overte/interface/src/Menu.cpp
2025-03-30 09:54:25 -05:00

926 lines
47 KiB
C++

//
// Menu.cpp
// interface/src
//
// Created by Stephen Birarda on 8/12/13.
// Copyright 2013 High Fidelity, Inc.
// Copyright 2020 Vircadia contributors.
// Copyright 2023 Overte e.V.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// SPDX-License-Identifier: Apache-2.0
//
// For happ(ier) development of QML, use these two things:
// This forces QML files to be pulled from the source as you edit it: set environment variable HIFI_USE_SOURCE_TREE_RESOURCES=1
// Use this to live reload: DependencyManager::get<OffscreenUi>()->clearCache();
#include "Menu.h"
#include <QDesktopServices>
#include <QFileDialog>
#include <QMenuBar>
#include <QShortcut>
#include <thread>
#include <AddressManager.h>
#include <AssetClient.h>
#include <AudioClient.h>
#include <CrashHelpers.h>
#include <DependencyManager.h>
#include <ui/TabletScriptingInterface.h>
#include <display-plugins/DisplayPlugin.h>
#include <PathUtils.h>
#include <SettingHandle.h>
#include <UserActivityLogger.h>
#include <VrMenu.h>
#include <ScriptEngines.h>
#include <MenuItemProperties.h>
#include <ui/types/FileTypeProfile.h>
#include <ui/types/HFWebEngineProfile.h>
#include "Application.h"
#include "AccountManager.h"
#include "assets/ATPAssetMigrator.h"
#include "audio/AudioScope.h"
#include "avatar/AvatarManager.h"
#include "avatar/AvatarPackager.h"
#include "AvatarBookmarks.h"
#include <display-plugins/OpenGLDisplayPlugin.h>
#include "DomainAccountManager.h"
#include "MainWindow.h"
#include "render/DrawStatus.h"
#include "scripting/MenuScriptingInterface.h"
#include "scripting/HMDScriptingInterface.h"
#include "ui/DialogsManager.h"
#include "ui/StandAloneJSConsole.h"
#include "InterfaceLogging.h"
#include "LocationBookmarks.h"
#include "DeferredLightingEffect.h"
#include "PickManager.h"
#include "crash-handler/CrashHandler.h"
#include "scripting/SettingsScriptingInterface.h"
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
#include "SpeechRecognizer.h"
#endif
#include "scripting/RenderScriptingInterface.h"
extern bool DEV_DECIMATE_TEXTURES;
Menu* Menu::getInstance() {
return dynamic_cast<Menu*>(qApp->getWindow()->menuBar());
}
const char* EXCLUSION_GROUP_KEY = "exclusionGroup";
Menu::Menu() {
auto dialogsManager = DependencyManager::get<DialogsManager>();
auto accountManager = DependencyManager::get<AccountManager>();
auto domainAccountManager = DependencyManager::get<DomainAccountManager>();
// File/Application menu ----------------------------------
MenuWrapper* fileMenu = addMenu("File");
// File > Login menu items
{
addActionToQMenuAndActionHash(fileMenu, MenuOption::Login);
// connect to the appropriate signal of the AccountManager so that we can change the Login/Logout menu item
connect(accountManager.data(), &AccountManager::profileChanged,
dialogsManager.data(), &DialogsManager::toggleLoginDialog);
connect(accountManager.data(), &AccountManager::logoutComplete,
dialogsManager.data(), &DialogsManager::toggleLoginDialog);
}
auto domainLogin = addActionToQMenuAndActionHash(fileMenu, "Domain: Log In");
domainLogin->setVisible(false);
connect(domainLogin, &QAction::triggered, [] {
auto dialogsManager = DependencyManager::get<DialogsManager>();
dialogsManager->setDomainLoginState();
dialogsManager->showDomainLoginDialog();
});
connect(domainAccountManager.data(), &DomainAccountManager::hasLogInChanged, [domainLogin](bool hasLogIn) {
domainLogin->setVisible(hasLogIn);
});
// File > Quit
addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, qApp, SLOT(quit()), QAction::QuitRole);
// Edit menu ----------------------------------
MenuWrapper* editMenu = addMenu("Edit");
// Edit > Cut
auto cutAction = addActionToQMenuAndActionHash(editMenu, "Cut", QKeySequence::Cut);
connect(cutAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_X, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Copy
auto copyAction = addActionToQMenuAndActionHash(editMenu, "Copy", QKeySequence::Copy);
connect(copyAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_C, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Paste
auto pasteAction = addActionToQMenuAndActionHash(editMenu, "Paste", QKeySequence::Paste);
connect(pasteAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_V, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Delete
