overte/interface
Anthony J. Thibault e7991579ef Enabled elbow pole vectors
There are still some issues with rotations of the elbow pole vectors.
* When the (hand - shoulder) vector approaches the normal vector used in Rig::calculateElbowPoleVector() unexpected twists can occur.
* Also, when the (hand - shoulder) vector approaches zero, the IK system starts to flutter between two states.
* The shoulder twist constraint probably needs to be opened up for more natural range of motion.
2017-06-16 17:29:56 -07:00
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resources Enabled elbow pole vectors 2017-06-16 17:29:56 -07:00
src Merge pull request #10659 from samcake/orange 2017-06-12 20:31:07 -07:00
ui Revert "Actually merge from master" 2017-03-24 17:56:48 -07:00
CMakeLists.txt Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
interface.exe.manifest