overte/examples/flowArts/raveStick/raveStickEntityScript.js
2015-12-17 10:25:51 -08:00

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6.9 KiB
JavaScript

// raveStickEntityScript.js
//
// Script Type: Entity
// Created by Eric Levin on 12/16/15.
// Copyright 2015 High Fidelity, Inc.
//
// This entity script create light trails on a given object as it moves.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
Script.include("../../libraries/utils.js");
var _this;
// this is the "constructor" for the entity as a JS object we don't do much here
var LIFETIME = 6000;
var DRAWING_DEPTH = 0.8;
var LINE_DIMENSIONS = 100;
var MAX_POINTS_PER_LINE = 50;
var MIN_POINT_DISTANCE = 0.02;
var STROKE_WIDTH = 0.05
var ugLSD = 25;
var RaveStick = function() {
_this = this;
this.colorPalette = [{
red: 0,
green: 200,
blue: 40
}, {
red: 200,
green: 10,
blue: 40
}];
var texture = "https://s3.amazonaws.com/hifi-public/eric/textures/paintStrokes/trails.png";
this.trail = Entities.addEntity({
type: "PolyLine",
dimensions: {
x: LINE_DIMENSIONS,
y: LINE_DIMENSIONS,
z: LINE_DIMENSIONS
},
color: {
red: 255,
green: 255,
blue: 255
},
textures: texture,
lifetime: LIFETIME
})
this.points = [];
this.normals = [];
this.strokeWidths = [];
};
RaveStick.prototype = {
isGrabbed: false,
startNearGrab: function() {
// this.createBeam();
this.trailBasePosition = Entities.getEntityProperties(this.entityID, "position").position;
Entities.editEntity(this.trail, {
position: this.trailBasePosition
});
this.points = [];
this.normals = [];
this.strokeWidths = [];
this.setupEraseInterval();
},
continueNearGrab: function() {
var props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
forwardVec = Vec3.normalize(forwardVec);
var forwardQuat = orientationOf(forwardVec);
var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.2));
// position.z += 0.1;
// position.x += -0.035;
var localPoint = Vec3.subtract(position, this.trailBasePosition);
if (this.points.length >= 1 && Vec3.distance(localPoint, this.points[this.points.length - 1]) < MIN_POINT_DISTANCE) {
//Need a minimum distance to avoid binormal NANs
return;
}
if (this.points.length === MAX_POINTS_PER_LINE) {
this.points.shift();
this.normals.shift();
this.strokeWidths.shift();
}
this.points.push(localPoint);
var normal = Quat.getUp(props.rotation);
this.normals.push(normal);
this.strokeWidths.push(STROKE_WIDTH);
Entities.editEntity(this.trail, {
linePoints: this.points,
normals: this.normals,
strokeWidths: this.strokeWidths
});
},
setupEraseInterval: function() {
this.trailEraseInterval = Script.setInterval(function() {
if (_this.points.length > 0) {
_this.points.shift();
_this.normals.shift();
_this.strokeWidths.shift();
Entities.editEntity(_this.trail, {
linePoints: _this.points,
strokeWidths: _this.strokeWidths,
normals: _this.normals
});
}
}, ugLSD);
},
releaseGrab: function() {
Script.clearInterval(this.trailEraseInterval);
},
preload: function(entityID) {
this.entityID = entityID;
this.createBeam();
},
unload: function() {
Entities.deleteEntity(this.beam);
Entities.deleteEntity(this.trail);
Script.clearInterval(this.trailEraseInterval);
},
createBeam: function() {
var props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
var forwardVec = Quat.getFront(Quat.multiply(props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
forwardVec = Vec3.normalize(forwardVec);
var forwardQuat = orientationOf(forwardVec);
var position = Vec3.sum(props.position, Vec3.multiply(Quat.getFront(props.rotation), 0.1));
position.z += 0.1;
position.x += -0.035;
var color = this.colorPalette[randInt(0, this.colorPalette.length)];
var props = {
type: "ParticleEffect",
position: position,
parentID: this.entityID,
isEmitting: true,
"name": "ParticlesTest Emitter",
"colorStart": color,
colorSpread: {red: 200, green : 10, blue: 10},
color: {
red: 200,
green: 200,
blue: 255
},
"colorFinish": color,
"maxParticles": 100000,
"lifespan": 1,
"emitRate": 1000,
emitOrientation: forwardQuat,
"emitSpeed": .2,
"speedSpread": 0.0,
"polarStart": 0,
"polarFinish": .0,
"azimuthStart": .1,
"azimuthFinish": .01,
"emitAcceleration": {
"x": 0,
"y": 0,
"z": 0
},
"accelerationSpread": {
"x": .00,
"y": .00,
"z": .00
},
"radiusStart": 0.03,
radiusFinish: 0.025,
"alpha": 0.7,
"alphaSpread": .1,
"alphaStart": 0.5,
"alphaFinish": 0.5,
// "textures": "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
"textures": "file:///C:/Users/Eric/Desktop/beamParticle.png?v1" + Math.random(),
emitterShouldTrail: false
}
this.beam = Entities.addEntity(props);
// props.emitterShouldTrail = true;
// this.beamTrail = Entities.addEntity(props);
}
};
// entity scripts always need to return a newly constructed object of our type
return new RaveStick();
function computeNormal(p1, p2) {
return Vec3.normalize(Vec3.subtract(p2, p1));
}
});