// // globalServicesExample.js // examples // // Created by Thijs Wenker on 9/12/14. // Copyright 2014 High Fidelity, Inc. // // Example usage of the GlobalServices object. You could use it to make your own chatbox. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // function onConnected() { if (GlobalServices.onlineUsers.length > 0) { sendMessageForm() return; } Script.setTimeout(function() { sendMessageForm(); }, 5000); } function onDisconnected(reason) { switch(reason) { case "logout": Window.alert("logged out!"); break; } } function onOnlineUsersChanged(users) { print(users); } function onIncommingMessage(user, message) { print(user + ": " + message); if (message === "hello") { GlobalServices.chat("hello, @" + user + "!"); } } function sendMessageForm() { var form = [ { label: "To:", options: ["(noone)"].concat(GlobalServices.onlineUsers) }, { label: "Message:", value: "Enter message here" } ]; if (Window.form("Send message on public chat", form)) { GlobalServices.chat(form[0].value == "(noone)" ? form[1].value : "@" + form[0].value + ", " + form[1].value); } } GlobalServices.connected.connect(onConnected); GlobalServices.disconnected.connect(onDisconnected); GlobalServices.onlineUsersChanged.connect(onOnlineUsersChanged); GlobalServices.incomingMessage.connect(onIncommingMessage);