auto deleteAction = addActionToQMenuAndActionHash(editMenu, "Delete", QKeySequence::Delete);
connect(deleteAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_Delete, Qt::NoModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
editMenu->addSeparator();
// Edit > Running Scripts
auto action = addActionToQMenuAndActionHash(editMenu, MenuOption::RunningScripts, Qt::CTRL | Qt::Key_J);
connect(action, &QAction::triggered, [] {
if (!qApp->getLoginDialogPoppedUp()) {
static const QUrl widgetUrl("hifi/dialogs/RunningScripts.qml");
static const QUrl tabletUrl("hifi/dialogs/TabletRunningScripts.qml");
static const QString name("RunningScripts");
qApp->showDialog(widgetUrl, tabletUrl, name);
}
});
editMenu->addSeparator();
// Edit > Asset Browser
auto assetServerAction = addActionToQMenuAndActionHash(editMenu, MenuOption::AssetServer,
Qt::CTRL | Qt::SHIFT | Qt::Key_A,
qApp, SLOT(showAssetServerWidget()));
{
auto nodeList = DependencyManager::get<NodeList>();
QObject::connect(nodeList.data(), &NodeList::canWriteAssetsChanged, assetServerAction, &QAction::setEnabled);
assetServerAction->setEnabled(nodeList->getThisNodeCanWriteAssets());
}
// Edit > Avatar Packager
#ifndef Q_OS_ANDROID
action = addActionToQMenuAndActionHash(editMenu, MenuOption::AvatarPackager);
connect(action, &QAction::triggered, [] {
DependencyManager::get<AvatarPackager>()->open();
});
#endif
// Edit > Reload All Content
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()));
// Display menu ----------------------------------
// FIXME - this is not yet matching Alan's spec because it doesn't have
// menus for "2D"/"3D" - we need to add support for detecting the appropriate
// default 3D display mode
addMenu(DisplayPlugin::MENU_PATH());
MenuWrapper* displayModeMenu = addMenu(MenuOption::OutputMenu);
QActionGroup* displayModeGroup = new QActionGroup(displayModeMenu);
displayModeGroup->setExclusive(true);
// View menu ----------------------------------
MenuWrapper* viewMenu = addMenu("View");
QActionGroup* cameraModeGroup = new QActionGroup(viewMenu);
// View > [camera group]
cameraModeGroup->setExclusive(true);
// View > First Person
auto firstPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::FirstPersonLookAt, 0,
true, qApp, SLOT(cameraMenuChanged())));
firstPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
// View > Look At
auto lookAtAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::LookAtCamera, 0,
false, qApp, SLOT(cameraMenuChanged())));
lookAtAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
// View > Selfie
auto selfieAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::SelfieCamera, 0,
false, qApp, SLOT(cameraMenuChanged())));
selfieAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
viewMenu->addSeparator();
// View > Center Player In View
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView,
0, true, qApp, SLOT(rotationModeChanged()));
// View > Enter First Person Mode in HMD
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPersonHMD, 0, true);
//TODO: Remove Navigation menu when these functions are included in GoTo menu
// Navigate menu ----------------------------------
MenuWrapper* navigateMenu = addMenu("Navigate");
// Navigate > LocationBookmarks related menus -- Note: the LocationBookmarks class adds its own submenus here.
auto locationBookmarks = DependencyManager::get<LocationBookmarks>();
locationBookmarks->setupMenus(this, navigateMenu);
// Navigate > Copy Address
auto addressManager = DependencyManager::get<AddressManager>();
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyAddress, 0,
addressManager.data(), SLOT(copyAddress()));
// Navigate > Copy Path
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyPath, 0,
addressManager.data(), SLOT(copyPath()));
// Navigate > Start-up Location
MenuWrapper* startupLocationMenu = navigateMenu->addMenu(MenuOption::StartUpLocation);
QActionGroup* startupLocationGroup = new QActionGroup(startupLocationMenu);
startupLocationGroup->setExclusive(true);
startupLocationGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::HomeLocation, 0,
false));
startupLocationGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::LastLocation, 0,
true));
// Settings menu ----------------------------------
MenuWrapper* settingsMenu = addMenu("Settings");
// Settings > General...
