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* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box. * Added debug flag for visualizing grab spheres. * hotspot overlays are now updated as the objects they are attached to move. * You can now use the search beam to near grab large objects, as well as the sphere sphere test. * Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three. * Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu. |
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.. | ||
grab.js | ||
handControllerGrab.js | ||
handControllerMouse.js | ||
handControllerPointer.js | ||
leapHands.js | ||
squeezeHands.js |