name = reptilianworker type = body+head scale = 1 filename = reptilian_worker.fbx texdir = textures jointMap = Hips = Bip01 Pelvis jointMap = Spine = Bip01 Spine jointMap = LeftUpLeg = Bip01 L Thigh jointMap = LeftLeg = Bip01 L Calf jointMap = LeftFoot = Bip01 L Foot jointMap = LeftToeBase = Bip01 L Toe0 jointMap = RightUpLeg = Bip01 R Thigh jointMap = RightLeg = Bip01 R Calf jointMap = RightFoot = Bip01 R Foot jointMap = RightToeBase = Bip01 R Toe0 jointMap = Spine1 = Bip01 Spine1 jointMap = Spine2 = Bip01 Spine2 jointMap = Neck = Bip01 Neck jointMap = Head = Bip01 Head jointMap = LeftShoulder = Bip01 L Clavicle jointMap = LeftArm = Bip01 L UpperArm jointMap = LeftForeArm = Bip01 L Forearm jointMap = LeftHand = Bip01 L Hand jointMap = LeftHandThumb1 = Bip01 L Finger0 jointMap = RightShoulder = Bip01 R Clavicle jointMap = RightArm = Bip01 R UpperArm jointMap = RightForeArm = Bip01 R Forearm jointMap = RightHand = Bip01 R Hand jointMap = RightHandThumb1 = Bip01 R Finger0 jointRotationOffset = reptilian_worker(Clone) = (-0.01755584, -0.7586278, -0.00289799, -0.6512813) jointRotationOffset = Bip01 = (-0.5113859, -0.4959475, -0.5047398, -0.4876047) jointRotationOffset = Bip01 Footsteps = (-0.4729393, -0.5343816, -0.5384801, -0.4481116) jointRotationOffset = Hips = (0.5038888, 0.4951016, 0.4884557, -0.5122318) jointRotationOffset = Spine = (0.5309539, 0.4678549, 0.5146052, -0.4841294) jointRotationOffset = LeftUpLeg = (0.5110776, 0.4903235, 0.4955959, -0.5027595) jointRotationOffset = LeftLeg = (0.5293017, 0.4716428, 0.5087857, -0.4883952) jointRotationOffset = LeftFoot = (0.2855121, 0.6353689, 0.295526, -0.6537994) jointRotationOffset = LeftToeBase = (-0.4932196, -0.5004339, -0.5082561, 0.4979721) jointRotationOffset = Bip01 L Toe01 = (-0.4932196, -0.5004339, -0.5082561, 0.4979721) jointRotationOffset = Bip01 L Toe02 = (-0.4932196, -0.5004339, -0.5082561, 0.4979721) jointRotationOffset = Bip01 L Toe0Nub = (-0.4932196, -0.5004339, -0.5082561, 0.4979721) jointRotationOffset = RightUpLeg = (0.512595, 0.4873507, 0.4938197, -0.5058436) jointRotationOffset = RightLeg = (0.5265437, 0.4734277, 0.5118529, -0.4864409) jointRotationOffset = RightFoot = (0.3058379, 0.6331788, 0.2745285, -0.6558825) jointRotationOffset = RightToeBase = (-0.4924973, -0.4806823, -0.5083344, 0.517675) jointRotationOffset = Bip01 R Toe01 = (-0.4924973, -0.4806823, -0.5083344, 0.517675) jointRotationOffset = Bip01 R Toe02 = (-0.4924973, -0.4806823, -0.5083344, 0.517675) jointRotationOffset = Bip01 R Toe0Nub = (-0.4924973, -0.4806823, -0.5083344, 0.517675) jointRotationOffset = Spine1 = (0.5444202, 0.4531291, 0.5276144, -0.4689393) jointRotationOffset = Spine2 = (0.5444202, 0.4531291, 0.5276144, -0.4689393) jointRotationOffset = Bip01 Spine3 = (0.5444202, 0.4531291, 0.5276144, -0.4689393) jointRotationOffset = Neck = (0.5038915, 0.4950991, 0.488453, -0.5122343) jointRotationOffset = RightShoulder = (0.05344587, 0.04343969, -0.6043912, 0.7937055) jointRotationOffset = RightArm = (0.06182933, 0.03877316, -0.7049135, 0.7055291) jointRotationOffset = RightForeArm = (0.06146308, 0.03840621, -0.7049458, 0.7055489) jointRotationOffset = RightHand = (-0.5152152, -0.4920845, -0.4584697, 0.5312368) jointRotationOffset = RightHandThumb1 = (-0.4731559, -0.4873541, -0.4379576, 0.5888999) jointRotationOffset = Bip01 R Finger0Nub = (-0.4731559, -0.4873541, -0.4379576, 0.5888999) jointRotationOffset = Head = (0.5038915, 0.4950991, 0.488453, -0.5122343) jointRotationOffset = Bip01 HeadNub = (0.5038915, 0.4950991, 0.488453, -0.5122343) jointRotationOffset = LeftShoulder = (-0.6044952, -0.7928788, 0.03359988, -0.06928304) jointRotationOffset = LeftArm = (-0.7055323, -0.7049196, 0.03870826, -0.06176282) jointRotationOffset = LeftForeArm = (-0.7055521, -0.7049521, 0.0383394, -0.061394) jointRotationOffset = LeftHand = (0.4747908, 0.5167319, 0.5316222, -0.4742787) jointRotationOffset = LeftHandThumb1 = (-0.4391573, -0.568409, -0.4985201, 0.4853148) jointRotationOffset = Bip01 L Finger0Nub = (-0.4391573, -0.568409, -0.4985201, 0.4853148)