overte/libraries/shared/src
2017-05-19 17:37:03 -07:00
..
shared Fix FileStorage to not close files after they are opened 2017-05-19 11:16:20 -07:00
AABox.cpp first cut at octree storage of Triangle Set 2017-05-10 16:58:51 -07:00
AABox.h first cut at octree storage of Triangle Set 2017-05-10 16:58:51 -07:00
AACube.cpp GLM update and GLI integration 2016-09-09 10:18:15 -07:00
AACube.h use shapeInFrustum() names again 2016-02-25 18:09:35 -08:00
AngleUtil.h
AtRestDetector.cpp
AtRestDetector.h
AudioHelpers.h Use logarithmic quantization of injector "volume" over the wire. 2017-01-04 15:38:26 -08:00
BackgroundMode.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
BaseScriptEngine.cpp add Q_ASSERT to IS_THREADSAFE_INVOCATION 2017-03-16 01:28:50 -04:00
BaseScriptEngine.h * Update per 21114-part2 changes. 2017-03-07 16:36:07 -05:00
BoxBase.h
BufferParser.h
ByteCountCoding.h
ColorUtils.cpp Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
ColorUtils.h Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
CPUDetect.h Fix bug that causes GCC not to detect AVX2 2017-01-30 17:11:48 -08:00
CPUIdent.cpp Windows build fixes 2016-04-12 10:53:04 -07:00
CPUIdent.h Windows build fixes 2016-04-12 10:53:04 -07:00
CrashHelpers.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
CubeProjectedPolygon.cpp recover unused code that may prove useful someday 2016-05-05 18:28:27 -07:00
CubeProjectedPolygon.h recover unused code that may prove useful someday 2016-05-05 18:28:27 -07:00
Debug.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
DebugDraw.cpp Fix for multi-threaded access to maps in DebugDraw. 2017-03-02 14:42:06 -08:00
DebugDraw.h Fix for multi-threaded access to maps in DebugDraw. 2017-03-02 14:42:06 -08:00
DependencyManager.cpp
DependencyManager.h cleanup Agent recording handling, make loadRecording async 2017-04-04 10:56:25 -07:00
DoubleHashKey.cpp remove whitespace 2016-08-24 22:25:45 -07:00
DoubleHashKey.h remove whitespace 2016-08-24 22:25:45 -07:00
Extents.cpp
Extents.h GLM update and GLI integration 2016-09-09 10:18:15 -07:00
FaceshiftConstants.cpp
FaceshiftConstants.h
Finally.h Fix potential deadlock in QML 2016-03-23 12:59:17 -07:00
FloodFill.h
GenericQueueThread.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
GenericThread.cpp First pass at threaded texture transfers 2016-04-04 10:23:01 -07:00
GenericThread.h Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
GeometryUtil.cpp voxel-paint paints with capsules rather than spheres 2017-02-26 12:56:17 -08:00
GeometryUtil.h voxel-paint paints with capsules rather than spheres 2017-02-26 12:56:17 -08:00
GLMHelpers.cpp Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
GLMHelpers.h Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
GPUIdent.cpp Merging back with upstream and trying to fix counter for them to be more stable 2016-11-04 16:56:03 -07:00
GPUIdent.h Trying to extend the memory counter 2016-10-31 16:40:15 -07:00
Gzip.cpp
Gzip.h
HifiConfigVariantMap.cpp use QStandardPaths instead of hardcoded paths 2017-03-13 17:26:42 -04:00
HifiConfigVariantMap.h cleanup API for HifiConfigVariantMap after migration 2016-08-02 14:35:11 -07:00
Interpolate.cpp Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D 2017-05-02 19:56:47 -04:00
Interpolate.h Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D 2017-05-02 19:56:47 -04:00
JointData.h
LogHandler.cpp Factor LogDialog 2017-02-09 13:04:43 -08:00
LogHandler.h setup the repeated message flusher on LogHandler thread 2017-01-20 11:20:48 -08:00
LogUtils.cpp
LogUtils.h
MatrixStack.h
MovingMinMaxAvg.h
MovingPercentile.cpp CR feedback 2016-04-21 15:48:18 -07:00
MovingPercentile.h CR feedback 2016-04-21 15:48:18 -07:00
NumericalConstants.h add secs per hour 2016-06-28 12:38:00 -07:00
OctalCode.cpp Rename OctalCodePtr related functions 2016-05-17 10:59:51 -07:00
OctalCode.h Add vector include to OctalCode.h 2016-05-17 10:59:51 -07:00
Packed.h AvatarData packet overhaul, uses a structure instead of raw memcpy 2016-05-19 20:26:00 -07:00
PathUtils.cpp use QStandardPaths instead of hardcoded paths 2017-03-13 17:26:42 -04:00
PathUtils.h use QStandardPaths instead of hardcoded paths 2017-03-13 17:26:42 -04:00
PerfStat.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
PerfStat.h add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
PhysicsCollisionGroups.h update Aabb's of static objects when they move 2016-04-14 11:18:10 -07:00
PhysicsHelpers.cpp move collision group/mask calculus into EntityItem 2016-01-19 19:52:08 -08:00
PhysicsHelpers.h move deactivation thresholds to shared header 2016-04-22 09:38:43 -07:00
PIDController.cpp use glm::isnan() instead of isnan() from math.h 2016-05-05 18:28:27 -07:00
