name = chip type = body+head scale = 1 filename = Chip Skylark.fbx texdir = textures jointMap = Hips = Hips jointMap = LeftUpLeg = Left leg jointMap = LeftLeg = Left knee jointMap = LeftFoot = Left ankle jointMap = LeftToeBase = Left toe jointMap = RightUpLeg = Right leg jointMap = RightLeg = Right knee jointMap = RightFoot = Right ankle jointMap = RightToeBase = Right toe jointMap = Spine = Spine jointMap = Spine2 = Chest jointMap = LeftShoulder = Left shoulder jointMap = LeftArm = Left arm jointMap = LeftForeArm = Left elbow jointMap = LeftHand = Left wrist jointMap = LeftHandIndex1 = Index01_L jointMap = LeftHandIndex2 = Index02_L jointMap = LeftHandIndex3 = Index03_L jointMap = LeftHandMiddle1 = Middle01_L jointMap = LeftHandMiddle2 = Middle02_L jointMap = LeftHandMiddle3 = Middle03_L jointMap = LeftHandPinky1 = Pinky01_L jointMap = LeftHandPinky2 = Pinky02_L jointMap = LeftHandPinky3 = Pinky03_L jointMap = LeftHandRing1 = Ring01_L jointMap = LeftHandRing2 = Ring02_L jointMap = LeftHandRing3 = Ring03_L jointMap = LeftHandThumb1 = Thumb01_L jointMap = LeftHandThumb2 = Thumb02_L jointMap = LeftHandThumb3 = Thumb03_L jointMap = Neck = Neck jointMap = Head = Head jointMap = RightShoulder = Right shoulder jointMap = RightArm = Right arm jointMap = RightForeArm = Right elbow jointMap = RightHand = Right wrist jointMap = RightHandIndex1 = Index01_R jointMap = RightHandIndex2 = Index02_R jointMap = RightHandIndex3 = Index03_R jointMap = RightHandMiddle1 = Middle01_R jointMap = RightHandMiddle2 = Middle02_R jointMap = RightHandMiddle3 = Middle03_R jointMap = RightHandPinky1 = Pinky01_R jointMap = RightHandPinky2 = Pinky02_R jointMap = RightHandPinky3 = Pinky03_R jointMap = RightHandRing1 = Ring01_R jointMap = RightHandRing2 = Ring02_R jointMap = RightHandRing3 = Ring03_R jointMap = RightHandThumb1 = Thumb01_R jointMap = RightHandThumb2 = Thumb02_R jointMap = RightHandThumb3 = Thumb03_R jointRotationOffset = Chip Skylark(Clone) = (0, 0, 0, -1) jointRotationOffset = Armature = (-0.7071068, 0, 0, -0.7071067) jointRotationOffset = Hips = (-0.9999999, -5.112975E-06, -1.573714E-07, 1.68283E-07) jointRotationOffset = LeftUpLeg = (0.0006683259, 0.000686341, 0.9999967, 0.002333928) jointRotationOffset = LeftLeg = (0.002348483, 0.9998188, -0.0188735, 0.0006572566) jointRotationOffset = LeftFoot = (-0.0144071, 0.9808598, 0.1941731, -0.001775759) jointRotationOffset = LeftToeBase = (-0.006107163, 0.009932674, 0.009573887, -0.9998862) jointRotationOffset = Left leg 2 = (-0.002331201, 0.9999914, 0.003364686, 0.0006777313) jointRotationOffset = RightUpLeg = (-0.0006750268, 0.0008972383, 0.9999965, -0.002352045) jointRotationOffset = RightLeg = (-0.002365426, 0.9998231, -0.01864767, -0.0006646992) jointRotationOffset = RightFoot = (0.01474458, 0.9808546, 0.1941734, 0.001878839) jointRotationOffset = RightToeBase = (-0.006104466, -0.01005221, -0.009905933, -0.9998818) jointRotationOffset = Right leg 2 = (0.002349291, 0.999992, 0.00315379, -0.0006845935) jointRotationOffset = Spine = (0.02065306, 2.441431E-07, -2.768556E-06, -0.9997867) jointRotationOffset = Spine2 = (0.0682248, 2.217645E-07, -6.755112E-06, -0.9976701) jointRotationOffset = LeftShoulder = (-0.1112044, 0.9873625, -0.09096969, 0.06688518) jointRotationOffset = LeftArm = (0.002804296, 0.5979409, -0.01344154, 0.8014229) jointRotationOffset = LeftForeArm = (-0.035518, 0.6889601, 0.02022984, 0.7236462) jointRotationOffset = LeftHand = (-0.06683789, -0.08571652, -0.108534, 0.9881329) jointRotationOffset = Index00_L = (-0.3770536, 0.9183028, -0.03385586, 0.1157802) jointRotationOffset = LeftHandIndex1 = (-0.08814834, 0.9873006, 0.124807, -0.04349018) jointRotationOffset = LeftHandIndex2 = (-0.08480988, 0.9917876, 0.08815586, -0.03733635) jointRotationOffset = LeftHandIndex3 = (-0.04751007, 0.9812459, 0.1799577, -0.05015505) jointRotationOffset = Middle00_L = (-0.2124214, 0.9753123, -0.004379642, 0.0602055) jointRotationOffset = LeftHandMiddle1 = (-0.08628468, 0.9865896, 0.1242312, -0.06134853) jointRotationOffset = LeftHandMiddle2 = (-0.03790246, 0.9950357, 0.08189464, -0.04197276) jointRotationOffset = LeftHandMiddle3 = (-0.1095145, 0.9822877, 0.148476, -0.03276179) jointRotationOffset = Pinky00_L = (0.2625308, 0.9542475, 0.06564038, -0.1272066) jointRotationOffset = LeftHandPinky1 = (-0.05688414, 0.991569, 0.110893, -0.03547638) jointRotationOffset = LeftHandPinky2 = (-0.06152359, 0.9947813, 0.07121237, -0.03942997) jointRotationOffset = LeftHandPinky3 = (-0.1213814, 0.9776601, 0.1681223, -0.03439993) jointRotationOffset = Ring00_L = (0.01970335, 0.9988055, 0.03502128, -0.02781614) jointRotationOffset = LeftHandRing1 = (-0.07021984, 0.9901588, 0.1160676, -0.0344069) jointRotationOffset = LeftHandRing2 = (-0.06758983, 0.9935899, 0.07721909, -0.04742155) jointRotationOffset = LeftHandRing3 = (-0.09603155, 0.9826502, 0.1515127, -0.04713072) jointRotationOffset = LeftHandThumb1 = (-0.1970731, 0.8337319, -0.07372796, 0.5105079) jointRotationOffset = LeftHandThumb2 = (-0.07935202, 0.8665797, -0.04619066, 0.4905206) jointRotationOffset = LeftHandThumb3 = (-0.1020371, 0.8469198, 0.07261276, 0.5167626) jointRotationOffset = Neck = (0.009046339, 1.269651E-07, 8.842663E-09, -0.9999591) jointRotationOffset = Head = (0.03018402, -5.184186E-12, 2.788594E-13, -0.9995444) jointRotationOffset = RightShoulder = (0.1110066, 0.9873771, -0.0909673, -0.06700329) jointRotationOffset = RightArm = (-0.002802016, 0.5978663, -0.01344155, -0.8014786) jointRotationOffset = RightForeArm = (0.03551635, 0.6888903, 0.02023393, -0.7237127) jointRotationOffset = RightHand = (0.0628764, -0.08620273, -0.1135294, -0.9877893) jointRotationOffset = Index00_R = (-0.3815392, -0.9161787, 0.0377963, 0.116691) jointRotationOffset = RightHandIndex1 = (-0.09271272, -0.9873762, -0.1214167, -0.04184999) jointRotationOffset = RightHandIndex2 = (-0.0942856, -0.9922317, -0.08106437, 0.004011356) jointRotationOffset = RightHandIndex3 = (-0.05347754, -0.9815777, -0.1767839, -0.04892471) jointRotationOffset = Middle00_R = (-0.2174182, -0.9741568, 0.008180776, 0.06067936) jointRotationOffset = RightHandMiddle1 = (-0.08988364, -0.9867154, -0.1209491, -0.06071307) jointRotationOffset = RightHandMiddle2 = (-0.03948745, -0.9906962, -0.0812059, -0.1018266) jointRotationOffset = RightHandMiddle3 = (-0.1184639, -0.9824792, -0.1431307, -0.01469167) jointRotationOffset = Pinky00_R = (0.2569607, -0.9558294, -0.06303496, -0.1280188) jointRotationOffset = RightHandPinky1 = (-0.05605192, -0.989253, -0.1100514, -0.07827019) jointRotationOffset = RightHandPinky2 = (-0.06579991, -0.9939636, -0.06890962, -0.05439837) jointRotationOffset = RightHandPinky3 = (-0.1221983, -0.9752678, -0.1697651, -0.07142293) jointRotationOffset = Ring00_R = (0.01425698, -0.9990065, -0.03166381, -0.02795096) jointRotationOffset = RightHandRing1 = (-0.07062983, -0.9889156, -0.1147579, -0.06236261) jointRotationOffset = RightHandRing2 = (-0.07297479, -0.9927802, -0.07486505, -0.05880926) jointRotationOffset = RightHandRing3 = (-0.1010108, -0.9821798, -0.1490689, -0.053845) jointRotationOffset = RightHandThumb1 = (-0.1999788, -0.8310946, 0.07775024, 0.5130749) jointRotationOffset = RightHandThumb2 = (-0.08208659, -0.8644737, 0.04946004, 0.4934589) jointRotationOffset = RightHandThumb3 = (-0.1063712, -0.8448925, -0.0670248, 0.5199525)