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175 lines
6 KiB
C++
175 lines
6 KiB
C++
//
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// main.cpp
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// interface/src
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//
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <QCommandLineParser>
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#include <QDebug>
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#include <QDir>
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#include <QLocalSocket>
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#include <QLocalServer>
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#include <QSettings>
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#include <QSharedMemory>
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#include <QTranslator>
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#include <gl/OpenGLVersionChecker.h>
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#include <SharedUtil.h>
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#include "AddressManager.h"
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#include "Application.h"
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#include "InterfaceLogging.h"
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#include "MainWindow.h"
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#ifdef HAS_BUGSPLAT
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#include <BuildInfo.h>
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#include <BugSplat.h>
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#endif
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int main(int argc, const char* argv[]) {
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disableQtBearerPoll(); // Fixes wifi ping spikes
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#if HAS_BUGSPLAT
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// Prevent other threads from hijacking the Exception filter, and allocate 4MB up-front that may be useful in
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// low-memory scenarios.
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static const DWORD BUG_SPLAT_FLAGS = MDSF_PREVENTHIJACKING | MDSF_USEGUARDMEMORY;
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static const char* BUG_SPLAT_DATABASE = "interface_alpha";
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static const char* BUG_SPLAT_APPLICATION_NAME = "Interface";
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MiniDmpSender mpSender { BUG_SPLAT_DATABASE, BUG_SPLAT_APPLICATION_NAME, qPrintable(BuildInfo::VERSION),
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nullptr, BUG_SPLAT_FLAGS };
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#endif
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QString applicationName = "High Fidelity Interface - " + qgetenv("USERNAME");
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bool instanceMightBeRunning = true;
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#ifdef Q_OS_WIN
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// Try to create a shared memory block - if it can't be created, there is an instance of
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// interface already running. We only do this on Windows for now because of the potential
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// for crashed instances to leave behind shared memory instances on unix.
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QSharedMemory sharedMemory { applicationName };
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instanceMightBeRunning = !sharedMemory.create(1, QSharedMemory::ReadOnly);
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#endif
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if (instanceMightBeRunning) {
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// Try to connect and send message to existing interface instance
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QLocalSocket socket;
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socket.connectToServer(applicationName);
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static const int LOCAL_SERVER_TIMEOUT_MS = 500;
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// Try to connect - if we can't connect, interface has probably just gone down
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if (socket.waitForConnected(LOCAL_SERVER_TIMEOUT_MS)) {
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QStringList arguments;
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for (int i = 0; i < argc; ++i) {
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arguments << argv[i];
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}
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QCommandLineParser parser;
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QCommandLineOption urlOption("url", "", "value");
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parser.addOption(urlOption);
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parser.process(arguments);
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if (parser.isSet(urlOption)) {
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QUrl url = QUrl(parser.value(urlOption));
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if (url.isValid() && url.scheme() == HIFI_URL_SCHEME) {
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qDebug() << "Writing URL to local socket";
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socket.write(url.toString().toUtf8());
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if (!socket.waitForBytesWritten(5000)) {
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qDebug() << "Error writing URL to local socket";
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}
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}
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}
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socket.close();
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qDebug() << "Interface instance appears to be running, exiting";
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return EXIT_SUCCESS;
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}
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#ifdef Q_OS_WIN
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return EXIT_SUCCESS;
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#endif
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}
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// Check OpenGL version.
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// This is done separately from the main Application so that start-up and shut-down logic within the main Application is
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// not made more complicated than it already is.
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{
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OpenGLVersionChecker openGLVersionChecker(argc, const_cast<char**>(argv));
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if (!openGLVersionChecker.isValidVersion()) {
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qCDebug(interfaceapp, "Early exit due to OpenGL version.");
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return 0;
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}
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}
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QElapsedTimer startupTime;
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startupTime.start();
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// Debug option to demonstrate that the client's local time does not
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// need to be in sync with any other network node. This forces clock
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// skew for the individual client
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const char* CLOCK_SKEW = "--clockSkew";
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const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);
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if (clockSkewOption) {
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int clockSkew = atoi(clockSkewOption);
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usecTimestampNowForceClockSkew(clockSkew);
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qCDebug(interfaceapp, "clockSkewOption=%s clockSkew=%d", clockSkewOption, clockSkew);
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}
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// Oculus initialization MUST PRECEDE OpenGL context creation.
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// The nature of the Application constructor means this has to be either here,
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// or in the main window ctor, before GL startup.
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Application::initPlugins();
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int exitCode;
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{
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QSettings::setDefaultFormat(QSettings::IniFormat);
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Application app(argc, const_cast<char**>(argv), startupTime);
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// Setup local server
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QLocalServer server { &app };
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// We failed to connect to a local server, so we remove any existing servers.
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server.removeServer(applicationName);
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server.listen(applicationName);
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QObject::connect(&server, &QLocalServer::newConnection, &app, &Application::handleLocalServerConnection);
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#ifdef HAS_BUGSPLAT
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AccountManager& accountManager = AccountManager::getInstance();
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mpSender.setDefaultUserName(qPrintable(accountManager.getAccountInfo().getUsername()));
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QObject::connect(&accountManager, &AccountManager::usernameChanged, &app, [&mpSender](const QString& newUsername) {
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mpSender.setDefaultUserName(qPrintable(newUsername));
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});
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// BugSplat WILL NOT work with file paths that do not use OS native separators.
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auto logPath = QDir::toNativeSeparators(app.getLogger()->getFilename());
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mpSender.sendAdditionalFile(qPrintable(logPath));
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#endif
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QTranslator translator;
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translator.load("i18n/interface_en");
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app.installTranslator(&translator);
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qCDebug(interfaceapp, "Created QT Application.");
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exitCode = app.exec();
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server.close();
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}
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Application::shutdownPlugins();
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qCDebug(interfaceapp, "Normal exit.");
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#ifndef DEBUG
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// HACK: exit immediately (don't handle shutdown callbacks) for Release build
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_exit(exitCode);
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#endif
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return exitCode;
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}
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