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GLBackend.cpp
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
GLBackend.h
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
GLBackendInput.cpp
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Same fix as the point lighting flashing for rc69 in master
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2018-06-22 14:59:37 -07:00 |
GLBackendOutput.cpp
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Make resource swapchains immutable, fix for 14638
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2018-05-02 10:32:34 -07:00 |
GLBackendPipeline.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLBackendQuery.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLBackendShader.cpp
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Fix procedural rendering with custom uniforms
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2018-08-03 14:58:12 -07:00 |
GLBackendState.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLBackendTexture.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLBackendTransform.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLBuffer.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLBuffer.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLFramebuffer.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLFramebuffer.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLInputFormat.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLInputFormat.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLPipeline.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLPipeline.h
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLQuery.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLShader.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLShader.h
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Fix procedural rendering with custom uniforms
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2018-08-03 14:58:12 -07:00 |
GLShared.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLShared.h
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Faster texture transfers
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2018-05-18 09:21:02 -07:00 |
GLState.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLState.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLTexelFormat.cpp
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add etc2/eac support
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2018-04-05 18:59:22 -07:00 |
GLTexelFormat.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLTexture.cpp
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Switched shadow maps to sampler2DArrayShadow to try to fix on Mac
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2018-06-29 16:55:33 +02:00 |
GLTexture.h
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Fixing populated / allocated tracking for textures
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2018-05-21 11:51:05 -07:00 |
GLTextureTransfer.cpp
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |