// // danceCube.js // // Paste in a URL to an animation FBX, set the playback FPS, and the number of frames in the animation // Clicking on the object will override your animation or reset it to the default // // Written by Liv Erickson 2/12/2018 // Copyright 2018, High Fidelity Inc. // // Licensed under the Apache 2.0 License // /* globals MyAvatar, Entities */ (function () { var danceAnimationURL; var danceAnimationFrames; var danceAnimationFPS; var DanceCube = function(){ }; DanceCube.prototype = { preload: function(entityID) { var userData = JSON.parse(Entities.getEntityProperties(entityID, 'userData').userData); danceAnimationURL = userData.danceAnimationURL; danceAnimationFrames = userData.danceAnimationFrames; danceAnimationFPS = userData.danceAnimationFPS; }, clickDownOnEntity: function () { this.a = !this.a; if (this.a & !MyAvatar.isFlying()) { MyAvatar.overrideAnimation(danceAnimationURL, danceAnimationFPS, true, 0, danceAnimationFrames); } else { MyAvatar.restoreAnimation(); } } }; return new DanceCube(); });