action = addActionToQMenuAndActionHash(settingsMenu, MenuOption::Preferences, Qt::CTRL | Qt::Key_G, nullptr, nullptr);
connect(action, &QAction::triggered, [] {
if (!qApp->getLoginDialogPoppedUp()) {
qApp->showDialog(QString("hifi/dialogs/GeneralPreferencesDialog.qml"),
QString("hifi/tablet/TabletGeneralPreferences.qml"), "GeneralPreferencesDialog");
}
});
// Settings > Controls...
action = addActionToQMenuAndActionHash(settingsMenu, "Controls...");
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/tablet/ControllerSettings.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Audio...
action = addActionToQMenuAndActionHash(settingsMenu, "Audio...");
connect(action, &QAction::triggered, [] {
static const QUrl tabletUrl("hifi/audio/Audio.qml");
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack(tabletUrl);
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Security...
action = addActionToQMenuAndActionHash(settingsMenu, "Security...");
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/dialogs/security/Security.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Entity Script / QML Allowlist
action = addActionToQMenuAndActionHash(settingsMenu, "Entity Script / QML Allowlist");
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/dialogs/security/EntityScriptQMLAllowlist.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Script Security
action = addActionToQMenuAndActionHash(settingsMenu, MenuOption::ScriptSecurity);
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/dialogs/security/ScriptSecurity.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Developer Menu
addCheckableActionToQMenuAndActionHash(settingsMenu, "Developer Menu", 0, false, this, SLOT(toggleDeveloperMenus()));
// Settings > Ask to Reset Settings
addCheckableActionToQMenuAndActionHash(settingsMenu, MenuOption::AskToResetSettings, 0, false);
// Developer menu ----------------------------------
MenuWrapper* developerMenu = addMenu("Developer", "Developer");
// Developer > Scripting >>>
MenuWrapper* scriptingOptionsMenu = developerMenu->addMenu("Scripting");
// Developer > Scripting > Console...
addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::Console, Qt::CTRL | Qt::ALT | Qt::Key_J,
DependencyManager::get<StandAloneJSConsole>().data(),
SLOT(toggleConsole()),
QAction::NoRole,
UNSPECIFIED_POSITION);
// Developer > Scripting > API Debugger
action = addActionToQMenuAndActionHash(scriptingOptionsMenu, "API Debugger");
connect(action, &QAction::triggered, [] {
QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation();
defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/tools/currentAPI.js");
DependencyManager::get<ScriptEngines>()->loadScript(defaultScriptsLoc.toString());
});
// Developer > Scripting > Entity Script Server Log
auto essLogAction = addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::EntityScriptServerLog, 0,
qApp, SLOT(toggleEntityScriptServerLogDialog()));
{
auto nodeList = DependencyManager::get<NodeList>();
QObject::connect(nodeList.data(), &NodeList::canRezChanged, essLogAction, [essLogAction] {
auto nodeList = DependencyManager::get<NodeList>();
essLogAction->setEnabled(nodeList->getThisNodeCanRez());
});
essLogAction->setEnabled(nodeList->getThisNodeCanRez());
}
// Developer > Scripting > Script Log (HMD friendly)...
