(function() { var messageChannel = 'MESSAGE_CHANNEL_GATE_GAME'; var entityID; function sendMessage(message) { message.entityID = entityID; Messages.sendMessage( messageChannel, JSON.stringify(message) ); } function onReceivedMessage(channel, message, senderID) { try { var data = JSON.parse(message); } catch (e) { print('Error parsing message: ' + message); return; } print('data: ' + JSON.stringify(data)); switch (data.type) { case 'PASS': print(data.payload); break; } } return { preload: function(id) { entityID = id; Messages.subscribe(messageChannel); Messages.messageReceived.connect(null, onReceivedMessage); print('Hello Scoreboard'); }, unload: function(id) { Messages.unsubscribe(messageChannel); Messages.messageReceived.disconnect(null, onReceivedMessage); }, }; })