRotationOffset = RightToeBase = (0.5590098, 0.4197192, 0.4257992, -0.5744904) jointRotationOffset = LeftUpLeg = (0.4468512, 0.4869089, 0.5941111, -0.4585585) jointRotationOffset = LeftLeg = (0.3381426, 0.4467343, 0.5039874, -0.6573318) jointRotationOffset = LeftFoot = (0.4368661, 0.4544043, 0.6438417, -0.4337434) jointRotationOffset = LeftToeBase = (0.4259194, 0.5743012, 0.5589198, -0.4199763)