texdir = PhilipAlphaV2/textures rx = 0 ry = 0 rz = 0 jointIndex = TeethTop = 3 jointIndex = jointEyeLeft = 6 jointIndex = geo_grp = 11 jointIndex = Reye = 10 jointIndex = brows = 14 jointIndex = face1 = 15 jointIndex = jointHeadtop = 7 jointIndex = jointNeck = 1 jointIndex = jointEyeRight = 5 jointIndex = Leye = 9 jointIndex = jointNeck2 = 0 jointIndex = Tth = 2 jointIndex = hair_piece = 4 jointIndex = eye_grp = 13 filename = PhilipAlphaV2/PhilipAlphaV2.fbx joint = jointRoot = Hips joint = jointLeftHand = LeftHand joint = jointHead = Head joint = jointRightHand = RightHand joint = jointEyeLeft = jointEyeLeft joint = jointLean = Spine joint = jointNeck = jointNeck joint = jointEyeRight = jointEyeRight bs = BrowsU_R = Face1.BrowUp_Right = 0.9 bs = BrowsU_R = Face1.BrowInUp_Right = 0.1 bs = BrowsU_R = Brow.BrowHUp_Right = 0.9 bs = BrowsU_R = Brow.BrowHInUp_Right = 0.1 bs = LipsUpperUp = Face1.LipUpperUp1 = 1 bs = EyeSquint_R = Face1.EyeSquintR = 1 bs = BrowsD_L = Face1.BrowDown_L = 1 bs = BrowsD_L = Brow.BrowHDown_L = 1 bs = EyeOpen_L = Face1.EyeOpenL = 1 bs = LipsLowerDown = Face1.LipLowerDown1 = 1 bs = EyeBlink_L = Face1.EyeBlink_L = 1 bs = LipsUpperClose = Face1.LipUClose = 1 bs = Sneer = Face1.Sneer5 = 1 bs = BrowsD_R = Face1.BrowDown_R = 1 bs = BrowsD_R = Brow.BrowHDown_R = 1 bs = EyeOpen_R = Face1.EyeOpenR = 1 bs = MouthSmile_L = Face1.Smile_Lft = 1 bs = EyeBlink_R = Face1.EyeBlink_R = 1 bs = BrowsU_C = Face1.BrowInUp_Right = 0.75 bs = BrowsU_C = Face1.BrowInUp_Left = 0.75 bs = BrowsU_C = Brow.BrowHInUp_Right = 0.75 bs = BrowsU_C = Brow.BrowHInUp_Left = 0.75 bs = JawOpen = Toothy.Tth1 = 1 bs = JawOpen = Face1.JawOpen1 = 1 bs = MouthSmile_R = Face1.Smile_Rgt = 1 bs = LipsLowerClose = Face1.LipLClose = 1 bs = LipsPucker = Face1.Pucker1 = 1 bs = BrowsU_L = Face1.BrowUp_Left = 0.9 bs = BrowsU_L = Face1.BrowInUp_Left = 0.1 bs = BrowsU_L = Brow.BrowHUp_Left = 0.9 bs = BrowsU_L = Brow.BrowHInUp_Left = 0.1 bs = EyeSquint_L = Face1.EyeSquintL = 1 bs = LipsFunnel = Toothy.Tth1 = 0.55 bs = LipsFunnel = Face1.StrongO1 = 0.59 bs = LipsFunnel = Face1.Funnel2 = 0.49 name = PhilipAlphaV2 tx = 0 scale = 0.333333 ty = 0 freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm tz = 0