overte/libraries
2016-07-08 09:04:40 -07:00
..
animation got rid of comparison warning 2016-06-17 14:17:32 -07:00
audio remove unneeded #pragma 2016-07-03 11:46:23 -07:00
audio-client fix comments 2016-06-23 10:59:26 -07:00
auto-updater
avatars Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions 2016-06-21 16:39:25 -07:00
controllers Working on touch 2016-06-13 14:40:15 -07:00
display-plugins Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
embedded-webserver
entities declare new shape types 2016-07-06 10:50:51 -07:00
entities-renderer Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
fbx Friday night build, working on getting the LUT generated on the GPU 2016-06-24 17:48:40 -07:00
gl Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
gpu Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
gpu-gl Trying to unify the shaders with/without scattering eve more but found a scribe bug. REnder emissive and lightmap during forward pass 2016-07-08 09:04:10 -07:00
input-plugins rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
model Integrating the scattering to the local lights 2016-07-06 17:13:16 -07:00
model-networking MErging and still trying to understand the curvature isssue 2016-06-22 18:06:55 -07:00
networking bump version for new shape types 2016-07-06 10:52:01 -07:00
octree Fix reporting of JSON export failure 2016-06-15 14:12:49 +12:00
physics construct Bullet shapes for new shape types 2016-07-06 10:51:28 -07:00
plugins Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-22 15:58:53 -07:00
procedural Merge pull request #8076 from ZappoMan/reduceLogSpam 2016-06-16 18:25:54 -07:00
recording Remove delayLoad 2016-05-09 18:09:48 -07:00
render One less warning 2016-07-07 18:05:36 -07:00
render-utils Trying to unify the shaders with/without scattering eve more but found a scribe bug. REnder emissive and lightmap during forward pass 2016-07-08 09:04:10 -07:00
script-engine fix TypedArray byte ordering and .subarray end indexing 2016-07-02 23:36:08 -04:00
shared fix shape generation for SIMPLE_COMPOUND 2016-07-06 13:00:57 -07:00
steamworks-wrapper Initial Steamworks integration 2016-06-14 16:29:50 -07:00
ui Allow scripts to receive a visibility changed signal from their windows 2016-06-30 13:22:01 -07:00
ui-plugins CR feedback 2016-06-21 12:49:42 -07:00