overte/console/main.js
2015-12-03 14:24:01 -08:00

126 lines
4.2 KiB
JavaScript

'use strict'
var electron = require('electron');
var app = electron.app; // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
var Menu = require('menu');
var Tray = require('tray');
var hfprocess = require('./modules/hf-process.js');
var Process = hfprocess.Process;
var ProcessGroup = hfprocess.ProcessGroup;
const ipcMain = electron.ipcMain;
// Report crashes to our server.
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow = null;
var appIcon = null;
var TRAY_ICON = 'resources/tray-icon.png';
var APP_ICON = 'resources/tray-icon.png';
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// Check command line arguments to see how to find binaries
var argv = require('yargs').argv;
var pathFinder = require('./modules/path-finder.js');
var interfacePath = null;
var dsPath = null;
var acPath = null;
if (argv.localDebugBuilds || argv.localReleaseBuilds) {
interfacePath = pathFinder.discoveredPath("Interface", argv.localReleaseBuilds);
dsPath = pathFinder.discoveredPath("domain-server", argv.localReleaseBuilds);
acPath = pathFinder.discoveredPath("assignment-client", argv.localReleaseBuilds);
}
// if at this point any of the paths are null, we're missing something we wanted to find
// TODO: show an error for the binaries that couldn't be found
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
// Create tray icon
appIcon = new Tray(TRAY_ICON);
appIcon.setToolTip('High Fidelity Console');
var contextMenu = Menu.buildFromTemplate([{
label: 'Quit',
accelerator: 'Command+Q',
click: function() { app.quit(); }
}]);
appIcon.setContextMenu(contextMenu);
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600, icon: APP_ICON});
// and load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/index.html');
// Open the DevTools.
mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
if (interfacePath && dsPath && acPath) {
var pInterface = new Process('interface', interfacePath);
var homeServer = new ProcessGroup('home', [
new Process('Domain Server', dsPath),
new Process('AC - Audio', acPath, ['-t0']),
new Process('AC - Avatar', acPath, ['-t1']),
new Process('AC - Asset', acPath, ['-t3']),
new Process('AC - Messages', acPath, ['-t4']),
new Process('AC - Entity', acPath, ['-t6'])
]);
homeServer.start();
// make sure we stop child processes on app quit
app.on('quit', function(){
pInterface.stop();
homeServer.stop();
})
var processes = {
interface: pInterface,
home: homeServer
};
function sendProcessUpdate() {
console.log("Sending process update to web view");
mainWindow.webContents.send('process-update', processes);
};
pInterface.on('state-update', sendProcessUpdate);
ipcMain.on('start-process', function(event, arg) {
pInterface.start();
sendProcessUpdate();
});
ipcMain.on('stop-process', function(event, arg) {
pInterface.stop();
sendProcessUpdate();
});
ipcMain.on('update', function(event, arg) {
sendProcessUpdate();
});
sendProcessUpdate();
}
});