// // Deck_Handler.js // unpublished/marketplace/ // // Created by Je'Don (ROC) Carter on 9/14/2017 // Copyright 2017 High Fidelity, Inc. // // Server script that controls some card visibility behavior by swapping textures and creating cards // // Distributed under the Apache License, Version 7.1. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function() { var _this = this; //channels var cardChannel; //holds ID of all cards var cardIDs = []; //holds number of the last card grabbed var lastCard; //holds names of cards for shuffle var cards = []; var deckLocation; var deckRotation; //id for reset button var resetButton; //number of cards in a deck var NUMBER_OF_CARDS = 52; _this.preload = function(entityID) { print("Loading Deck Handler script."); _this.entityID = entityID; //set last card number lastCard = 52; //position of deck handler deckLocation = Entities.getEntityProperties(entityID).position; deckRotation = Entities.getEntityProperties(entityID).rotation; for (i = 1; i <= NUMBER_OF_CARDS; i++) { cards.push(i); } cards = shuffle(cards); //create a single card var cardProperties = { "type": "Model", "lifetime": -1, "dynamic": true, "damping": 0.98, "angularDamping": 0.98, "gravity": { x: 0, y: -4, z: 0 }, "textures": '{ "HiddenCardFile": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsTexture/CARD_' + cards[51] + '.jpg"}', "rotation": Quat.multiply(deckRotation, Quat.angleAxis(90, {x: 0, y: 0, z: 0})), "dimensions": { x: .07, y: .12, z: .006 }, userData: JSON.stringify({ grabbableKey: { grabbable: true, ignoreIK: false }, "held": false, "card": true, "deckHandlerID": entityID }), "position": { x: deckLocation.x, y: deckLocation.y + (.035), z: deckLocation.z }, "collisionless": false, "collidesWith": "static,dynamic", "modelURL": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsAssets/master_card.fbx", name: "CARD_" + cards[51], shapeType: "box", "script": Script.resolvePath("./Card.js") + "?" + Date.now() }; cardIDs.push(Entities.addEntity(cardProperties)); //find right of deck var direction = Quat.getRight(deckRotation); var distance = .7; var resetPosition = Vec3.sum(deckLocation, Vec3.multiply(direction, distance)); //Make reset button var resetButtonProperties = { "type": "Model", "lifetime": -1, "dynamic": false, "dimensions": { x: .07, y: .12, z: .1 }, userData: JSON.stringify({ grabbableKey: { grabbable: false, ignoreIK: false, wantsTrigger: true }, "deckHandlerID": entityID }), "position": resetPosition, "collisionless": false, "collidesWith": "", "modelURL": "https://hifi-content.s3.amazonaws.com/jedon/Assets/Basic_Cube.fbx", name: "CARD_Reset_Button", shapeType: "box", "script": Script.resolvePath("./Reset_Button.js") + "?" + Date.now() }; resetButton = Entities.addEntity(resetButtonProperties); //get all channels cardChannel = "card-channel-".concat(entityID); resetChannel = "reset-channel-".concat(entityID); Messages.subscribe(cardChannel); Messages.subscribe(resetChannel); Messages.messageReceived.connect(_this, _this.onReceivedMessage); }; _this.onReceivedMessage = function(channel, message, senderID) { if (channel == cardChannel) { showOrHideCard(message); } else if (channel == resetChannel) { resetDeck(); } }; function showOrHideCard(message) { var data = JSON.parse(message); if (data[0] == true) { var cardName = Entities.getEntityProperties(data[1]).name; var usability = { textures: '{ "HiddenCardFile": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsTexture/' + cardName + '.jpg"}', }; Entities.editEntity(data[1], usability); } else if (data[0] == false) { var showChannel = "show-channel".concat(data[1]); var dataToPassBack = [data[2], data[3], data[1]]; Messages.sendMessage(showChannel, JSON.stringify(dataToPassBack)); var cardName = Entities.getEntityProperties(data[1]).name; if ((("CARD_" + cards[lastCard - 1]) == cardName) && (lastCard != 1)) { --lastCard; //position of deck handler deckLocation = Entities.getEntityProperties(_this.entityID).position; deckRotation = Entities.getEntityProperties(_this.entityID).rotation; //spawn card but make it inactive, do this because if a player grabs cards