overte/scripts/system/spectatorCamera.js

369 lines
13 KiB
JavaScript

"use strict";
/*jslint vars:true, plusplus:true, forin:true*/
/*global Tablet, Script, */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
//
// spectatorCamera.js
//
// Created by Zach Fox on 2017-06-05
// Copyright 2017 High Fidelity, Inc
//
// Distributed under the Apache License, Version 2.0
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function () { // BEGIN LOCAL_SCOPE
//
// FUNCTION VAR DECLARATIONS
//
var sendToQml, onTabletScreenChanged, fromQml, onTabletButtonClicked, wireEventBridge, startup, shutdown;
//
// Function Name: inFrontOf(), flip()
//
// Description:
// Spectator camera utility functions and variables.
//
function inFrontOf(distance, position, orientation) {
return Vec3.sum(position || MyAvatar.position,
Vec3.multiply(distance, Quat.getForward(orientation || MyAvatar.orientation)));
}
var aroundY = Quat.fromPitchYawRollDegrees(0, 180, 0);
function flip(rotation) { return Quat.multiply(rotation, aroundY); }
//
// Function Name: updateRenderFromCamera()
//
// Relevant Variables:
// spectatorFrameRenderConfig: The render configuration of the spectator camera
// render job. Controls size.
// beginSpectatorFrameRenderConfig: The render configuration of the spectator camera
// render job. Controls position and orientation.
// viewFinderOverlay: The in-world overlay that displays the spectator camera's view.
// camera: The in-world entity that corresponds to the spectator camera.
// cameraIsDynamic: "false" for now while we figure out why dynamic, parented overlays
// drift with respect to their parent
//
// Arguments:
// None
//
// Description:
// The update function for the spectator camera. Modifies the camera's position
// and orientation.
//
var spectatorFrameRenderConfig = Render.getConfig("SelfieFrame");
var beginSpectatorFrameRenderConfig = Render.getConfig("BeginSelfie");
var viewFinderOverlay = false;
var camera = false;
var cameraIsDynamic = false;
function updateRenderFromCamera() {
var cameraData = Entities.getEntityProperties(camera, ['position', 'rotation']);
// FIXME: don't muck with config if properties haven't changed.
beginSpectatorFrameRenderConfig.position = cameraData.position;
beginSpectatorFrameRenderConfig.orientation = cameraData.rotation;
if (cameraIsDynamic) {
// BUG: image3d overlays don't retain their locations properly when parented to a dynamic object
Overlays.editOverlay(viewFinderOverlay, { orientation: flip(cameraData.rotation) });
}
}
//
// Function Name: spectatorCameraOn()
//
// Relevant Variables:
// isUpdateRenderWired: Bool storing whether or not the camera's update
// function is wired.
//
// Arguments:
// None
//
// Description:
// Call this function to set up the spectator camera and
// spawn the camera entity.
//
var isUpdateRenderWired = false;
function spectatorCameraOn() {
// Set the special texture size based on the window in which it will eventually be displayed.
var size = Controller.getViewportDimensions(); // FIXME: Need a signal to hook into when the dimensions change.
spectatorFrameRenderConfig.resetSize(size.x, size.y);
spectatorFrameRenderConfig.enabled = beginSpectatorFrameRenderConfig.enabled = true;
var cameraRotation = MyAvatar.orientation, cameraPosition = inFrontOf(2);
Script.update.connect(updateRenderFromCamera);
isUpdateRenderWired = true;
camera = Entities.addEntity({
type: 'Box',
dimensions: { x: 0.4, y: 0.2, z: 0.4 },
userData: '{"grabbableKey":{"grabbable":true}}',
dynamic: cameraIsDynamic,
color: { red: 255, green: 0, blue: 0 },
name: 'SpectatorCamera',
position: cameraPosition, // Put the camera in front of me so that I can find it.
rotation: cameraRotation
}, true);
// Put an image3d overlay on the near face, as a viewFinder.
viewFinderOverlay = Overlays.addOverlay("image3d", {
url: "http://selfieFrame",
//url: "http://1.bp.blogspot.com/-1GABEq__054/T03B00j_OII/AAAAAAAAAa8/jo55LcvEPHI/s1600/Winning.jpg",
parentID: camera,
alpha: 1,
position: inFrontOf(-0.25, cameraPosition, cameraRotation),
// FIXME: We shouldn't need the flip and the negative scale.
