name = SkeletonHead_v2 joint = jointRightHand = RightHand joint = jointEyeLeft = jointEyeLeft joint = jointRoot = Hips joint = jointHead = Head joint = jointLeftHand = LeftHand joint = jointLean = Spine joint = jointNeck = jointNeck joint = jointEyeRight = jointEyeRight freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm scale = 10 bs = LipsPucker = Face.JawForward = 1 bs = BrowsD_R = blendShape4.BrowDownRight = 1 bs = BrowsD_R = blendShape3.BrowDownRight = 1 bs = BrowsU_R = blendShape4.BrowUpRight = 1 bs = BrowsU_R = blendShape3.BrowUpRight = 1 bs = JawOpen = Face.JawOpen = 1 bs = JawLeft = Face.JawRight = 1 bs = JawRight = Face.JawLeft = 1 bs = JawFwd = Face.JawForward = 1 bs = LipsFunnel = Face.JawForward = 1 bs = BrowsD_L = blendShape3.BrowDownLeft = 1 bs = BrowsD_L = blendShape2.BrowDownLeft1 = 1 bs = BrowsU_L = blendShape3.BrowUpLeft = 1 bs = BrowsU_L = blendShape2.BrowUpLeft1 = 1 jointIndex = jointEyeLeft = 5 jointIndex = Eye1 = 7 jointIndex = BrowLeft = 3 jointIndex = jointHeadtop = 6 jointIndex = Eye = 8 jointIndex = Head = 9 jointIndex = jointNeck2 = 0 jointIndex = BrowRight = 2 jointIndex = jointNeck = 1 jointIndex = jointEyeRight = 4 tx = 0 ty = 0 tz = 0 filename = SkeletonHead_v2/SkeletonHead_v2.fbx rx = 0 ry = 0 rz = 0 texdir = SkeletonHead_v2/textures