overte/tests/physics/src/CollisionInfoTests.cpp
2015-06-30 14:12:58 -07:00

70 lines
2 KiB
C++

//
// CollisionInfoTests.cpp
// tests/physics/src
//
// Created by Andrew Meadows on 2/21/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <iostream>
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include <CollisionInfo.h>
#include <SharedUtil.h>
#include <StreamUtils.h>
#include "CollisionInfoTests.h"
QTEST_MAIN(CollisionInfoTests)
/*
static glm::vec3 xAxis(1.0f, 0.0f, 0.0f);
static glm::vec3 xZxis(0.0f, 1.0f, 0.0f);
static glm::vec3 xYxis(0.0f, 0.0f, 1.0f);
void CollisionInfoTests::rotateThenTranslate() {
CollisionInfo collision;
collision._penetration = xAxis;
collision._contactPoint = xYxis;
collision._addedVelocity = xAxis + xYxis + xZxis;
glm::quat rotation = glm::angleAxis(PI_OVER_TWO, zAxis);
float distance = 3.0f;
glm::vec3 translation = distance * xYxis;
collision.rotateThenTranslate(rotation, translation);
QCOMPARE(collision._penetration, xYxis);
glm::vec3 expectedContactPoint = -xAxis + translation;
QCOMPARE(collision._contactPoint, expectedContactPoint);
glm::vec3 expectedAddedVelocity = xYxis - xAxis + xZxis;
QCOMPARE(collision._addedVelocity, expectedAddedVelocity);
}
void CollisionInfoTests::translateThenRotate() {
CollisionInfo collision;
collision._penetration = xAxis;
collision._contactPoint = xYxis;
collision._addedVelocity = xAxis + xYxis + xZxis;
glm::quat rotation = glm::angleAxis( -PI_OVER_TWO, zAxis);
float distance = 3.0f;
glm::vec3 translation = distance * xYxis;
collision.translateThenRotate(translation, rotation);
QCOMPARE(collision._penetration, -xYxis);
glm::vec3 expectedContactPoint = (1.0f + distance) * xAxis;
QCOMPARE(collision._contactPoint, expectedContactPoint);
glm::vec3 expectedAddedVelocity = - xYxis + xAxis + xYxis;
QCOMPARE(collision._addedVelocity, expectedAddedVelocity);
}*/