name = camera_eye type = body+head scale = 1 filename = camera_eye/camera_eye.fbx texdir = camera_eye/textures joint = jointRightHand = RightHand joint = jointRoot = Hips joint = jointLeftHand = LeftHand joint = jointHead = Head joint = jointEyeLeft = LeftEye joint = jointEyeRight = RightEye joint = jointNeck = Neck joint = jointLean = Spine freeJoint = LeftArm freeJoint = LeftForeArm freeJoint = RightArm freeJoint = RightForeArm jointIndex = RightHand = 18 jointIndex = RightHandPinky1 = 19 jointIndex = Spine2 = 14 jointIndex = LeftHandPinky2 = 44 jointIndex = LeftLeg = 3 jointIndex = LeftEye = 65 jointIndex = RightHandRing2 = 24 jointIndex = Spine1 = 13 jointIndex = LeftHandThumb3 = 57 jointIndex = LeftHandIndex3 = 53 jointIndex = RightHandRing3 = 25 jointIndex = LeftHand = 42 jointIndex = RightHandMiddle3 = 37 jointIndex = LeftHandPinky1 = 43 jointIndex = pSphere3 = 0 jointIndex = LeftToe_End = 6 jointIndex = LeftUpLeg = 2 jointIndex = LeftShoulder = 39 jointIndex = RightHandPinky4 = 22 jointIndex = RightHandPinky2 = 20 jointIndex = RightEye = 66 jointIndex = transform1 = 73 jointIndex = LeftFoot = 4 jointIndex = LeftHandRing3 = 49 jointIndex = RightLeg = 8 jointIndex = LeftHandThumb4 = 58 jointIndex = LeftHandPinky4 = 46 jointIndex = RightHandRing1 = 23 jointIndex = LeftHandThumb2 = 56 jointIndex = pSphere2 = 68 jointIndex = LeftHandIndex4 = 54 jointIndex = Neck = 63 jointIndex = RightHandIndex2 = 28 jointIndex = RightHandThumb2 = 32 jointIndex = RightFoot = 9 jointIndex = HeadTop_End = 67 jointIndex = RightHandIndex3 = 29 jointIndex = polySurface3 = 76 jointIndex = transform4 = 77 jointIndex = LeftHandRing4 = 50 jointIndex = LeftHandMiddle4 = 62 jointIndex = LeftHandIndex2 = 52 jointIndex = LeftHandMiddle2 = 60 jointIndex = RightHandIndex1 = 27 jointIndex = polySurface4 = 74 jointIndex = LeftForeArm = 41 jointIndex = Hips = 1 jointIndex = RightForeArm = 17 jointIndex = RightToe_End = 11 jointIndex = RightHandThumb4 = 34 jointIndex = RightUpLeg = 7 jointIndex = RightShoulder = 15 jointIndex = RightHandIndex4 = 30 jointIndex = RightHandThumb1 = 31 jointIndex = RightArm = 16 jointIndex = Head = 64 jointIndex = LeftHandMiddle3 = 61 jointIndex = transform3 = 75 jointIndex = LeftHandMiddle1 = 59 jointIndex = LeftHandIndex1 = 51 jointIndex = RightToeBase = 10 jointIndex = RightHandRing4 = 26 jointIndex = transform6 = 71 jointIndex = LeftHandPinky3 = 45 jointIndex = transform2 = 69 jointIndex = LeftToeBase = 5 jointIndex = RightHandMiddle2 = 36 jointIndex = RightHandThumb3 = 33 jointIndex = RightHandPinky3 = 21 jointIndex = Spine = 12 jointIndex = pSphere1 = 70 jointIndex = Mesh = 72 jointIndex = polySurface1 = 78 jointIndex = transform5 = 79 jointIndex = RightHandMiddle4 = 38 jointIndex = LeftHandThumb1 = 55 jointIndex = LeftArm = 40 jointIndex = LeftHandRing2 = 48 jointIndex = LeftHandRing1 = 47 jointIndex = RightHandMiddle1 = 35