name = ManuelAnimated2 type = body+head scale = 1 filename = rp_manuel_animated_001_dancing.fbx texdir = textures jointMap = Hips = rp_manuel_animated_001_dancing_hip jointMap = Spine = rp_manuel_animated_001_dancing_spine_01 jointMap = Spine1 = rp_manuel_animated_001_dancing_spine_02 jointMap = Spine2 = rp_manuel_animated_001_dancing_spine_03 jointMap = Neck = rp_manuel_animated_001_dancing_neck jointMap = Head = rp_manuel_animated_001_dancing_head jointMap = LeftEye = rp_manuel_animated_001_dancing_eye_l jointMap = RightEye = rp_manuel_animated_001_dancing_eye_r jointMap = LeftShoulder = rp_manuel_animated_001_dancing_shoulder_l jointMap = LeftArm = rp_manuel_animated_001_dancing_upperarm_l jointMap = LeftForeArm = rp_manuel_animated_001_dancing_lowerarm_l jointMap = LeftHand = rp_manuel_animated_001_dancing_hand_l jointMap = LeftHandIndex1 = rp_manuel_animated_001_dancing_index_01_l jointMap = LeftHandIndex2 = rp_manuel_animated_001_dancing_index_02_l jointMap = LeftHandIndex3 = rp_manuel_animated_001_dancing_index_03_l jointMap = LeftHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_l jointMap = LeftHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_l jointMap = LeftHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_l jointMap = LeftHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_l jointMap = LeftHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_l jointMap = LeftHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_l jointMap = LeftHandRing1 = rp_manuel_animated_001_dancing_ring_01_l jointMap = LeftHandRing2 = rp_manuel_animated_001_dancing_ring_02_l jointMap = LeftHandRing3 = rp_manuel_animated_001_dancing_ring_03_l jointMap = LeftHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_l jointMap = LeftHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_l jointMap = LeftHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_l jointMap = RightShoulder = rp_manuel_animated_001_dancing_shoulder_r jointMap = RightArm = rp_manuel_animated_001_dancing_upperarm_r jointMap = RightForeArm = rp_manuel_animated_001_dancing_lowerarm_r jointMap = RightHand = rp_manuel_animated_001_dancing_hand_r jointMap = RightHandIndex1 = rp_manuel_animated_001_dancing_index_01_r jointMap = RightHandIndex2 = rp_manuel_animated_001_dancing_index_02_r jointMap = RightHandIndex3 = rp_manuel_animated_001_dancing_index_03_r jointMap = RightHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_r jointMap = RightHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_r jointMap = RightHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_r jointMap = RightHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_r jointMap = RightHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_r jointMap = RightHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_r jointMap = RightHandRing1 = rp_manuel_animated_001_dancing_ring_01_r jointMap = RightHandRing2 = rp_manuel_animated_001_dancing_ring_02_r jointMap = RightHandRing3 = rp_manuel_animated_001_dancing_ring_03_r jointMap = RightHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_r jointMap = RightHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_r jointMap = RightHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_r jointMap = LeftUpLeg = rp_manuel_animated_001_dancing_upperleg_l jointMap = LeftLeg = rp_manuel_animated_001_dancing_lowerleg_l jointMap = LeftFoot = rp_manuel_animated_001_dancing_foot_l jointMap = LeftToeBase = rp_manuel_animated_001_dancing_ball_l jointMap = RightUpLeg = rp_manuel_animated_001_dancing_upperleg_r jointMap = RightLeg = rp_manuel_animated_001_dancing_lowerleg_r jointMap = RightFoot = rp_manuel_animated_001_dancing_foot_r jointMap = RightToeBase = rp_manuel_animated_001_dancing_ball_r jointRotationOffset = rp_manuel_animated_001_dancing(Clone) = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_CTRL = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_root = (0, 0, -0.7071068, -0.7071068) jointRotationOffset = Hips = (-0.6938924, -0.002390416, -0.0180427, -0.7198488) jointRotationOffset = Spine = (-0.6532444, -0.01602951, -0.02122292, -0.7566801) jointRotationOffset = Spine1 = (-0.6301523, -0.04469981, -0.02860327, -0.7746562) jointRotationOffset = Spine2 = (-0.6281245, -0.07393878, -0.0355101, -0.7737779) jointRotationOffset = Neck = (-0.7560087, -0.2137286, -0.1176667, -0.6073927) jointRotationOffset = Head = (-0.8872503, -0.2382529, -0.09433917, -0.3835662) jointRotationOffset = LeftEye = (-0.543143, -0.8359297, -0.0270355, -0.07407322) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_l = (-0.543143, -0.8359297, -0.0270355, -0.07407322) jointRotationOffset = RightEye = (-0.5431431, -0.8359297, -0.02703546, -0.07407319) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_r = (-0.5431431, -0.8359297, -0.02703546, -0.07407319) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_l = (-0.2498643, -0.8691437, 0.2390487, 0.3535723) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_r = (0.08098035, -0.4190464, -0.7912581, -0.4378968) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_l = (-0.5243589, -0.7543377, -0.3194893, -0.2322704) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_l = (-0.5243589, -0.7543377, -0.3194893, -0.2322704) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_r = (-0.5212751, -0.7564721, -0.3204346, -0.2309641) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_r = (-0.8775312, -0.2718762, -0.108881, -0.3796942) jointRotationOffset = rp_manuel_animated_001_dancing_head_end = (-0.8872503, -0.2382529, -0.09433917, -0.3835662) jointRotationOffset = rp_manuel_animated_001_dancing_jaw = (-0.126178, -0.9104821, -0.3889752, -0.06164612) jointRotationOffset = rp_manuel_animated_001_dancing_jaw_end = (-0.126178, -0.9104821, -0.3889752, -0.06164612) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_l = (-0.5532982, -0.8135347, -0.1365893, 0.1156123) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_r = (-0.2946578, -0.6570062, -0.4878241, -0.4935057) jointRotationOffset = LeftShoulder = (0.3283738, 0.5752145, 0.2719107, 0.6981147) jointRotationOffset = LeftArm = (0.09850343, 0.6301304, 0.09595837, 0.7642156) jointRotationOffset = LeftForeArm = (0.3807662, 0.5442098, 0.3471614, 0.662067) jointRotationOffset = LeftHand = (-0.6250077, -0.2059572, -0.7188089, -0.2241916) jointRotationOffset = LeftHandIndex1 = (-0.6206993, -0.1273313, -0.7309423, -0.2534632) jointRotationOffset = LeftHandIndex2 = (-0.6265413, -0.1121629, -0.7159807, -0.2867724) jointRotationOffset = LeftHandIndex3 = (-0.6333405, -0.07539427, -0.7106168, -0.29702) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_l = (-0.6333405, -0.07539412, -0.7106167, -0.2970201) jointRotationOffset = LeftHandMiddle1 = (-0.6375456, -0.1462822, -0.7149641, -0.2469105) jointRotationOffset = LeftHandMiddle2 = (-0.6424335, -0.09800314, -0.7199409, -0.2436417) jointRotationOffset = LeftHandMiddle3 = (-0.6509954, -0.08361036, -0.6977475, -0.2869916) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_l = (-0.6509955, -0.08361019, -0.6977474, -0.2869917) jointRotationOffset = LeftHandPinky1 = (-0.6662226, -0.09484887, -0.7215306, -0.1629292) jointRotationOffset = LeftHandPinky2 = (-0.671796, -0.06560498, -0.7153224, -0.1808343) jointRotationOffset = LeftHandPinky3 = (-0.6631207, -0.08861458, -0.697799, -0.2559223) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_l = (-0.6631207, -0.08861457, -0.697799, -0.2559223) jointRotationOffset = LeftHandRing1 = (-0.6537941, -0.1239962, -0.7175086, -0.2058173) jointRotationOffset = LeftHandRing2 = (-0.6615714, -0.08435836, -0.7144079, -0.2117304) jointRotationOffset = LeftHandRing3 = (-0.6560875, -0.09784107, -0.6958227, -0.2753336) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_l = (-0.6560876, -0.09784081, -0.6958225, -0.2753339) jointRotationOffset = LeftHandThumb1 = (0.4040017, 0.70034, 0.5794054, 0.1029423) jointRotationOffset = LeftHandThumb2 = (0.5087179, 0.6394839, 0.5740528, 0.05226104) jointRotationOffset = LeftHandThumb3 = (0.4026223, 0.7116632, 0.5650722, 0.1101165) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_l = (0.402622, 0.7116632, 0.5650724, 0.1101169) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_l = (0.3807723, 0.5442066, 0.3471663, 0.6620636) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_l = (0.3421528, 0.5644683, 0.2960536, 0.6904058) jointRotationOffset = RightShoulder = (-0.354675, -0.5979939, -0.4854627, -0.5300338) jointRotationOffset = RightArm = (-0.4608751, -0.5206242, -0.5664243, -0.4423902) jointRotationOffset = RightForeArm = (-0.4239729, -0.6057971, -0.4710852, -0.4809747) jointRotationOffset = RightHand = (-0.6127406, -0.2606632, -0.7459038, -0.01524336) jointRotationOffset = RightHandIndex1 = (-0.5635158, -0.2713768, -0.7716609, -0.1155215) jointRotationOffset = RightHandIndex2 = (-0.5823026, -0.2422757, -0.7642983, -0.1344451) jointRotationOffset = RightHandIndex3 = (-0.5910392, -0.2427563, -0.7457194, -0.1888008) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_r = (-0.5910391, -0.2427564, -0.7457194, -0.1888009) jointRotationOffset = RightHandMiddle1 = (-0.607311, -0.2293998, -0.7525243, -0.110715) jointRotationOffset = RightHandMiddle2 = (-0.6003684, -0.2327065, -0.7449937, -0.1743312) jointRotationOffset = RightHandMiddle3 = (-0.6215395, -0.1420998, -0.7580159, -0.1375123) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_r = (-0.6215395, -0.1421, -0.7580159, -0.1375121) jointRotationOffset = RightHandPinky1 = (-0.6265751, -0.2594232, -0.7343308, -0.02937442) jointRotationOffset = RightHandPinky2 = (-0.6421024, -0.2359244, -0.7281584, -0.04279168) jointRotationOffset = RightHandPinky3 = (-0.6509641, -0.2322542, -0.7213086, -0.04493542) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_r = (-0.6509641, -0.2322543, -0.7213086, -0.04493543) jointRotationOffset = RightHandRing1 = (-0.6237078, -0.2266129, -0.745043, -0.06743657) jointRotationOffset = RightHandRing2 = (-0.6361768, -0.1982434, -0.739579, -0.09488431) jointRotationOffset = RightHandRing3 = (-0.6460944, -0.1838328, -0.7332683, -0.1052929) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_r = (-0.6460945, -0.1838327, -0.7332683, -0.1052932) jointRotationOffset = RightHandThumb1 = (0.09102933, -0.8862684, -0.3114832, -0.3304864) jointRotationOffset = RightHandThumb2 = (0.1671862, -0.886179, -0.2541001, -0.3495283) jointRotationOffset = RightHandThumb3 = (0.04737948, -0.9004405, -0.2985203, -0.3128081) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_r = (0.04737936, -0.9004406, -0.2985203, -0.3128079) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_r = (-0.4239728, -0.6057971, -0.4710853, -0.4809748) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_r = (-0.4422467, -0.543531, -0.5444815, -0.4610128) jointRotationOffset = LeftUpLeg = (-0.057245, 0.6780981, -0.7312833, -0.04616047) jointRotationOffset = LeftLeg = (0.08589196, -0.6833662, 0.7249778, 0.0063779) jointRotationOffset = LeftFoot = (-0.008515071, -0.2078534, 0.9779806, 0.01669594) jointRotationOffset = LeftToeBase = (-0.1471425, 0.147221, 0.6949381, -0.6882854) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_l = (-0.1471425, 0.147221, 0.6949381, -0.6882854) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_l = (0.08585582, -0.6836566, 0.7247072, 0.006507963) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_l = (-0.05726103, 0.6764234, -0.7328185, -0.04636535) jointRotationOffset = RightUpLeg = (0.7025614, -0.04520009, -0.04566818, -0.7087166) jointRotationOffset = RightLeg = (0.7323123, -0.02006787, -0.06187045, -0.677856) jointRotationOffset = RightFoot = (0.4203265, 0.004995244, 0.01080255, -0.9072953) jointRotationOffset = RightToeBase = (0.003135871, 0.01210741, -0.7022906, -0.7117812) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_r = (0.003135871, 0.01210741, -0.7022906, -0.7117812) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_r = (0.7323914, -0.02000264, -0.06179066, -0.6777797) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_r = (0.7042704, -0.04535497, -0.04560477, -0.7070127) jointRotationOffset = rp_manuel_animated_001_dancing_geoGRP = (0, 0, 0, -1)