overte/libraries/script-engine/src/AudioScriptingInterface.cpp
2018-07-11 11:51:06 -07:00

90 lines
3.2 KiB
C++

//
// AudioScriptingInterface.cpp
// libraries/audio/src
//
// Created by Stephen Birarda on 1/2/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AudioScriptingInterface.h"
#include <QVector3D>
#include <shared/QtHelpers.h>
#include "ScriptAudioInjector.h"
#include "ScriptEngineLogging.h"
void registerAudioMetaTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, injectorOptionsToScriptValue, injectorOptionsFromScriptValue);
qScriptRegisterMetaType(engine, soundSharedPointerToScriptValue, soundSharedPointerFromScriptValue);
}
void AudioScriptingInterface::setLocalAudioInterface(AbstractAudioInterface* audioInterface) {
if (_localAudioInterface) {
disconnect(_localAudioInterface, &AbstractAudioInterface::isStereoInputChanged,
this, &AudioScriptingInterface::isStereoInputChanged);
}
_localAudioInterface = audioInterface;
if (_localAudioInterface) {
connect(_localAudioInterface, &AbstractAudioInterface::isStereoInputChanged,
this, &AudioScriptingInterface::isStereoInputChanged);
}
}
ScriptAudioInjector* AudioScriptingInterface::playSystemSound(SharedSoundPointer sound, const QVector3D& position) {
AudioInjectorOptions options;
options.position = glm::vec3(position.x(), position.y(), position.z());
options.localOnly = true;
return playSound(sound, options);
}
ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions) {
if (QThread::currentThread() != thread()) {
ScriptAudioInjector* injector = NULL;
BLOCKING_INVOKE_METHOD(this, "playSound",
Q_RETURN_ARG(ScriptAudioInjector*, injector),
Q_ARG(SharedSoundPointer, sound),
Q_ARG(const AudioInjectorOptions&, injectorOptions));
return injector;
}
if (sound) {
// stereo option isn't set from script, this comes from sound metadata or filename
AudioInjectorOptions optionsCopy = injectorOptions;
optionsCopy.stereo = sound->isStereo();
optionsCopy.ambisonic = sound->isAmbisonic();
optionsCopy.localOnly = optionsCopy.localOnly || sound->isAmbisonic(); // force localOnly when Ambisonic
auto injector = AudioInjector::playSound(sound->getByteArray(), optionsCopy);
if (!injector) {
return NULL;
}
return new ScriptAudioInjector(injector);
} else {
qCDebug(scriptengine) << "AudioScriptingInterface::playSound called with null Sound object.";
return NULL;
}
}
void AudioScriptingInterface::setStereoInput(bool stereo) {
if (_localAudioInterface) {
QMetaObject::invokeMethod(_localAudioInterface, "setIsStereoInput", Q_ARG(bool, stereo));
}
}
bool AudioScriptingInterface::isStereoInput() {
bool stereoEnabled = false;
if (_localAudioInterface) {
stereoEnabled = _localAudioInterface->isStereoInput();
}
return stereoEnabled;
}