// e.g., This isn't necessary using an ordinary .jpg with lettering, above.
// Must be something about the view frustum projection matrix?
// But don't go changing that in (c++ code) without getting all the way to a desktop display!
orientation: flip(cameraRotation),
scale: -0.35,
});
setDisplay(monitorShowsCameraView);
}
//
// Function Name: spectatorCameraOff()
//
// Relevant Variables:
// None
//
// Arguments:
// None
//
// Description:
// Call this function to shut down the spectator camera and
// destroy the camera entity.
//
function spectatorCameraOff() {
spectatorFrameRenderConfig.enabled = beginSpectatorFrameRenderConfig.enabled = false;
if (isUpdateRenderWired) {
Script.update.disconnect(updateRenderFromCamera);
isUpdateRenderWired = false;
}
if (camera) {
Entities.deleteEntity(camera);
print("ZACH FOX GOODBYE");
}
if (viewFinderOverlay) {
Overlays.deleteOverlay(viewFinderOverlay);
}
camera = false;
viewFinderOverlay = false;
setDisplay(monitorShowsCameraView);
}
function onHMDChanged(isHMDMode) {
// Will also eventually enable disable app, camera, etc.
setDisplay(monitorShowsCameraView);
}
//
// Function Name: startup()
//
// Relevant Variables:
// button: The tablet button.
// buttonName: The name of the button.
// tablet: The tablet instance to be modified.
//
// Arguments:
// None
//
// Description:
// startup() will be called when the script is loaded.
//
var button;
var buttonName = "SPECTATOR";
var tablet = null;
function startup() {
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
button = tablet.addButton({
text: buttonName
});
button.clicked.connect(onTabletButtonClicked);
tablet.screenChanged.connect(onTabletScreenChanged);
Window.domainChanged.connect(spectatorCameraOff);
Controller.keyPressEvent.connect(keyPressEvent);
HMD.displayModeChanged.connect(onHMDChanged);
viewFinderOverlay = false;
camera = false;
}
//
// Function Name: wireEventBridge()
//
// Relevant Variables:
// hasEventBridge: true/false depending on whether we've already connected the event bridge
//
// Arguments:
// on: Enable or disable the event bridge
//
// Description:
// Used to connect/disconnect the script's response to the tablet's "fromQml" signal.
//
var hasEventBridge = false;
function wireEventBridge(on) {
if (on) {
if (!hasEventBridge) {
tablet.fromQml.connect(fromQml);
hasEventBridge = true;
}
} else {
if (hasEventBridge) {
tablet.fromQml.disconnect(fromQml);
hasEventBridge = false;
}
}
}
function setDisplay(showCameraView) {
// It would be fancy if (showCameraView && !isUpdateRenderWired) would show instructions, but that's out of scope for now.