addActionToQMenuAndActionHash(scriptingOptionsMenu, "Script Log (HMD friendly)...", Qt::NoButton,
qApp, SLOT(showScriptLogs()));
// Developer > Scripting > Verbose Logging
addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::VerboseLogging, 0, false,
qApp, SLOT(updateVerboseLogging()));
// Developer > Scripting > Enable Cachebusting of Script.require
addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::CachebustRequire, 0, false,
qApp, SLOT(setCachebustRequire()));
// Developer > Scripting > Enable Speech Control API
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
auto speechRecognizer = DependencyManager::get<SpeechRecognizer>();
QAction* speechRecognizerAction = addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::ControlWithSpeech,
Qt::CTRL | Qt::SHIFT | Qt::Key_C,
speechRecognizer->getEnabled(),
speechRecognizer.data(),
SLOT(setEnabled(bool)),
UNSPECIFIED_POSITION);
connect(speechRecognizer.data(), SIGNAL(enabledUpdated(bool)), speechRecognizerAction, SLOT(setChecked(bool)));
#endif
// Developer > UI >>>
MenuWrapper* uiOptionsMenu = developerMenu->addMenu("UI");
// Developer > UI > Show Overlays
action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::Overlays, 0, true);
connect(action, &QAction::triggered, [action] {
qApp->getApplicationOverlay().setEnabled(action->isChecked());
});
// Developer > UI > Desktop Tablet Becomes Toolbar
action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::DesktopTabletToToolbar, 0,
qApp->getDesktopTabletBecomesToolbarSetting());
connect(action, &QAction::triggered, [action] {
qApp->setDesktopTabletBecomesToolbarSetting(action->isChecked());
});
// Developer > UI > HMD Tablet Becomes Toolbar
action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::HMDTabletToToolbar, 0,
qApp->getHmdTabletBecomesToolbarSetting());
connect(action, &QAction::triggered, [action] {
qApp->setHmdTabletBecomesToolbarSetting(action->isChecked());
});
// Developer > Render >>>
MenuWrapper* renderOptionsMenu = developerMenu->addMenu("Render");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Shadows, 0, RenderScriptingInterface::getInstance()->getShadowsEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setShadowsEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AmbientOcclusion, 0, RenderScriptingInterface::getInstance()->getAmbientOcclusionEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setAmbientOcclusionEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::WorldAxes);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DefaultSkybox, 0, true);
// Developer > Render > Throttle FPS If Not Focus
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ThrottleFPSIfNotFocus, 0, true);
// Developer > Render > OpenVR threaded submit
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::OpenVrThreadedSubmit, 0, true);
//const QString = "Automatic Texture Memory";
//const QString = "64 MB";
//const QString = "256 MB";
//const QString = "512 MB";
//const QString = "1024 MB";
//const QString = "2048 MB";
// Developer > Render > Maximum Texture Memory
MenuWrapper* textureMenu = renderOptionsMenu->addMenu(MenuOption::RenderMaxTextureMemory);
QActionGroup* textureGroup = new QActionGroup(textureMenu);
textureGroup->setExclusive(true);
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTextureAutomatic, 0, true));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture4MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture64MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture256MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture512MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture1024MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture2048MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture4096MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture6144MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture8192MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture10240MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture12288MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture16384MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture20480MB, 0, false));
connect(textureGroup, &QActionGroup::triggered, [textureGroup] {
auto checked = textureGroup->checkedAction();
auto text = checked->text();
gpu::Context::Size newMaxTextureMemory { 0 };
if (MenuOption::RenderMaxTexture4MB == text) {
newMaxTextureMemory = MB_TO_BYTES(4);
} else if (MenuOption::RenderMaxTexture64MB == text) {
newMaxTextureMemory = MB_TO_BYTES(64);
} else if (MenuOption::RenderMaxTexture256MB == text) {
newMaxTextureMemory = MB_TO_BYTES(256);
} else if (MenuOption::RenderMaxTexture512MB == text) {
newMaxTextureMemory = MB_TO_BYTES(512);
} else if (MenuOption::RenderMaxTexture1024MB == text) {
newMaxTextureMemory = MB_TO_BYTES(1024);
} else if (MenuOption::RenderMaxTexture2048MB == text) {
newMaxTextureMemory = MB_TO_BYTES(2048);
