overte/interface/src/ui/overlays/Volume3DOverlay.h

44 lines
1.3 KiB
C++

//
// Volume3DOverlay.h
// interface/src/ui/overlays
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Volume3DOverlay_h
#define hifi_Volume3DOverlay_h
#include "Base3DOverlay.h"
class Volume3DOverlay : public Base3DOverlay {
Q_OBJECT
using Parent = Base3DOverlay;
public:
Volume3DOverlay() {}
Volume3DOverlay(const Volume3DOverlay* volume3DOverlay);
virtual AABox getBounds() const override;
const glm::vec3& getDimensions() const { return _localBoundingBox.getDimensions(); }
void setDimensions(float value) { setDimensions(glm::vec3(value)); }
void setDimensions(const glm::vec3& value);
void setProperties(const QVariantMap& properties) override;
QVariant getProperty(const QString& property) override;
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;
protected:
// Centered local bounding box
AABox _localBoundingBox{ vec3(0.0f), 1.0f };
Transform evalRenderTransform() override;
};
#endif // hifi_Volume3DOverlay_h