PIDController.h
Plane.cpp use references not pointers for ViewFrustums 2016-05-05 18:28:27 -07:00
Plane.h use references not pointers for ViewFrustums 2016-05-05 18:28:27 -07:00
PointerEvent.cpp Added inputMode property to Web3DOverlay. 2017-03-23 13:54:18 -07:00
PointerEvent.h Fix typo noticed in passing 2017-04-02 12:58:24 +12:00
PortableHighResolutionClock.cpp use c-style casts to respect the coding standard 2016-03-29 13:25:03 -07:00
PortableHighResolutionClock.h quiet warnings in Linux build 2016-10-18 17:47:47 -07:00
Preferences.cpp Button prefs and conditionally enabled prefs 2016-01-22 19:06:30 -08:00
Preferences.h Indentation 2016-09-08 14:29:43 -07:00
Profile.cpp call image library for texture baking 2017-04-26 18:37:35 -07:00
Profile.h Add tracing to ScriptEngine and EntitiesScriptingInterface 2017-02-03 09:45:33 -08:00
PropertyFlags.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
QVariantGLM.cpp Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
QVariantGLM.h Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
Radix2InplaceSort.h
Radix2IntegerScanner.h
RegisteredMetaTypes.cpp new javascript call: Model.newMesh() 2017-03-24 12:51:00 -07:00
RegisteredMetaTypes.h new javascript call: Model.newMesh() 2017-03-24 12:51:00 -07:00
RenderArgs.h restore rendering of avatar receive stats 2017-04-27 13:16:50 -07:00
RingBufferHistory.h
RunningMarker.cpp Fix "Reset Settings" window poping up every time 2017-05-19 10:50:23 -07:00
RunningMarker.h Fix "Reset Settings" window poping up every time 2017-05-19 10:50:23 -07:00
ScriptValueUtils.cpp Moved isListOfStrings into shared/ScriptValueUtils 2016-04-15 13:47:30 -07:00
ScriptValueUtils.h Moved isListOfStrings into shared/ScriptValueUtils 2016-04-15 13:47:30 -07:00
SettingHandle.cpp make Settings::remove() work for groups 2017-02-08 11:49:40 -08:00
SettingHandle.h leverage settings to remember paths used before 2017-04-26 18:37:35 -07:00
SettingHelpers.cpp Merge pull request #10490 from Atlante45/feat/settings-map 2017-05-17 21:24:04 -07:00
SettingHelpers.h Update new ACClientApp code 2016-10-12 14:02:05 -07:00
SettingInterface.cpp Fix DS 2016-10-12 10:20:19 -07:00
SettingInterface.h leverage settings to remember paths used before 2017-04-26 18:37:35 -07:00
SettingManager.cpp Cleaning up the files updated 2017-04-05 13:49:07 -07:00
SettingManager.h Cleaning up the files updated 2017-04-05 13:49:07 -07:00
ShapeInfo.cpp fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ShapeInfo.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
SharedLogging.cpp
SharedLogging.h
SharedUtil.cpp set wireless scan interval to -1 2017-05-17 15:33:52 -07:00
SharedUtil.h Consume fewer resources in AssetServer when interface is running locally 2017-01-17 18:15:39 -08:00
ShutdownEventListener.cpp Logging improvements 2016-11-04 14:26:19 -07:00
ShutdownEventListener.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
SimpleAverage.h
SimpleMovingAverage.cpp avoid various data-races related to stats collection and delivery 2016-10-18 13:05:53 -07:00
SimpleMovingAverage.h force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D 2017-05-10 18:14:50 -07:00
SpatiallyNestable.cpp attempt to get imported entities into the correct octree-element 2017-05-18 13:20:44 -07:00
SpatiallyNestable.h be more careful about fixing up entities which arrived before their parents 2017-05-19 13:48:29 -07:00
SpatialParentFinder.h snapshot after using tree from entity item. 2016-03-28 16:58:20 -07:00
StatTracker.cpp Updates to tracing, removing log spam 2016-12-19 15:12:48 -08:00
StatTracker.h Updates to tracing, removing log spam 2016-12-19 15:12:48 -08:00
StDev.cpp
StDev.h
StreamHelpers.h
StreamUtils.cpp clean up stream formatting of vec3 and friends 2016-05-20 09:41:26 -07:00
StreamUtils.h
ThreadHelpers.h
ThreadSafeValueCache.h Add debugging output, fix timewarp 2016-03-30 10:40:32 -07:00
TimeWeightedAvg.h
Trace.cpp Renaming the PendingCHanges class to Transaction 2017-04-05 13:10:31 -07:00
Trace.h Add support for adding thread names to a trace 2017-02-03 09:18:51 -08:00
Transform.cpp faster isNaN() and friends 2016-04-14 11:18:10 -07:00
Transform.h added operator!= for Transform class 2016-08-01 07:50:12 -07:00
TriangleSet.cpp make the octree sparse 2017-05-14 08:36:54 -07:00
TriangleSet.h make the octree sparse 2017-05-14 08:36:54 -07:00
TryLocker.h
UUID.cpp
UUID.h
UUIDHasher.h
VariantMapToScriptValue.cpp
VariantMapToScriptValue.h
ViewFrustum.cpp change all references of IDENTITY_FRONT to IDENTITY_FORWARD 2017-03-21 22:13:33 +00:00
ViewFrustum.h change all references of IDENTITY_FRONT to IDENTITY_FORWARD 2017-03-21 22:13:33 +00:00
windowshacks.h