overte/libraries/plugins/src/plugins
2019-01-10 15:20:53 -08:00
..
CodecPlugin.h Use interpolated audio (codec packet-loss concealment) or zero samples (if no codec) when audio packets are lost. This audio is still processed by the audio pipeline to avoid clicks/pops. 2017-02-06 09:29:39 -08:00
DisplayPlugin.cpp Using proper inverse projection matrix in velocity buffer computation to reproject to world pos 2018-01-25 17:33:18 +01:00
DisplayPlugin.h Add HMD play area to API; Oculus and Vive 2018-08-01 15:20:51 +12:00
Forward.h Remove dependency between codec plugins and UI 2017-06-23 12:25:18 -07:00
InputConfiguration.cpp update qml file to show the current OpenVr headset 2018-03-01 09:03:52 -08:00
InputConfiguration.h finished calibration-ui 2017-06-21 01:07:12 +01:00
InputPlugin.h Fix new Mac warnings 2018-10-09 12:11:55 -07:00
Plugin.cpp global/static QStrings in plugins appear to cause crashes during shutdown 2016-11-13 10:22:14 -08:00
Plugin.h Disable Hand Touch when Leap Motion is running 2018-10-01 10:47:06 -07:00
PluginLogging.cpp catagorize some qDebugs 2016-09-14 21:39:45 -07:00
PluginLogging.h catagorize some qDebugs 2016-09-14 21:39:45 -07:00
PluginManager.cpp use const references when querying plugin metadata 2019-01-10 15:20:53 -08:00
PluginManager.h put a plugin-interface version into the meta data of each plugin. don't load plugins that don't match the current version. 2019-01-10 15:07:06 -08:00
PluginUtils.cpp Fix XBox One controller detection. 2018-11-15 14:08:21 -08:00
PluginUtils.h ask display-plugins if they are head-controllers 2017-05-25 15:14:10 -07:00
RuntimePlugin.h Make Steamworks a plugin 2016-12-14 15:37:49 -08:00
SteamClientPlugin.h Steam API JSDoc stubs 2018-05-13 10:32:46 +12:00