overte/examples/example/games
Brad Davis f7a2513f26 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/CMakeLists.txt
	interface/src/Application.cpp
	interface/src/Menu.cpp
	interface/src/Menu.h
	interface/src/avatar/MyAvatar.h
	tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
..
airHockey.js Restored indentatioN 2015-07-08 16:53:55 -07:00
billiards.js Use collisionSoundURL for billiards.js, instead of the global collision event. 2015-05-25 17:12:36 -07:00
cleanupChessboards.js More Script updates 2015-01-06 22:32:45 -08:00
clonedOverlaysExample.js More Script updates 2015-01-06 22:32:45 -08:00
grabHockey.js less bad behavior when dragging across horizon 2015-05-18 23:09:08 -07:00
hitEffect.js can toggle hit effect on and off from a script 2015-07-20 12:02:01 -07:00
hydraGrabHockey.js added support for both right and left hydras for hydra scripts, and made picking accurate 2015-05-14 17:00:40 -07:00
make-dummy.js Baseline versions of fight club scripts. 2015-07-07 14:41:03 -07:00
planky.js editMode on and off switch by clicking the COG, proper removal of planks when rows/columns removed 2015-07-22 10:21:13 +02:00
playChess.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
satellite.js Clean up formatting for satellite.js 2015-07-28 13:01:20 -07:00
spaceInvadersExample.js Update spaceInvaders to use per-entity collision handlers. 2015-05-25 17:16:35 -07:00
sword.js Merge branch 'sam/vive-hand-controllers' of github.com:hyperlogic/hifi into sam/vive-hand-controllers 2015-07-20 15:22:19 -07:00