tz = 0 jointIndex = SvenEyes_transform1 = 12 jointIndex = jointEyeRight = 4 jointIndex = SvenEyes_eye1 = 10 jointIndex = jointEyeLeft = 5 jointIndex = jointNeck2 = 0 jointIndex = SvenEyes_polySurface2 = 13 jointIndex = BrowHairNeutral = 8 jointIndex = SvenEyes_polySurface3 = 11 jointIndex = AngieHair_hair_spare = 2 jointIndex = Teeth = 3 jointIndex = BrowHairNeutral1 = 7 jointIndex = jointHeadtop = 6 jointIndex = SvenEyes_svensHead = 9 jointIndex = jointNeck = 1 jointIndex = BaseHead = 14 freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm texdir = Emily_v3/textures rx = 0 ry = 0 rz = 0 joint = jointEyeRight = jointEyeRight joint = jointRoot = Hips joint = jointEyeLeft = jointEyeLeft joint = jointHead = Head joint = jointRightHand = RightHand joint = jointLeftHand = LeftHand joint = jointLean = Spine joint = jointNeck = jointNeck name = Emily_v3 filename = Emily_v3/Emily_v3.fbx scale = 0.24 bs = MouthSmile_R = Face.Smile_Rgt = 1 bs = EyeUp_L = Face.EyeUp_Lft = 0.99 bs = EyeUp_L = Face.EyeUp = 1 bs = LipsLowerOpen = Face.LipLowerOpen = 1 bs = EyeUp_R = Face.EyeUp_Rgt = 1 bs = MouthLeft = Face.MouthLeft = 1 bs = JawRight = Teeth1.TeethLeft = 1 bs = JawRight = Face.JawLeft = 1 bs = EyeOpen_L = Face.EyesOpen = 1 bs = EyeOpen_L = Face.EyeOpen_Lft = 0.99 bs = EyeOpen_L = Face.EyeOpen = 1 bs = MouthFrown_L = Face.Frown_Lft = 1 bs = MouthFrown_L = Face.Frown = 1 bs = EyeOpen_R = Face.EyeOpen_Rgt = 1 bs = MouthFrown_R = Face.Frown_Rgt = 1 bs = LipsStretch_L = Face.LipStretch_Lft = 0.5 bs = LipsStretch_L = Face.LipStretch = 1 bs = LipsUpperUp = Face.LipUpperUp = 1 bs = LipsUpperClose = Face.LipUpperClose = 1 bs = EyeDown_L = Face.EyeDown_Lft = 1 bs = EyeDown_L = Face.EyeDown = 1 bs = LipsStretch_R = Face.LipStretch_Rgt = 0.5 bs = EyeDown_R = Face.EyeDown_Rgt = 0.99 bs = BrowsU_C = blendShape8.BrowHairInUp1 = 1 bs = BrowsU_C = blendShape7.BrowHairInUp = 1 bs = BrowsU_C = Face.BrowInUp_Rgt = 1 bs = BrowsU_C = Face.BrowInUp_Lft = 1 bs = BrowsU_C = Face.BrowInUp_AlphaSculpt_0 = 1 bs = BrowsU_C = Face.BrowInUp = 1 bs = BrowsU_C = BrowR.BrowHairInUp1 = 1 bs = BrowsU_C = BrowL.BrowHairInUp = 1 bs = JawOpen = blendShape2.Teeth_Open = 1 bs = JawOpen = Teeth1.Teeth_Open = 1 bs = JawOpen = Teeth1.TeethOpen = 1 bs = JawOpen = Face.JawOpen_AlphaSculpt_0 = 1 bs = JawOpen = Face.JawOpen = 1 bs = Sneer = Face.Sneer = 1 bs = LipsPucker = Face.Pucker = 1 bs = BrowsU_L = blendShape8.BrowHairOutUp1 = 1 bs = BrowsU_L = blendShape7.BrowHairOutUp = 1 bs = BrowsU_L = Face.BrowOutUp_Lft = 1 bs = BrowsU_L = Face.BrowOutUp_AlphaSculpt_0 = 1 bs = BrowsU_L = Face.BrowOutUp = 1 bs = BrowsU_L = BrowL.BrowHairOutUp = 1 bs = BrowsU_R = Face.BrowOutUp_Rgt = 1 bs = BrowsU_R = BrowR.BrowHairOutUp1 = 1 bs = LipsLowerDown = Face.LipLowerDown = 1 bs = LipsFunnel = Face.Funnel = 1 bs = JawFwd = Face.JawFwd = 1 bs = LipsUpperOpen = Face.LipUpperOpen = 1 bs = LipsLowerClose = Face.LipLowerClose = 1 bs = BrowsD_L = Face.BrowDown_Lft = 1 bs = BrowsD_L = Face.BrowDown = 1 bs = BrowsD_L = BrowL.BrowHairDown = 1 bs = JawLeft = Teeth1.TeethRight = 1 bs = JawLeft = Face.JawRight = 1 bs = BrowsD_R = Face.BrowDown_Rgt = 1 bs = BrowsD_R = BrowR.BrowHairDown1 = 1 bs = MouthDimple_L = Face.Dimpler_Lft = 0.25 bs = MouthDimple_L = Face.Dimpler = 1 bs = JawChew = Face.JawChew = 1 bs = EyeBlink_L = Face.Blink_L = 1 bs = EyeBlink_L = Face.BlinkLeft = 1 bs = EyeSquint_L = Face.EyeSquint_Lft = 1 bs = EyeSquint_L = Face.EyeSquint = 1 bs = EyeSquint_L = BrowL.SquintHair = 1 bs = MouthDimple_R = Face.Dimpler_Rgt = 0.25 bs = Puff = Face.Puff = 1 bs = ChinLowerRaise = Face.ChinRaise = 1 bs = EyeBlink_R = Face.Blink_R = 0.99 bs = EyeBlink_R = Face.BlinkRight = 1 bs = EyeSquint_R = Face.EyeSquint_Rgt = 1 bs = EyeSquint_R = BrowR.SquintHair1 = 1 bs = MouthRight = Face.MouthRight = 1 bs = MouthSmile_L = Face.Smile_Lft = 1 bs = MouthSmile_L = Face.Smile_AlphaSculpt_0 = 1 bs = MouthSmile_L = Face.Smile = 1 tx = 0 ty = 0