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https://github.com/overte-org/overte.git
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158 lines
5.4 KiB
CMake
158 lines
5.4 KiB
CMake
cmake_minimum_required(VERSION 2.8)
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set(ROOT_DIR ..)
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set(MACRO_DIR ${ROOT_DIR}/cmake/macros)
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set(TARGET_NAME interface)
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project(${TARGET_NAME})
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# setup for find modules
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/modules/")
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set(LODEPNG_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/LodePNG)
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set(PORTAUDIO_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/portaudio)
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if (APPLE)
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set(GL_HEADERS "#include <GLUT/glut.h>\n#include <OpenGL/glext.h>")
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else (APPLE)
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# include the right GL headers for UNIX
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set(GL_HEADERS "#include <GL/gl.h>\n#include <GL/glut.h>\n#include <GL/glext.h>")
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endif (APPLE)
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if (WIN32)
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set(GLUT_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/external/glut)
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set(GL_HEADERS "#define GLEW_STATIC\n#define FREEGLUT_STATIC\n#define FREEGLUT_LIB_PRAGMAS 0\n#include <GL/glew.h>\n#include <GL/wglew.h>\n#include <GL/freeglut_std.h>\n#include <GL/freeglut_ext.h>")
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endif (WIN32)
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# set up the external glm library
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include(${MACRO_DIR}/IncludeGLM.cmake)
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include_glm(${TARGET_NAME} ${ROOT_DIR})
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# create the InterfaceConfig.h file based on GL_HEADERS above
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configure_file(InterfaceConfig.h.in ${PROJECT_BINARY_DIR}/includes/InterfaceConfig.h)
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# grab the implementation and header files from src dirs
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file(GLOB INTERFACE_SRCS src/*.cpp src/*.h)
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foreach(SUBDIR ui)
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file(GLOB SUBDIR_SRCS src/${SUBDIR}/*.cpp src/${SUBDIR}/*.h)
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set(INTERFACE_SRCS ${INTERFACE_SRCS} ${SUBDIR_SRCS})
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endforeach(SUBDIR)
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# project subdirectories
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add_subdirectory(src/starfield)
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if (APPLE)
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# set how the icon shows up in the Info.plist file
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SET(MACOSX_BUNDLE_ICON_FILE interface.icns)
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# grab the image and audio files
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FILE(GLOB INTERFACE_RES_DIRS resources/*)
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set(INTERFACE_RSRCS ${INTERFACE_RES_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/interface.icns)
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# set where in the bundle to put the resources file
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SET_SOURCE_FILES_PROPERTIES(${INTERFACE_RSRCS} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# include the icns file and resource files in the target
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SET(INTERFACE_SRCS ${INTERFACE_SRCS} ${INTERFACE_RSRCS})
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endif (APPLE)
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# create the executable, make it a bundle on OS X
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add_executable(${TARGET_NAME} MACOSX_BUNDLE ${INTERFACE_SRCS})
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# link in the hifi shared library
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include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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# link required hifi libraries
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(voxels ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(avatars ${TARGET_NAME} ${ROOT_DIR})
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# find required libraries
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find_package(GLM REQUIRED)
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find_package(LodePNG REQUIRED)
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# include headers for external libraries and InterfaceConfig.
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include_directories(
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${PROJECT_SOURCE_DIR}/src
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${PROJECT_BINARY_DIR}/includes
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${GLM_INCLUDE_DIRS}
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${LODEPNG_INCLUDE_DIRS}
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)
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find_package(Qt4 REQUIRED QtCore QtGui)
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include(${QT_USE_FILE})
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target_link_libraries(${TARGET_NAME} ${QT_LIBRARIES})
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if (NOT APPLE)
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find_package(OpenGL REQUIRED)
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find_package(GLUT REQUIRED)
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include_directories(${GLUT_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
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target_link_libraries(${TARGET_NAME} ${OPENGL_LIBRARY})
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else (NOT APPLE)
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# link in required OS X frameworks and include the right GL headers
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find_library(AudioToolbox AudioToolbox)
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find_library(AudioUnit AudioUnit)
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find_library(CoreAudio CoreAudio)
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find_library(CoreServices CoreServices)
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find_library(Carbon Carbon)
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find_library(GLUT GLUT)
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find_library(OpenGL OpenGL)
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target_link_libraries(${TARGET_NAME} ${AudioToolbox} ${AudioUnit} ${CoreAudio}
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${CoreServices} ${Carbon} ${GLUT} ${OpenGL})
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endif (NOT APPLE)
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# link target to external libraries
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if (WIN32)
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target_link_libraries(${TARGET_NAME}
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${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/glew32.lib
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${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/freeglut.lib
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${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/pthread_lib.lib
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${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/lodepng.lib
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wsock32.lib
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)
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else (WIN32)
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target_link_libraries(${TARGET_NAME} ${LODEPNG_LIBRARY})
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# include PortAudio as external project
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include(ExternalProject)
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set(PORTAUDIO_PROJ_DIR external/portaudio)
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ExternalProject_Add(
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portaudio
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PREFIX ${PORTAUDIO_PROJ_DIR}
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BINARY_DIR ${PORTAUDIO_PROJ_DIR}/src/portaudio
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URL ${PORTAUDIO_DIR}/pa_snapshot_020813.tgz
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CONFIGURE_COMMAND <SOURCE_DIR>/configure --prefix "${PROJECT_BINARY_DIR}/${PORTAUDIO_PROJ_DIR}"
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BUILD_COMMAND make
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)
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# make PortAudio a dependency of the interface executable
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add_dependencies(${TARGET_NAME} portaudio)
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# include the PortAudio headers
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ExternalProject_Get_Property(portaudio source_dir)
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include_directories(${source_dir}/include)
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# link the PortAudio library
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ExternalProject_Get_Property(portaudio binary_dir)
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target_link_libraries(${TARGET_NAME} ${binary_dir}/lib/.libs/libportaudio.a)
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# link required libraries on UNIX
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if (UNIX AND NOT APPLE)
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find_package(Threads REQUIRED)
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find_package(Librt REQUIRED)
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find_package(ALSA)
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find_package(Jack)
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target_link_libraries(${TARGET_NAME}
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${CMAKE_THREAD_LIBS_INIT}
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${LIBRT_LIBRARIES}
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${JACK_LIBRARIES}
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${ALSA_LIBRARIES}
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${GLUT_LIBRARY}
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)
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endif (UNIX AND NOT APPLE)
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endif (WIN32)
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# install command for OS X bundle
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INSTALL(TARGETS ${TARGET_NAME}
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BUNDLE DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/install COMPONENT Runtime
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RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/install COMPONENT Runtime
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)
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