exporterVersion = 0.3.7 name = SaladFingers type = body+head scale = 0.214 filename = salad fingers rigged.fbx texdir = textures jointMap = Hips = Hips jointMap = LeftUpLeg = LeftUpLeg jointMap = LeftLeg = LeftLeg jointMap = LeftFoot = LeftFoot jointMap = LeftToeBase = LeftToeBase jointMap = RightUpLeg = RightUpLeg jointMap = RightLeg = RightLeg jointMap = RightFoot = RightFoot jointMap = RightToeBase = RightToeBase jointMap = Spine = Spine jointMap = Spine2 = Spine2 jointMap = LeftShoulder = LeftShoulder jointMap = LeftArm = LeftArm jointMap = LeftForeArm = LeftForeArm jointMap = LeftHand = LeftHand jointMap = LeftHandIndex1 = LeftHandIndex1 jointMap = LeftHandIndex2 = LeftHandIndex2 jointMap = LeftHandIndex3 = LeftHandIndex3 jointMap = LeftHandMiddle1 = LeftHandMiddle1 jointMap = LeftHandMiddle2 = LeftHandMiddle2 jointMap = LeftHandMiddle3 = LeftHandMiddle3 jointMap = LeftHandThumb1 = LeftHandThumb1 jointMap = LeftHandThumb2 = LeftHandThumb2 jointMap = LeftHandThumb3 = LeftHandThumb3 jointMap = Neck = Neck jointMap = Head = Head jointMap = RightShoulder = RightShoulder jointMap = RightArm = RightArm jointMap = RightForeArm = RightForeArm jointMap = RightHand = RightHand jointMap = RightHandIndex1 = RightHandIndex1 jointMap = RightHandIndex2 = RightHandIndex2 jointMap = RightHandIndex3 = RightHandIndex3 jointMap = RightHandMiddle1 = RightHandMiddle1 jointMap = RightHandMiddle2 = RightHandMiddle2 jointMap = RightHandMiddle3 = RightHandMiddle3 jointMap = RightHandThumb1 = RightHandThumb1 jointMap = RightHandThumb2 = RightHandThumb2 jointMap = RightHandThumb3 = RightHandThumb3 jointRotationOffset2 = salad fingers rigged(Clone) = (0, 0, 0, -1) jointRotationOffset2 = Hips = (1.014253E-06, 1.468823E-06, -4.415182E-05, -1) jointRotationOffset2 = Spine = (0.02874333, 2.217654E-07, -2.770437E-06, -0.9995868) jointRotationOffset2 = Spine1 = (0.02874333, 2.217655E-07, -2.770438E-06, -0.9995868) jointRotationOffset2 = Spine2 = (0.05696923, 2.979665E-07, -6.752177E-06, -0.998376) jointRotationOffset2 = Neck = (2.671637E-08, 3.209273E-11, 4.0559E-13, -0.9999999) jointRotationOffset2 = Head = (2.671637E-08, 3.209273E-11, 4.0559E-13, -0.9999999) jointRotationOffset2 = HeadTop_End = (2.671637E-08, 3.209273E-11, 4.0559E-13, -0.9999999) jointRotationOffset2 = LeftShoulder = (-0.1342129, -0.06801447, -0.1186072, 0.9814752) jointRotationOffset2 = LeftArm = (2.218703E-07, -0.05171442, 1.884047E-07, 0.9986621) jointRotationOffset2 = LeftForeArm = (-2.531583E-08, -0.05117864, -3.651785E-07, 0.9986897) jointRotationOffset2 = LeftHand = (0.008861705, -0.001219526, -0.2397067, 0.9708044) jointRotationOffset2 = LeftHandMiddle1 = (-9.266892E-05, 0.0134076, -0.01011521, 0.9998593) jointRotationOffset2 = LeftHandMiddle2 = (0.0004690327, 0.01420807, 0.03571761, 0.9992611) jointRotationOffset2 = LeftHandMiddle3 = (-0.0003465705, 0.01354138, -0.02475564, 0.9996021) jointRotationOffset2 = LeftHandMiddle4 = (-0.0003465705, 0.01354138, -0.02475564, 0.9996021) jointRotationOffset2 = LeftHandIndex1 = (-3.736985E-05, 0.01340424, -0.003437297, 0.9999045) jointRotationOffset2 = LeftHandIndex2 = (-0.0001720432, 0.012817, -0.01202506, 0.9998457) jointRotationOffset2 = LeftHandIndex3 = (0.0002290408, 0.01259007, 0.01742332, 0.9997692) jointRotationOffset2 = LeftHandIndex4 = (0.0002290408, 0.01259007, 0.01742332, 0.9997692) jointRotationOffset2 = LeftHandThumb1 = (2.749404E-05, -0.0005482076, -0.03287173, 0.9994597) jointRotationOffset2 = LeftHandThumb2 = (-0.0001959631, -0.002339011, 0.075593, 0.9971364) jointRotationOffset2 = LeftHandThumb3 = (0.0001173783, -0.002025714, -0.0447116, 0.9989983) jointRotationOffset2 = LeftHandThumb4 = (0.0001173783, -0.002025714, -0.0447116, 0.9989983) jointRotationOffset2 = RightShoulder = (-0.1343642, 0.06829128, 0.1200829, 0.9812559) jointRotationOffset2 = RightArm = (8.938562E-07, 0.05231369, 3.632932E-07, 0.9986309) jointRotationOffset2 = RightForeArm = (1.563786E-06, 0.05178829, -1.663738E-08, 0.9986584) jointRotationOffset2 = RightHand = (0.008860931, 0.001142912, 0.2320651, 0.9726596) jointRotationOffset2 = RightHandMiddle1 = (-8.793998E-05, -0.01584172, 0.007550057, 0.9998463) jointRotationOffset2 = RightHandMiddle2 = (0.0005420464, -0.01666544, -0.03422411, 0.9992754) jointRotationOffset2 = RightHandMiddle3 = (-0.0004234924, -0.01614427, 0.02607243, 0.9995299) jointRotationOffset2 = RightHandMiddle4 = (-0.0004234924, -0.01614427, 0.02607243, 0.9995299) jointRotationOffset2 = RightHandIndex1 = (-2.421966E-05, -0.01411189, 0.002467467, 0.9998977) jointRotationOffset2 = RightHandIndex2 = (-0.0001855299, -0.01353781, 0.01294485, 0.9998249) jointRotationOffset2 = RightHandIndex3 = (0.000233572, -0.01336387, -0.01713031, 0.9997643) jointRotationOffset2 = RightHandIndex4 = (0.000233572, -0.01336387, -0.01713031, 0.9997643) jointRotationOffset2 = RightHandThumb1 = (0.0001069642, 0.002888914, 0.0294689, 0.9995617) jointRotationOffset2 = RightHandThumb2 = (-0.0003298194, 0.003834992, -0.07945855, 0.9968311) jointRotationOffset2 = RightHandThumb3 = (0.0001863274, 0.003545039, 0.04969373, 0.9987585) jointRotationOffset2 = RightHandThumb4 = (0.0001863274, 0.003545039, 0.04969373, 0.9987585) jointRotationOffset2 = LeftUpLeg = (-0.01684301, 0.0007711918, 0.007862457, -0.9998269) jointRotationOffset2 = LeftLeg = (0.009682282, 0.0009762302, -0.008990355, -0.9999123) jointRotationOffset2 = LeftFoot = (0.06588223, 0.0733734, -0.04774472, -0.9939802) jointRotationOffset2 = LeftToeBase = (-0.00982227, 0.1147778, -0.16429, -0.9796626) jointRotationOffset2 = LeftToe_End = (-0.00982227, 0.1147778, -0.16429, -0.9796626) jointRotationOffset2 = RightUpLeg = (-0.01012299, -0.0006923507, -0.007875745, -0.9999175) jointRotationOffset2 = RightLeg = (0.005482582, -0.0009808009, 0.009002917, -0.999944) jointRotationOffset2 = RightFoot = (0.06343772, -0.07505959, 0.04789907, -0.9940058) jointRotationOffset2 = RightToeBase = (-0.01025088, -0.1126213, 0.1637712, -0.9799952) jointRotationOffset2 = RightToe_End = (-0.01025088, -0.1126213, 0.1637712, -0.9799952) materialMap = { "mat::Material.001": { "materialVersion": 1, "materials": { "albedo": [0.8, 0.8, 0.8], "albedoMap": "textures/salad fingers 2V2.png", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.014": { "materialVersion": 1, "materials": { "albedo": [0.8, 0.8, 0.8], "albedoMap": "textures/salad fingers.png", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.004": { "materialVersion": 1, "materials": { "albedo": [0.8000001, 0.01357833, 0.006080742], "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.005": { "materialVersion": 1, "materials": { "albedo": [0.04045418, 0.002722213, 0.003549156], "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.006": { "materialVersion": 1, "materials": { "albedo": [1, 0.6818031, 0.6895514], "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.009": { "materialVersion": 1, "materials": { "albedo": [0.8997285, 0.9191176, 0.8109862], "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::Material.010": { "materialVersion": 1, "materials": { "albedo": [0.4079388, 0.002749545, 0.003920571], "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } } }