overte/interface/resources/serverless/Scripts/mirrorReflection.js
SilverfishVR 005dac9cd6 Load serverless tutorial from local disk
fixes https://github.com/vircadia/vircadia/issues/1015

also:
* new mirror and controls poster model.
* moved controls poster so it would not be obscured by the wizzard.
* updated landing point.
* ambient music volume raised a bit, we may want to have a in-worrld toggle for this later https://github.com/vircadia/vircadia/issues/1016.
* turned the zone light up a bit so it is not so dark when on low graphic settings.
2021-04-01 03:04:02 +02:00

32 lines
1.1 KiB
JavaScript

//
// mirrorReflection.js
//
// Created by Rebecca Stankus on 8/30/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Attach `mirrorReflection.js` to a zone entity that is parented to
// the box entity whose Script is `mirrorClient.js`.
// When a user enters this zone, the mirror will turn on.
// When a user leaves this zone, the mirror will turn off.
(function () {
var mirrorID, reflectionAreaID;
// get id of reflection area and mirror
this.preload = function(entityID) {
reflectionAreaID = entityID;
mirrorID = Entities.getEntityProperties(reflectionAreaID, 'parentID').parentID;
};
// when avatar enters reflection area, begin reflecting
this.enterEntity = function(entityID){
Entities.callEntityMethod(mirrorID, 'mirrorLocalEntityOn');
};
// when avatar leaves reflection area, stop reflecting
this.leaveEntity = function (entityID) {
Entities.callEntityMethod(mirrorID, 'mirrorLocalEntityOff');
};
});