overte/libraries
2024-08-18 20:55:22 -07:00
..
animation model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
audio model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
audio-client
auto-updater
avatars Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
avatars-renderer model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
baking
controllers
display-plugins
embedded-webserver
entities Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
entities-renderer model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
gl
gpu Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
gpu-gl
gpu-gl-common
gpu-gles
graphics Merge remote-tracking branch 'overte/master' into master_to_protocol_changes2 2024-07-29 18:09:14 -07:00
graphics-scripting
hfm
image
input-plugins
ktx
material-networking model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
midi
model-baker
model-networking model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
model-serializers model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
networking model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
octree add tonemapping props to zones, wip ambient occlusion 2024-06-28 13:25:12 -07:00
oculusMobile
oculusMobilePlugin
physics Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
platform master -> primary 2024-08-13 20:50:51 -07:00
plugins
pointers
procedural Merge remote-tracking branch 'overte/master' into master_to_protocol_changes3 2024-08-17 12:07:21 -07:00
qml
recording remove attachments 2024-07-06 16:39:46 -07:00
render Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
render-utils model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
script-engine Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
shaders
shared Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
task Fix copyright headers 2023-05-19 00:17:38 +02:00
test-utils
ui whitelist -> allowlist 2024-08-13 17:29:53 -07:00
ui-plugins
workload