var url = (showCameraView && isUpdateRenderWired) ? "http://selfieFrame" : "";
Window.setDisplayTexture(url);
}
const MONITOR_SHOWS_CAMERA_VIEW_DEFAULT = false;
var monitorShowsCameraView = !!Settings.getValue('spectatorCamera/monitorShowsCameraView', MONITOR_SHOWS_CAMERA_VIEW_DEFAULT);
function setMonitorShowsCameraView(showCameraView) {
if (showCameraView === monitorShowsCameraView) {
return;
}
monitorShowsCameraView = showCameraView;
setDisplay(showCameraView);
Settings.setValue('spectatorCamera/monitorShowsCameraView', showCameraView);
}
function setMonitorShowsCameraViewAndSendToQml(showCameraView) {
setMonitorShowsCameraView(showCameraView);
sendToQml({ method: 'updateMonitorShowsSwitch', params: showCameraView });
}
function keyPressEvent(event) {
if ((event.text === "0") && !event.isAutoRepeat && !event.isShifted && !event.isMeta && event.isControl && !event.isAlt) {
setMonitorShowsCameraViewAndSendToQml(!monitorShowsCameraView);
}
}
//
// Function Name: onTabletButtonClicked()
//
// Relevant Variables:
// onSpectatorCameraScreen: true/false depending on whether we're looking at the spectator camera app
// shouldActivateButton: true/false depending on whether we should show the button as white or gray the
// next time we edit the button's properties
//
// Arguments:
// None
//
// Description:
// Fired when the Spectator Camera app button is pressed.
//
var onSpectatorCameraScreen = false;
var shouldActivateButton = false;
function onTabletButtonClicked() {
if (onSpectatorCameraScreen) {
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
} else {
shouldActivateButton = true;
tablet.loadQMLSource("../SpectatorCamera.qml");
onSpectatorCameraScreen = true;
sendToQml({ method: 'updateSpectatorCameraCheckbox', params: !!camera });
setMonitorShowsCameraViewAndSendToQml(monitorShowsCameraView);
}
}
//
// Function Name: onTabletScreenChanged()
//
// Relevant Variables:
// None
//
// Arguments:
// type: "Home", "Web", "Menu", "QML", "Closed"
// url: Only valid for Web and QML.
//
// Description:
// Called when the TabletScriptingInterface::screenChanged() signal is emitted.
//
function onTabletScreenChanged(type, url) {
wireEventBridge(shouldActivateButton);
// for toolbar mode: change button to active when window is first openend, false otherwise.
button.editProperties({ isActive: shouldActivateButton });
shouldActivateButton = false;
onSpectatorCameraScreen = false;
}
//
// Function Name: sendToQml()
//
// Relevant Variables:
// None
//
// Arguments:
// message: The message to send to the SpectatorCamera QML.
// Messages are in format "{method, params}", like json-rpc. See also fromQml().
//
// Description:
// Use this function to send a message to the QML (i.e. to change appearances).
//
function sendToQml(message) {
tablet.sendToQml(message);
}
//
// Function Name: fromQml()
//
// Relevant Variables:
// None
//
// Arguments:
// message: The message sent from the SpectatorCamera QML.
// Messages are in format "{method, params}", like json-rpc. See also sendToQml().
//
// Description:
// Called when a message is received from SpectatorCamera.qml.
//
function fromQml(message) {
switch (message.method) {
case 'spectatorCameraOn':
spectatorCameraOn();
break;
case 'spectatorCameraOff':
spectatorCameraOff();
break;
case 'setMonitorShowsCameraView':
setMonitorShowsCameraView(message.params);
break;
case 'changeSwitchViewFromControllerPreference':
print('FIXME: Preference is now: ' + message.params);
break;
default:
print('Unrecognized message from SpectatorCamera.qml:', JSON.stringify(message));
}
}
//
// Function Name: shutdown()
//
// Relevant Variables:
// None
//
// Arguments:
// None
//
// Description:
// shutdown() will be called when the script ends (i.e. is stopped).
//
function shutdown() {
spectatorCameraOff();
Window.domainChanged.disconnect(spectatorCameraOff);
tablet.removeButton(button);
button.clicked.disconnect(onTabletButtonClicked);
tablet.screenChanged.disconnect(onTabletScreenChanged);
HMD.displayModeChanged.disconnect(onHMDChanged);
Controller.keyPressEvent.disconnect(keyPressEvent);
}
//
// These functions will be called when the script is loaded.
//
startup();
Script.scriptEnding.connect(shutdown);
}()); // END LOCAL_SCOPE