overte/scripts/system/controllers
Anthony J. Thibault fc42a3aef5 Grab script hotspot work
* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box.
* Added debug flag for visualizing grab spheres.
* hotspot overlays are now updated as the objects they are attached to move.
* You can now use the search beam to near grab large objects, as well as the sphere sphere test.
* Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three.
* Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu.
2016-06-23 15:36:47 -07:00
..
grab.js don't mouse-grab things through an overlay 2016-05-18 16:16:31 -07:00
handControllerGrab.js Grab script hotspot work 2016-06-23 15:36:47 -07:00
handControllerMouse.js move default to system 2016-04-26 14:47:02 -07:00
handControllerPointer.js When setting Reticle.depth, don't assume that we're in the center of the 2016-06-17 11:14:56 -07:00
leapHands.js leap 2016-06-03 15:40:04 -07:00
squeezeHands.js move default to system 2016-04-26 14:47:02 -07:00