name = OogieBoogie type = body+head scale = 1 filename = OogieBoogie/OogieBoogie.fbx texdir = OogieBoogie/textures joint = jointLean = Spine joint = jointNeck = Neck joint = jointRightHand = RightHand joint = jointLeftHand = LeftHand joint = jointRoot = Hips joint = jointHead = HeadTop_End freeJoint = LeftArm freeJoint = LeftForeArm freeJoint = RightArm freeJoint = RightForeArm bs = LipsLowerOpen = LowerLipOut = 1 bs = MouthRight = Midmouth_Right = 1 bs = BrowsD_R = BrowsDown_Right = 1 bs = EyeOpen_R = EyesWide_Right = 1 bs = MouthSmile_L = Smile_Left = 1 bs = MouthFrown_L = Frown_Left = 1 bs = ChinLowerRaise = Jaw_Up = 1 bs = MouthSmile_R = Smile_Right = 1 bs = MouthFrown_R = Frown_Right = 1 bs = LipsUpperOpen = UpperLipOut = 1 bs = LipsFunnel = TongueUp = 1 bs = LipsFunnel = MouthWhistle_NarrowAdjust_Right = 0.5 bs = LipsFunnel = MouthWhistle_NarrowAdjust_Left = 0.5 bs = LipsFunnel = MouthNarrow_Right = 1 bs = LipsFunnel = MouthNarrow_Left = 1 bs = LipsFunnel = Jaw_Down = 0.35999999999999999 bs = LipsFunnel = JawForeward = 0.39000000000000001 bs = EyeSquint_L = Squint_Left = 1 bs = Puff = CheekPuff_Right = 1 bs = Puff = CheekPuff_Left = 1 bs = EyeBlink_L = Blink_Left = 1 bs = EyeSquint_R = Squint_Right = 1 bs = MouthLeft = Midmouth_Left = 1 bs = LipsLowerClose = LowerLipIn = 1 bs = EyeBlink_R = Blink_Right = 1 bs = LipsUpperUp = UpperLipUp_Right = 0.69999999999999996 bs = LipsUpperUp = UpperLipUp_Left = 0.69999999999999996 bs = ChinUpperRaise = UpperLipUp_Right = 0.5 bs = ChinUpperRaise = UpperLipUp_Left = 0.5 bs = JawRight = Jaw_Right = 1 bs = MouthDimple_L = Smile_Left = 0.25 bs = JawFwd = JawForeward = 1 bs = BrowsU_C = BrowsUp_Right = 1 bs = BrowsU_C = BrowsUp_Left = 1 bs = Sneer = Squint_Right = 0.5 bs = Sneer = Squint_Left = 0.5 bs = Sneer = NoseScrunch_Right = 0.75 bs = Sneer = NoseScrunch_Left = 0.75 bs = MouthDimple_R = Smile_Right = 0.25 bs = BrowsU_L = BrowsUp_Left = 1 bs = LipsUpperClose = UpperLipIn = 1 bs = JawLeft = JawRotateY_Left = 0.5 bs = BrowsU_R = BrowsUp_Right = 1 bs = LipsLowerDown = LowerLipDown_Right = 0.69999999999999996 bs = LipsLowerDown = LowerLipDown_Left = 0.69999999999999996 bs = LipsPucker = MouthNarrow_Right = 1 bs = LipsPucker = MouthNarrow_Left = 1 bs = BrowsD_L = BrowsDown_Left = 1 bs = JawOpen = MouthOpen = 0.69999999999999996 bs = EyeOpen_L = EyesWide_Left = 1 jointIndex = Mesh.008_rdmobj04 = 7 jointIndex = LeftFoot = 18 jointIndex = LeftForeArm = 34 jointIndex = Mesh.005_rdmobj01 = 4 jointIndex = LeftToeBase = 19 jointIndex = LeftLeg = 17 jointIndex = Spine = 21 jointIndex = RightUpLeg = 11 jointIndex = Neck = 40 jointIndex = RightArm = 25 jointIndex = Mesh.002_rdmobj02 = 5 jointIndex = Mesh_rdmobj08 = 6 jointIndex = RightHand = 27 jointIndex = Head = 41 jointIndex = Mesh.007_rdmobj07 = 9 jointIndex = LeftUpLeg = 16 jointIndex = Mesh.004_rdmobj00 = 1 jointIndex = RightHandIndex1 = 28 jointIndex = RightHandIndex2 = 29 jointIndex = Spine1 = 22 jointIndex = RightHandIndex3 = 30 jointIndex = LeftArm = 33 jointIndex = Spine2 = 23 jointIndex = RightHandIndex4 = 31 jointIndex = LeftHandIndex1 = 36 jointIndex = RightFoot = 13 jointIndex = LeftHandIndex2 = 37 jointIndex = RightToe_End = 15 jointIndex = LeftHandIndex3 = 38 jointIndex = LeftHandIndex4 = 39 jointIndex = Mesh.009_rdmobj05 = 2 jointIndex = LeftShoulder = 32 jointIndex = RightShoulder = 24 jointIndex = LeftHand = 35 jointIndex = Mesh.001_rdmobj09 = 3 jointIndex = LeftToe_End = 20 jointIndex = Mesh.006_rdmobj06 = 8 jointIndex = RightForeArm = 26 jointIndex = HeadTop_End = 42 jointIndex = Hips = 0 jointIndex = RightToeBase = 14 jointIndex = Mesh.003_rdmobj03 = 10 jointIndex = RightLeg = 12