overte/libraries/oculusMobile
2019-02-22 09:11:24 -08:00
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src/ovr added esc key event to fire for the away animation when cycling pause/resume. Reverted change on surface destroy that nullified the surface. Forgot to remove that during testin. Removed comment in away.js with syntax error. Setting cpu/gpu levels back to 1/1 after vr mode is released. Noticed that OS stays in same cpu/gpu level after app closes. Hoping this will help reduce battery drain for user 2019-02-22 09:11:24 -08:00
CMakeLists.txt Santa Cruz 2019-01-28 15:52:36 -08:00