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118 lines
3.1 KiB
QML
118 lines
3.1 KiB
QML
//
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// PreferencesDialog.qml
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//
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// Created by Bradley Austin Davis on 24 Jan 2016
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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import QtQuick 2.5
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import QtQuick.Controls 1.4
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import "../controls-uit" as HifiControls
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import "../styles-uit"
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import "../windows"
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import "preferences"
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ScrollingWindow {
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id: root
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title: "Preferences"
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resizable: true
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destroyOnHidden: true
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width: 500
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height: 577
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property var sections: []
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property var showCategories: []
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minSize: Qt.vector2d(400, 500)
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HifiConstants { id: hifi }
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function saveAll() {
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for (var i = 0; i < sections.length; ++i) {
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var section = sections[i];
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section.saveAll();
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}
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destroy();
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}
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function restoreAll() {
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for (var i = 0; i < sections.length; ++i) {
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var section = sections[i];
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section.restoreAll();
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}
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destroy();
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}
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Column {
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width: pane.contentWidth
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Component {
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id: sectionBuilder
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Section { }
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}
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Component.onCompleted: {
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var categories = Preferences.categories;
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var categoryMap;
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var i;
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if (showCategories && showCategories.length) {
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categoryMap = {};
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for (i = 0; i < showCategories.length; ++i) {
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categoryMap[showCategories[i]] = true;
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}
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}
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for (i = 0; i < categories.length; ++i) {
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var category = categories[i];
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if (categoryMap && !categoryMap[category]) {
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continue;
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}
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sections.push(sectionBuilder.createObject(prefControls, { name: category }));
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}
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if (sections.length) {
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// Default sections to expanded/collapsed as appropriate for dialog.
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if (sections.length === 1) {
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sections[0].collapsable = false
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sections[0].expanded = true
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} else {
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for (i = 0; i < sections.length; i++) {
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sections[i].collapsable = true;
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sections[i].expanded = true;
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}
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}
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sections[0].isFirst = true;
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sections[sections.length - 1].isLast = true;
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}
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}
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Column {
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id: prefControls
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width: pane.contentWidth
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}
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}
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footer: Row {
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anchors {
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top: parent.top
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right: parent.right
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rightMargin: hifi.dimensions.contentMargin.x
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}
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spacing: hifi.dimensions.contentSpacing.x
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HifiControls.Button {
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text: "Save changes"
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color: hifi.buttons.blue
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onClicked: root.saveAll()
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}
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HifiControls.Button {
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text: "Cancel"
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color: hifi.buttons.white
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onClicked: root.restoreAll()
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}
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}
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}
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