.. |
Args.h
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Merge remote-tracking branch 'upstream/master' into stencil2
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2019-04-22 13:28:30 -07:00 |
blurGaussianDepthAwareH.slf
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Fixed for stereo rendering with resolution level 0
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2018-09-20 10:18:06 +02:00 |
blurGaussianDepthAwareH.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
blurGaussianDepthAwareV.slf
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Fixed for stereo rendering with resolution level 0
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2018-09-20 10:18:06 +02:00 |
blurGaussianDepthAwareV.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
blurGaussianH.slf
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Fixed for stereo rendering with resolution level 0
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2018-09-20 10:18:06 +02:00 |
blurGaussianH.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
blurGaussianV.slf
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Fixed for stereo rendering with resolution level 0
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2018-09-20 10:18:06 +02:00 |
blurGaussianV.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
BlurTask.cpp
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merge with master, fix uniform slots, use varyings for sigma
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2018-08-08 22:27:22 -07:00 |
BlurTask.h
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merge with master, fix uniform slots, use varyings for sigma
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2018-08-08 22:27:22 -07:00 |
BlurTask.slh
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
BlurTask_shared.slh
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Working bloom but still visually unstable with geometry aliasing
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2017-10-09 19:17:51 +02:00 |
CullTask.cpp
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Removing the pseudo fix for lod culling that is not ready in this pr
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2018-10-23 08:50:10 -07:00 |
CullTask.h
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USing a simpler halfTan test for culling
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2018-08-26 23:17:29 -07:00 |
drawCellBounds.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
drawCellBounds.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
drawCellBounds.slv
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Update drawCellBounds.slv
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2018-11-27 10:57:57 -08:00 |
drawItemBounds.slf
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
drawItemBounds.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
drawItemBounds.slv
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Merge branch 'master' into branching
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2018-11-14 17:08:08 -08:00 |
drawItemStatus.slf
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more branching removal
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2018-10-29 16:42:46 -07:00 |
drawItemStatus.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
drawItemStatus.slv
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Remove uniforms from item status
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2018-09-06 08:59:06 -07:00 |
drawLODReticle.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
drawLODReticle.slp
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
DrawSceneOctree.cpp
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get interface building and working with clang-7 on ubuntu 18
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2018-09-28 13:46:51 -07:00 |
DrawSceneOctree.h
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Merging with master around rc76 cut time
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2018-11-15 22:52:37 -08:00 |
DrawStatus.cpp
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Merging with master around rc76 cut time
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2018-11-15 22:52:37 -08:00 |
DrawStatus.h
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Remove uniforms from item status
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2018-09-06 08:59:06 -07:00 |
DrawTask.cpp
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REmove cruft
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2018-09-27 11:11:14 -07:00 |
DrawTask.h
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Remove simple draw task uniforms
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2018-09-06 08:59:05 -07:00 |
Engine.cpp
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Renaming the render::Engine to render::RenderEngine so the instancied Engine class coming from the task namesapce from which it derives, is just named 'Engine'
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2018-05-23 15:08:48 -07:00 |
Engine.h
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Renaming the render::Engine to render::RenderEngine so the instancied Engine class coming from the task namesapce from which it derives, is just named 'Engine'
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2018-05-23 15:08:48 -07:00 |
EngineStats.cpp
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Introducing the renderview task
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2017-06-06 18:00:41 -07:00 |
EngineStats.h
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Debugging the size problem and fixing the compression size evaluation
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2017-05-22 01:00:34 -07:00 |
FilterTask.cpp
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Added OutlineStyleStage
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2017-11-06 15:55:57 +01:00 |
FilterTask.h
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separting debug in its own task
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2018-11-26 15:20:45 -08:00 |
Forward.h
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Don't add items to the scene graph until they have a valid parent chain
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2017-09-20 16:52:23 -07:00 |
HighlightStage.cpp
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extend the set of interface for multi highlight
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2017-11-21 17:59:45 -08:00 |
HighlightStage.h
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more overlay wip
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2019-01-25 11:10:11 -08:00 |
HighlightStyle.h
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fix float literal syntax
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2017-12-11 09:30:31 -08:00 |
IndexedContainer.h
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remove warning about signed/unsigned comparison
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2017-11-14 15:57:17 -08:00 |
Item.cpp
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Re review adjustments
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2018-05-31 12:16:57 -07:00 |
Item.h
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fix for avatar flashing
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2018-11-15 10:52:22 -08:00 |
Logging.cpp
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Logging.h
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RenderFetchCullSortTask.cpp
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more overlay wip
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2019-01-25 11:10:11 -08:00 |
RenderFetchCullSortTask.h
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fix cauterization of entities that are children of MyAvatar's head
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2019-04-08 19:48:11 -07:00 |
ResampleTask.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
ResampleTask.h
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Separate scale between 3D rendering and HUD
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2018-07-11 12:17:36 +02:00 |
Scene.cpp
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addressing review requests
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2019-04-01 15:43:04 -07:00 |
Scene.h
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adding entities to fade out list;
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2019-03-29 15:23:16 -07:00 |
SceneOctree.slh
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SceneTask.cpp
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Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages
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2017-06-14 18:06:42 -07:00 |
SceneTask.h
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Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages
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2017-06-14 18:06:42 -07:00 |
Selection.cpp
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Selection.h
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ShapePipeline.cpp
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merge with master
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2018-10-23 14:33:57 -07:00 |
ShapePipeline.h
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merge with master
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2018-10-23 14:33:57 -07:00 |
SortTask.cpp
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Small optimization by using squared distance and not distance in depth sort
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2018-08-06 08:20:21 +02:00 |
SortTask.h
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pull task out of render and into its own lib
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2018-02-13 08:56:11 -08:00 |
SpatialTree.cpp
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Orthographic octree selection seems to be working
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2018-02-02 09:40:57 +01:00 |
SpatialTree.h
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Orthographic octree selection seems to be working
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2018-02-02 09:40:57 +01:00 |
Stage.cpp
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Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages
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2017-06-14 18:06:42 -07:00 |
Stage.h
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Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages
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2017-06-14 18:06:42 -07:00 |
Transition.h
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avatar fading
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2019-03-27 16:42:34 -07:00 |
TransitionStage.cpp
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Fixed potential link errors on Mac
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2017-11-09 11:26:08 +01:00 |
TransitionStage.h
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Fixed potential link errors on Mac
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2017-11-09 11:26:08 +01:00 |