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48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
//
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// AssignmentActionFactory.cpp
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// assignment-client/src/
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//
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// Created by Seth Alves on 2015-6-19
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "AssignmentActionFactory.h"
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EntityActionPointer assignmentActionFactory(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) {
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return EntityActionPointer(new AssignmentAction(type, id, ownerEntity));
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}
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EntityActionPointer AssignmentActionFactory::factory(EntityActionType type,
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const QUuid& id,
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EntityItemPointer ownerEntity,
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QVariantMap arguments) {
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EntityActionPointer action = assignmentActionFactory(type, id, ownerEntity);
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if (action) {
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bool ok = action->updateArguments(arguments);
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if (ok) {
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return action;
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}
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}
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return nullptr;
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}
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EntityActionPointer AssignmentActionFactory::factoryBA(EntityItemPointer ownerEntity, QByteArray data) {
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QDataStream serializedActionDataStream(data);
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EntityActionType type;
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QUuid id;
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serializedActionDataStream >> type;
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serializedActionDataStream >> id;
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EntityActionPointer action = assignmentActionFactory(type, id, ownerEntity);
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if (action) {
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action->deserialize(data);
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}
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return action;
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}
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