overte/libraries/animation
Anthony J. Thibault f5dee717a1 Added fbx loading via animation cache.
* added AnimPose::copyFromNetworkAnim() which
  should, re-map bone ids to match the current
  skeleton, and fill in missing bones with bind
  pose frames.
* added ability to set a skeleton on a node.
  I might need to add a recursive version of this.
* it compiles!
* tests run!
2015-08-04 18:14:46 -07:00
..
src Added fbx loading via animation cache. 2015-08-04 18:14:46 -07:00
CMakeLists.txt remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00