} else if (MenuOption::RenderMaxTexture4096MB == text) {
newMaxTextureMemory = MB_TO_BYTES(4096);
} else if (MenuOption::RenderMaxTexture6144MB == text) {
newMaxTextureMemory = MB_TO_BYTES(6144);
} else if (MenuOption::RenderMaxTexture1024MB == text) {
newMaxTextureMemory = MB_TO_BYTES(8192);
} else if (MenuOption::RenderMaxTexture10240MB == text) {
newMaxTextureMemory = MB_TO_BYTES(10240);
} else if (MenuOption::RenderMaxTexture12288MB == text) {
newMaxTextureMemory = MB_TO_BYTES(12288);
} else if (MenuOption::RenderMaxTexture16384MB == text) {
newMaxTextureMemory = MB_TO_BYTES(16384);
} else if (MenuOption::RenderMaxTexture20480MB == text) {
newMaxTextureMemory = MB_TO_BYTES(20480);
}
gpu::Texture::setAllowedGPUMemoryUsage(newMaxTextureMemory);
});
#ifdef Q_OS_WIN
// Developer > Render > Enable Sparse Textures
{
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::SparseTextureManagement, 0, gpu::Texture::getEnableSparseTextures());
connect(action, &QAction::triggered, [&](bool checked) {
qDebug() << "[TEXTURE TRANSFER SUPPORT] --- Enable Dynamic Texture Management menu option:" << checked;
gpu::Texture::setEnableSparseTextures(checked);
});
}
#else
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this platform.";
#endif
{
auto action = addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::RenderClearKtxCache);
connect(action, &QAction::triggered, []{
Setting::Handle<int>(KTXCache::SETTING_VERSION_NAME, KTXCache::INVALID_VERSION).set(KTXCache::INVALID_VERSION);
});
}
// Developer > Render > LOD Tools
addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::LodTools, 0,
qApp, SLOT(loadLODToolsDialog()));
// HACK enable texture decimation
{
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, "Decimate Textures");
connect(action, &QAction::triggered, [&](bool checked) {
DEV_DECIMATE_TEXTURES = checked;
});
}
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ComputeBlendshapes, 0, true,
DependencyManager::get<ModelBlender>().data(), SLOT(setComputeBlendshapes(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::MaterialProceduralShaders, 0, RenderScriptingInterface::getInstance()->getProceduralMaterialsEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setProceduralMaterialsEnabled(bool)));
{
auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::HighlightTransitions, 0, false,
drawStatusConfig, SLOT(setShowFade(bool)));
}
{
action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ExtraLinearTosRGBConversion, 0, OpenGLDisplayPlugin::getExtraLinearToSRGBConversion());
connect(action, &QAction::triggered, [action] {
OpenGLDisplayPlugin::setExtraLinearToSRGBConversion(action->isChecked());
});
}
// Developer > Assets >>>
// Menu item is not currently needed but code should be kept in case it proves useful again at some stage.
//#define WANT_ASSET_MIGRATION
#ifdef WANT_ASSET_MIGRATION
MenuWrapper* assetDeveloperMenu = developerMenu->addMenu("Assets");
auto& atpMigrator = ATPAssetMigrator::getInstance();
atpMigrator.setDialogParent(this);
addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration,
0, &atpMigrator,
SLOT(loadEntityServerFile()));
#endif
// Developer > Avatar >>>
MenuWrapper* avatarDebugMenu = developerMenu->addMenu("Avatar");
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AvatarReceiveStats, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowReceiveStats(isOptionChecked(MenuOption::AvatarReceiveStats)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowBoundingCollisionShapes, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowCollisionShapes(isOptionChecked(MenuOption::ShowBoundingCollisionShapes)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowMyLookAtVectors, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowMyLookAtVectors(isOptionChecked(MenuOption::ShowMyLookAtVectors)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowMyLookAtTarget, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowMyLookAtTarget(isOptionChecked(MenuOption::ShowMyLookAtTarget)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowOtherLookAtVectors, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowOtherLookAtVectors(isOptionChecked(MenuOption::ShowOtherLookAtVectors)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowOtherLookAtTarget, 0, false);
connect(action, &QAction::triggered, [this]{ Avatar::setShowOtherLookAtTarget(isOptionChecked(MenuOption::ShowOtherLookAtTarget)); });
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getMyAvatar();
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableLookAtSnapping, 0, true);
connect(action, &QAction::triggered, [this, avatar]{
avatar->setProperty("lookAtSnappingEnabled", isOptionChecked(MenuOption::EnableLookAtSnapping));
});
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false,
avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false,
avatar.get(), SLOT(setEnableDebugDrawDefaultPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false,
