overte/libraries/networking/src/NodeList.h

119 lines
4.1 KiB
C++

//
// NodeList.h
// libraries/networking/src
//
// Created by Stephen Birarda on 2/15/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_NodeList_h
#define hifi_NodeList_h
#include <stdint.h>
#include <iterator>
#include <assert.h>
#ifndef _WIN32
#include <unistd.h> // not on windows, not needed for mac or windows
#endif
#include <QtCore/QElapsedTimer>
#include <QtCore/QMutex>
#include <QtCore/QSet>
#include <QtCore/QSharedPointer>
#include <QtNetwork/QHostAddress>
#include <QtNetwork/QUdpSocket>
#include <DependencyManager.h>
#include "DomainHandler.h"
#include "LimitedNodeList.h"
#include "Node.h"
const quint64 DOMAIN_SERVER_CHECK_IN_MSECS = 1 * 1000;
const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5;
using NodePacketPair = std::pair<SharedNodePointer, std::unique_ptr<NLPacket>>;
using NodeSharedPacketPair = std::pair<SharedNodePointer, QSharedPointer<NLPacket>>;
class Application;
class Assignment;
class NodeList : public LimitedNodeList {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
NodeType_t getOwnerType() const { return _ownerType; }
void setOwnerType(NodeType_t ownerType) { _ownerType = ownerType; }
qint64 sendStats(const QJsonObject& statsObject, const HifiSockAddr& destination);
qint64 sendStatsToDomainServer(const QJsonObject& statsObject);
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
DomainHandler& getDomainHandler() { return _domainHandler; }
const NodeSet& getNodeInterestSet() const { return _nodeTypesOfInterest; }
void addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd);
void addSetOfNodeTypesToNodeInterestSet(const NodeSet& setOfNodeTypes);
void resetNodeInterestSet() { _nodeTypesOfInterest.clear(); }
void processReceivedPacket(std::unique_ptr<NLPacket>, HifiSockAddr senderSockAddr);
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
void sendAssignment(Assignment& assignment);
public slots:
void reset();
void sendDomainServerCheckIn();
void handleDSPathQuery(const QString& newPath);
void processDomainServerList(QSharedPointer<NLPacket> packet);
void processDomainServerAddedNode(QSharedPointer<NLPacket> packet);
void processDomainServerPathResponse(QSharedPointer<NLPacket> packet);
void processDomainServerConnectionTokenPacket(QSharedPointer<NLPacket> packet);
void processPingPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode);
void processPingReplyPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode);
void processICEPingPacket(QSharedPointer<NLPacket> packet);
signals:
void limitOfSilentDomainCheckInsReached();
private slots:
void sendPendingDSPathQuery();
void handleICEConnectionToDomainServer();
void startNodeHolePunch(const SharedNodePointer& node);
void handleNodePingTimeout();
void pingPunchForDomainServer();
private:
NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
NodeList(char ownerType, unsigned short socketListenPort = 0, unsigned short dtlsListenPort = 0);
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
void processDomainServerAuthRequest(const QByteArray& packet);
void requestAuthForDomainServer();
void activateSocketFromNodeCommunication(QSharedPointer<NLPacket> packet, const SharedNodePointer& sendingNode);
void timePingReply(QSharedPointer<NLPacket> packet, const SharedNodePointer& sendingNode);
void sendDSPathQuery(const QString& newPath);
void parseNodeFromPacketStream(QDataStream& packetStream);
void pingPunchForInactiveNode(const SharedNodePointer& node);
NodeType_t _ownerType;
NodeSet _nodeTypesOfInterest;
DomainHandler _domainHandler;
int _numNoReplyDomainCheckIns;
HifiSockAddr _assignmentServerSocket;
};
#endif // hifi_NodeList_h