overte/interface/CMakeLists.txt
2013-04-30 10:26:47 -07:00

158 lines
5.4 KiB
CMake

cmake_minimum_required(VERSION 2.8)
set(ROOT_DIR ..)
set(MACRO_DIR ${ROOT_DIR}/cmake/macros)
set(TARGET_NAME interface)
project(${TARGET_NAME})
# setup for find modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/modules/")
set(LODEPNG_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/LodePNG)
set(PORTAUDIO_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external/portaudio)
if (APPLE)
set(GL_HEADERS "#include <GLUT/glut.h>\n#include <OpenGL/glext.h>")
else (APPLE)
# include the right GL headers for UNIX
set(GL_HEADERS "#include <GL/gl.h>\n#include <GL/glut.h>\n#include <GL/glext.h>")
endif (APPLE)
if (WIN32)
set(GLUT_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/external/glut)
set(GL_HEADERS "#define GLEW_STATIC\n#define FREEGLUT_STATIC\n#define FREEGLUT_LIB_PRAGMAS 0\n#include <GL/glew.h>\n#include <GL/wglew.h>\n#include <GL/freeglut_std.h>\n#include <GL/freeglut_ext.h>")
endif (WIN32)
# set up the external glm library
include(${MACRO_DIR}/IncludeGLM.cmake)
include_glm(${TARGET_NAME} ${ROOT_DIR})
# create the InterfaceConfig.h file based on GL_HEADERS above
configure_file(InterfaceConfig.h.in ${PROJECT_BINARY_DIR}/includes/InterfaceConfig.h)
# grab the implementation and header files from src dirs
file(GLOB INTERFACE_SRCS src/*.cpp src/*.h)
foreach(SUBDIR ui)
file(GLOB SUBDIR_SRCS src/${SUBDIR}/*.cpp src/${SUBDIR}/*.h)
set(INTERFACE_SRCS ${INTERFACE_SRCS} ${SUBDIR_SRCS})
endforeach(SUBDIR)
# project subdirectories
add_subdirectory(src/starfield)
if (APPLE)
# set how the icon shows up in the Info.plist file
SET(MACOSX_BUNDLE_ICON_FILE interface.icns)
# grab the image and audio files
FILE(GLOB INTERFACE_RES_DIRS resources/*)
set(INTERFACE_RSRCS ${INTERFACE_RES_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/interface.icns)
# set where in the bundle to put the resources file
SET_SOURCE_FILES_PROPERTIES(${INTERFACE_RSRCS} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# include the icns file and resource files in the target
SET(INTERFACE_SRCS ${INTERFACE_SRCS} ${INTERFACE_RSRCS})
endif (APPLE)
# create the executable, make it a bundle on OS X
add_executable(${TARGET_NAME} MACOSX_BUNDLE ${INTERFACE_SRCS})
# link in the hifi shared library
include(${MACRO_DIR}/LinkHifiLibrary.cmake)
# link required hifi libraries
link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
link_hifi_library(voxels ${TARGET_NAME} ${ROOT_DIR})
link_hifi_library(avatars ${TARGET_NAME} ${ROOT_DIR})
# find required libraries
find_package(GLM REQUIRED)
find_package(LodePNG REQUIRED)
# include headers for external libraries and InterfaceConfig.
include_directories(
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/includes
${GLM_INCLUDE_DIRS}
${LODEPNG_INCLUDE_DIRS}
)
find_package(Qt4 REQUIRED QtCore QtGui)
include(${QT_USE_FILE})
target_link_libraries(${TARGET_NAME} ${QT_LIBRARIES})
if (NOT APPLE)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
include_directories(${GLUT_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
target_link_libraries(${TARGET_NAME} ${OPENGL_LIBRARY})
else (NOT APPLE)
# link in required OS X frameworks and include the right GL headers
find_library(AudioToolbox AudioToolbox)
find_library(AudioUnit AudioUnit)
find_library(CoreAudio CoreAudio)
find_library(CoreServices CoreServices)
find_library(Carbon Carbon)
find_library(GLUT GLUT)
find_library(OpenGL OpenGL)
target_link_libraries(${TARGET_NAME} ${AudioToolbox} ${AudioUnit} ${CoreAudio}
${CoreServices} ${Carbon} ${GLUT} ${OpenGL})
endif (NOT APPLE)
# link target to external libraries
if (WIN32)
target_link_libraries(${TARGET_NAME}
${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/glew32.lib
${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/freeglut.lib
${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/pthread_lib.lib
${CMAKE_CURRENT_SOURCE_DIR}/external/glut/Release/lodepng.lib
wsock32.lib
)
else (WIN32)
target_link_libraries(${TARGET_NAME} ${LODEPNG_LIBRARY})
# include PortAudio as external project
include(ExternalProject)
set(PORTAUDIO_PROJ_DIR external/portaudio)
ExternalProject_Add(
portaudio
PREFIX ${PORTAUDIO_PROJ_DIR}
BINARY_DIR ${PORTAUDIO_PROJ_DIR}/src/portaudio
URL ${PORTAUDIO_DIR}/pa_snapshot_020813.tgz
CONFIGURE_COMMAND <SOURCE_DIR>/configure --prefix "${PROJECT_BINARY_DIR}/${PORTAUDIO_PROJ_DIR}"
BUILD_COMMAND make
)
# make PortAudio a dependency of the interface executable
add_dependencies(${TARGET_NAME} portaudio)
# include the PortAudio headers
ExternalProject_Get_Property(portaudio source_dir)
include_directories(${source_dir}/include)
# link the PortAudio library
ExternalProject_Get_Property(portaudio binary_dir)
target_link_libraries(${TARGET_NAME} ${binary_dir}/lib/.libs/libportaudio.a)
# link required libraries on UNIX
if (UNIX AND NOT APPLE)
find_package(Threads REQUIRED)
find_package(Librt REQUIRED)
find_package(ALSA)
find_package(Jack)
target_link_libraries(${TARGET_NAME}
${CMAKE_THREAD_LIBS_INIT}
${LIBRT_LIBRARIES}
${JACK_LIBRARIES}
${ALSA_LIBRARIES}
${GLUT_LIBRARY}
)
endif (UNIX AND NOT APPLE)
endif (WIN32)
# install command for OS X bundle
INSTALL(TARGETS ${TARGET_NAME}
BUNDLE DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/install COMPONENT Runtime
RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/install COMPONENT Runtime
)