avatar.get(), SLOT(setEnableDebugDrawAnimPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawPosition, 0, false,
avatar.get(), SLOT(setEnableDebugDrawPosition(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawOtherSkeletons, 0, false,
avatarManager.data(), SLOT(setEnableDebugDrawOtherSkeletons(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::MeshVisible, 0, true,
avatar.get(), SLOT(setEnableMeshVisible(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::TurnWithHead, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true,
avatar.get(), SLOT(setEnableInverseKinematics(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderSensorToWorldMatrix, 0, false,
avatar.get(), SLOT(setEnableDebugDrawSensorToWorldMatrix(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKTargets, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKTargets(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKConstraints, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKConstraints(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKChains, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKChains(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderDetailedCollision, 0, false,
avatar.get(), SLOT(setEnableDebugDrawDetailedCollision(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl, 0, true,
avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl, 0, true,
avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowTrackedObjects, 0, false, qApp, SLOT(setShowTrackedObjects(bool)));
addActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::PackageModel, 0, qApp, SLOT(packageModel()));
// Developer > Hands >>>
MenuWrapper* handOptionsMenu = developerMenu->addMenu("Hands");
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false,
avatar.get(), SLOT(setEnableDebugDrawHandControllers(bool)));
// Developer > Entities >>>
MenuWrapper* entitiesOptionsMenu = developerMenu->addMenu("Entities");
addActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::OctreeStats, 0,
qApp, SLOT(loadEntityStatisticsDialog()));
addCheckableActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::ShowRealtimeEntityStats);
// Developer > Network >>>
MenuWrapper* networkMenu = developerMenu->addMenu("Network");
action = addActionToQMenuAndActionHash(networkMenu, MenuOption::Networking);
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/NetworkingPreferencesDialog.qml"),
QString("hifi/tablet/TabletNetworkingPreferences.qml"), "NetworkingPreferencesDialog");
});
addActionToQMenuAndActionHash(networkMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()));
action = addActionToQMenuAndActionHash(networkMenu, MenuOption::ClearDiskCaches);
connect(action, &QAction::triggered, [] {
// The following caches are cleared immediately
DependencyManager::get<AssetClient>()->clearCache();
#ifndef Q_OS_ANDROID
FileTypeProfile::clearCache();
HFWebEngineProfile::clearCache();
#endif
// Clear the KTX cache on the next restart. It can't be cleared immediately because its files might be in use.
Setting::Handle<int>(KTXCache::SETTING_VERSION_NAME, KTXCache::INVALID_VERSION).set(KTXCache::INVALID_VERSION);
});
addCheckableActionToQMenuAndActionHash(networkMenu,
MenuOption::DisableActivityLogger,
0,
true,
&UserActivityLogger::getInstance(),
SLOT(disable(bool)));
addCheckableActionToQMenuAndActionHash(networkMenu,
MenuOption::EnableCrashReporting,
0,
CrashHandler::getInstance().isEnabled(),
&CrashHandler::getInstance(),
SLOT(setEnabled(bool)));
addActionToQMenuAndActionHash(networkMenu, MenuOption::ShowDSConnectTable, 0,
qApp, SLOT(loadDomainConnectionDialog()));
#if (PR_BUILD || DEV_BUILD)
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongProtocolVersion, 0, false,
qApp, SLOT(sendWrongProtocolVersionsSignature(bool)));
{
auto nodeList = DependencyManager::get<NodeList>();
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongDSConnectVersion, 0, false,
nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool)));
}
#endif
// Developer > Timing >>>
MenuWrapper* timingMenu = developerMenu->addMenu("Timing");
MenuWrapper* perfTimerMenu = timingMenu->addMenu("Performance Timer");
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::DisplayDebugTimingDetails);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::OnlyDisplayTopTen, 0, true);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandUpdateTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandSimulationTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPhysicsTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarSimulateTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandOtherAvatarTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPaintGLTiming, 0, false);
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::FrameTimer);
addActionToQMenuAndActionHash(timingMenu, MenuOption::RunTimingTests, 0, qApp, SLOT(runTests()));