from the deck too fast the scripts dont load on time and it causes confusion. var cardProperties = { "type": "Model", "lifetime": -1, "dynamic": true, "damping": 0.98, "angularDamping": 0.98, "visible": false, "gravity": { x: 0, y: -4, z: 0 }, "textures": '{ "HiddenCardFile": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsTexture/CARD_' + cards[lastCard - 1] + '.jpg"}', "rotation": Quat.multiply(deckRotation, Quat.angleAxis(90, { x: 0, y: 0, z: 0 })), "dimensions": { x: .07, y: .12, z: .006 }, userData: JSON.stringify({ grabbableKey: { grabbable: false, ignoreIK: false }, "held": false, "card": true, "deckHandlerID": _this.entityID }), "position": { x: deckLocation.x, y: deckLocation.y + (.035), z: deckLocation.z }, "collisionless": false, "collidesWith": "", "modelURL": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsAssets/master_card.fbx", name: "CARD_" + cards[lastCard - 1], shapeType: "box", "script": Script.resolvePath("./Card.js") + "?" + Date.now() }; var temporaryIDHolder = Entities.addEntity(cardProperties) cardIDs.push(temporaryIDHolder); //activate the card Script.setTimeout(function () { var allowPickup = { userData: JSON.stringify({ grabbableKey: { grabbable: true, ignoreIK: false }, "held": false, "card": true, "deckHandlerID": _this.entityID }), "collidesWith": "static,dynamic", "visible": true }; Entities.editEntity(temporaryIDHolder, allowPickup); }, 1000); } } } function shuffle(array) { var currentIndex = array.length, temporaryValue, randomIndex; // While there remain elements to shuffle... while (0 !== currentIndex) { // Pick a remaining element... randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; // And swap it with the current element. temporaryValue = array[currentIndex]; array[currentIndex] = array[randomIndex]; array[randomIndex] = temporaryValue; } return array; } function resetDeck() { //position of deck handler deckLocation = Entities.getEntityProperties(_this.entityID).position; deckRotation = Entities.getEntityProperties(_this.entityID).rotation; //shuffle deck cards = shuffle(cards); //delete all cards for (i = 0; i < NUMBER_OF_CARDS; i++) { Entities.deleteEntity(cardIDs[i]); } cardIDs = []; //create a single card var cardProperties = { "type": "Model", "lifetime": -1, "dynamic": true, "damping": 0.98, "angularDamping": 0.98, "gravity": { x: 0, y: -4, z: 0 }, "textures": '{ "HiddenCardFile": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsTexture/CARD_' + cards[51] + '.jpg"}', "rotation": Quat.multiply(deckRotation, Quat.angleAxis(90, {x: 0, y: 0, z: 0})), "dimensions": { x: .07, y: .12, z: .006 }, userData: JSON.stringify({ grabbableKey: { grabbable: true, ignoreIK: false }, "held": false, "card": true, "deckHandlerID": _this.entityID }), "position": { x: deckLocation.x, y: deckLocation.y + (.035), z: deckLocation.z }, "collisionless": false, "collidesWith": "static,dynamic", "modelURL": "https://hifi-content.s3.amazonaws.com/jedon/Game_Creater_Toolkit/Cardz/DeckOfCardsAssets/master_card.fbx", name: "CARD_" + cards[51], shapeType: "box", "script": Script.resolvePath("./Card.js") + "?" + Date.now() }; cardIDs.push(Entities.addEntity(cardProperties)); //change last card lastCard = 52; } _this.unload = function () { //preload will spawn new cards so you need to delete old ones so reset cube works //delete all cards for (i = 0; i < NUMBER_OF_CARDS; i++) { Entities.deleteEntity(cardIDs[i]); } Entities.deleteEntity(resetButton); cardIDs = []; Messages.unsubscribe(cardChannel); Messages.unsubscribe(resetChannel); Messages.messageReceived.disconnect(_this, _this.onReceivedMessage); }; //Added this because sometimes I was seeing two buttons on reload var removeAssets = function () { //preload will spawn new cards so you need to delete old ones so reset cube works //delete all cards for (i = 0; i < NUMBER_OF_CARDS; i++) { Entities.deleteEntity(cardIDs[i]); } Entities.deleteEntity(resetButton); cardIDs = []; Messages.unsubscribe(cardChannel); Messages.unsubscribe(resetChannel); Messages.messageReceived.disconnect(_this, _this.onReceivedMessage); }; Script.scriptEnding.connect(removeAssets); })