joint = jointNeck = jointNeck joint = jointRoot = Hips joint = jointEyeLeft = jointEyeLeft joint = jointHead = Head joint = jointEyeRight = jointEyeRight joint = jointRightHand = RightHand joint = jointLean = Spine joint = jointLeftHand = LeftHand name = Philip bs = EyeOpen_L = Face.EyeOpenL = 1 bs = MouthLeft = Face.MouthRight1 = 1 bs = BrowsD_R = Face.BrowDown_R = 1 bs = BrowsD_R = Brow.BrowHDown_R = 1 bs = JawOpen = TeethTongue3.TeethTongueTrgt = 1 bs = JawOpen = Face.JawOpen1 = 1 bs = LipsPucker = Face.Pucker1 = 1 bs = LipsLowerClose = Face.LipLClose = 1 bs = EyeSquint_R = Face.EyeSquintR = 1 bs = LipsLowerDown = Face.LipLowerDown1 = 1 bs = BrowsU_C = Face.BrowInUp_Right = 0.2 bs = BrowsU_C = Face.BrowInUp_Left = 0.2 bs = BrowsU_C = Brow.BrowHInUp_Right = 0.2 bs = BrowsU_C = Brow.BrowHInUp_Left = 0.2 bs = EyeOpen_R = Face.EyeOpenR = 1 bs = LipsFunnel = Face.Funnel2 = 1 bs = LipsUpperUp = Face.LipUpperUp1 = 1 bs = BrowsU_L = Face.BrowUp_Left = 0.9 bs = BrowsU_L = Face.BrowInUp_Left = 0.1 bs = BrowsU_L = Brow.BrowHUp_Left = 0.9 bs = BrowsU_L = Brow.BrowHInUp_Left = 0.1 bs = MouthRight = Face.MouthLeft1 = 1 bs = MouthSmile_L = Face.Smile_Lft = 1 bs = BrowsU_R = Face.BrowUp_Right = 0.9 bs = BrowsU_R = Face.BrowInUp_Right = 0.1 bs = BrowsU_R = Brow.BrowHUp_Right = 0.9 bs = BrowsU_R = Brow.BrowHInUp_Right = 0.1 bs = Sneer = Face.Sneer5 = 1 bs = EyeBlink_L = Face.EyeBlink_L = 1 bs = MouthSmile_R = Face.Smile_Rgt = 0.95 bs = ChinLowerRaise = Face.face_0 = 1 bs = LipsUpperClose = Face.LipUClose = 1 bs = EyeBlink_R = Face.EyeBlink_R = 1 bs = BrowsD_L = Face.BrowDown_L = 1 bs = BrowsD_L = Brow.BrowHDown_L = 1 bs = EyeSquint_L = Face.EyeSquintL = 1 freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm scale = 0.333333 jointIndex = jointNeck = 9 jointIndex = Leye = 1 jointIndex = TeethTongue2 = 10 jointIndex = eye_grp = 5 jointIndex = TeethTop = 11 jointIndex = jointEyeLeft = 14 jointIndex = jointEyeRight = 13 jointIndex = geo_grp = 3 jointIndex = Reye = 2 jointIndex = jointNeck2 = 8 jointIndex = hair_piece = 12 jointIndex = brows = 6 jointIndex = face1 = 7 jointIndex = jointHeadtop = 15 tx = 0 ty = 0 tz = 0 rx = 0 ry = 0 texdir = Philip/textures rz = 0 filename = Philip/Philip.fbx