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::PipelineWarnings);
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::LogExtraTimings);
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::SuppressShortTimings);
// Developer > Audio >>>
MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio");
action = addActionToQMenuAndActionHash(audioDebugMenu, "Stats...");
connect(action, &QAction::triggered, [] {
QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation();
defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/audio/stats.js");
DependencyManager::get<ScriptEngines>()->loadScript(defaultScriptsLoc.toString());
});
action = addActionToQMenuAndActionHash(audioDebugMenu, "Buffers...");
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/AudioBuffers.qml"),
QString("hifi/tablet/TabletAudioBuffers.qml"), "AudioBuffersDialog");
});
addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::MuteEnvironment, 0,
DependencyManager::get<AudioClient>().data(), SLOT(sendMuteEnvironmentPacket()));
action = addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope);
connect(action, &QAction::triggered, [] {
QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation();
defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/audio/audioScope.js");
DependencyManager::get<ScriptEngines>()->loadScript(defaultScriptsLoc.toString());
});
// Developer > Physics >>>
MenuWrapper* physicsOptionsMenu = developerMenu->addMenu("Physics");
{
auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned,
0, false, drawStatusConfig, SLOT(setShowNetwork(bool)));
}
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletWireframe, 0, false, qApp, SLOT(setShowBulletWireframe(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletAABBs, 0, false, qApp, SLOT(setShowBulletAABBs(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletContactPoints, 0, false, qApp, SLOT(setShowBulletContactPoints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraints, 0, false, qApp, SLOT(setShowBulletConstraints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraintLimits, 0, false, qApp, SLOT(setShowBulletConstraintLimits(bool)));
// Developer > Picking >>>
MenuWrapper* pickingOptionsMenu = developerMenu->addMenu("Picking");
addCheckableActionToQMenuAndActionHash(pickingOptionsMenu, MenuOption::ForceCoarsePicking, 0, false,
DependencyManager::get<PickManager>().data(), SLOT(setForceCoarsePicking(bool)));
// Developer > Crash >>>
bool result = false;
const QString HIFI_SHOW_DEVELOPER_CRASH_MENU("HIFI_SHOW_DEVELOPER_CRASH_MENU");
result = true;//QProcessEnvironment::systemEnvironment().contains(HIFI_SHOW_DEVELOPER_CRASH_MENU);
if (result) {
MenuWrapper* crashMenu = developerMenu->addMenu("Crash");
// Developer > Crash > Display Crash Options
addCheckableActionToQMenuAndActionHash(crashMenu, MenuOption::DisplayCrashOptions, 0, true);
addActionToQMenuAndActionHash(crashMenu, MenuOption::DeadlockInterface, 0, qApp, SLOT(deadlockApplication()));
addActionToQMenuAndActionHash(crashMenu, MenuOption::UnresponsiveInterface, 0, qApp, SLOT(unresponsiveApplication()));
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunction);
connect(action, &QAction::triggered, qApp, []() { crash::pureVirtualCall(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunctionThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::pureVirtualCall).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFree);
connect(action, &QAction::triggered, qApp, []() { crash::doubleFree(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFreeThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doubleFree).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbort);
connect(action, &QAction::triggered, qApp, []() { crash::doAbort(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbortThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doAbort).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereference);
connect(action, &QAction::triggered, qApp, []() { crash::nullDeref(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereferenceThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::nullDeref).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccess);
connect(action, &QAction::triggered, qApp, []() { crash::outOfBoundsVectorCrash(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccessThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::outOfBoundsVectorCrash).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFault);
connect(action, &QAction::triggered, qApp, []() { crash::newFault(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFaultThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::newFault).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashThrownException);
connect(action, &QAction::triggered, qApp, []() { crash::throwException(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashThrownExceptionThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::throwException).join(); });
addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOnShutdown, 0, qApp, SLOT(crashOnShutdown()));
}
// Developer > Show Statistics
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::Stats, 0, true);
// Developer > Show Animation Statistics
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::AnimStats);
// Developer > Log
addActionToQMenuAndActionHash(developerMenu, MenuOption::Log, Qt::CTRL | Qt::SHIFT | Qt::Key_L,
qApp, SLOT(toggleLogDialog()));
#if 0 /// -------------- REMOVED FOR NOW --------------
addDisabledActionAndSeparator(navigateMenu, "History");
QAction* backAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Back, 0, addressManager.data(), SLOT(goBack()));
QAction* forwardAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Forward, 0, addressManager.data(), SLOT(goForward()));
// connect to the AddressManager signal to enable and disable the back and forward menu items
connect(addressManager.data(), &AddressManager::goBackPossible, backAction, &QAction::setEnabled);
connect(addressManager.data(), &AddressManager::goForwardPossible, forwardAction, &QAction::setEnabled);
// set the two actions to start disabled since the stacks are clear on startup
backAction->setDisabled(true);
forwardAction->setDisabled(true);
MenuWrapper* toolsMenu = addMenu("Tools");
addActionToQMenuAndActionHash(toolsMenu,
MenuOption::ToolWindow,
Qt::CTRL | Qt::ALT | Qt::Key_T,
dialogsManager.data(),
SLOT(toggleToolWindow()),
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true,
NULL, NULL, UNSPECIFIED_POSITION, "Advanced");
#endif
// Help/Application menu ----------------------------------
MenuWrapper * helpMenu = addMenu("Help");
// Help > About Overte
action = addActionToQMenuAndActionHash(helpMenu, "About Overte");
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/AboutDialog.qml"),
QString("hifi/dialogs/TabletAboutDialog.qml"), "AboutDialog");
});
helpMenu->addSeparator();
// Help > Overte Docs
action = addActionToQMenuAndActionHash(helpMenu, "Online Documentation");
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(NetworkingConstants::HELP_DOCS_URL);
});
// Help > Overte Forum
action = addActionToQMenuAndActionHash(helpMenu, "Community Support");
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(NetworkingConstants::HELP_COMMUNITY_URL);
});
// Help > Scripting Reference
action = addActionToQMenuAndActionHash(helpMenu, "Online Script Reference");
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(NetworkingConstants::HELP_SCRIPTING_REFERENCE_URL);
});
addActionToQMenuAndActionHash(helpMenu, "Controls Reference", 0, qApp, SLOT(showHelp()));
addActionToQMenuAndActionHash(helpMenu, "Tutorial", 0, qApp, SLOT(gotoTutorial()));
helpMenu->addSeparator();
// Help > Release Notes
action = addActionToQMenuAndActionHash(helpMenu, "Release Notes");
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(NetworkingConstants::HELP_RELEASE_NOTES_URL);
});
// Help > Report a Bug!
action = addActionToQMenuAndActionHash(helpMenu, "Report a Bug!");
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(NetworkingConstants::HELP_BUG_REPORT_URL);
});
}
void Menu::addMenuItem(const MenuItemProperties& properties) {
MenuWrapper* menuObj = getMenu(properties.menuName);
if (menuObj) {
QShortcut* shortcut = NULL;
if (!properties.shortcutKeySequence.isEmpty()) {
shortcut = new QShortcut(properties.shortcutKeySequence, this);
shortcut->setContext(Qt::WidgetWithChildrenShortcut);
}
// check for positioning requests
int requestedPosition = properties.position;
if (requestedPosition == UNSPECIFIED_POSITION && !properties.beforeItem.isEmpty()) {
requestedPosition = findPositionOfMenuItem(menuObj, properties.beforeItem);
// double check that the requested location wasn't a separator label
requestedPosition = positionBeforeSeparatorIfNeeded(menuObj, requestedPosition);
}
if (requestedPosition == UNSPECIFIED_POSITION && !properties.afterItem.isEmpty()) {
int afterPosition = findPositionOfMenuItem(menuObj, properties.afterItem);
if (afterPosition != UNSPECIFIED_POSITION) {
requestedPosition = afterPosition + 1;
}
}
QAction* menuItemAction = NULL;
if (properties.isSeparator) {
addDisabledActionAndSeparator(menuObj, properties.menuItemName, requestedPosition, properties.grouping);
} else if (properties.isCheckable) {
menuItemAction = addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName,
properties.shortcutKeySequence, properties.isChecked,
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),
requestedPosition, properties.grouping);
} else {
menuItemAction = addActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence,
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),
QAction::NoRole, requestedPosition, properties.grouping);
}
if (shortcut && menuItemAction) {
connect(shortcut, SIGNAL(activated()), menuItemAction, SLOT(trigger()));
}
QMenuBar::repaint();
}
}