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171 lines
6.7 KiB
C++
171 lines
6.7 KiB
C++
//
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// IceServer.cpp
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// ice-server/src
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//
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// Created by Stephen Birarda on 2014-10-01.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <QTimer>
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#include <LimitedNodeList.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include "IceServer.h"
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const int CLEAR_INACTIVE_PEERS_INTERVAL_MSECS = 1 * 1000;
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const int PEER_SILENCE_THRESHOLD_MSECS = 5 * 1000;
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const quint16 ICE_SERVER_MONITORING_PORT = 40110;
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IceServer::IceServer(int argc, char* argv[]) :
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QCoreApplication(argc, argv),
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_id(QUuid::createUuid()),
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_serverSocket(),
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_activePeers(),
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_httpManager(ICE_SERVER_MONITORING_PORT, QString("%1/web/").arg(QCoreApplication::applicationDirPath()), this)
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{
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// start the ice-server socket
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qDebug() << "ice-server socket is listening on" << ICE_SERVER_DEFAULT_PORT;
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qDebug() << "monitoring http endpoint is listening on " << ICE_SERVER_MONITORING_PORT;
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_serverSocket.bind(QHostAddress::AnyIPv4, ICE_SERVER_DEFAULT_PORT);
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// call our process datagrams slot when the UDP socket has packets ready
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connect(&_serverSocket, &QUdpSocket::readyRead, this, &IceServer::processDatagrams);
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// setup our timer to clear inactive peers
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QTimer* inactivePeerTimer = new QTimer(this);
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connect(inactivePeerTimer, &QTimer::timeout, this, &IceServer::clearInactivePeers);
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inactivePeerTimer->start(CLEAR_INACTIVE_PEERS_INTERVAL_MSECS);
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}
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void IceServer::processDatagrams() {
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HifiSockAddr sendingSockAddr;
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QByteArray incomingPacket;
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while (_serverSocket.hasPendingDatagrams()) {
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incomingPacket.resize(_serverSocket.pendingDatagramSize());
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_serverSocket.readDatagram(incomingPacket.data(), incomingPacket.size(),
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sendingSockAddr.getAddressPointer(), sendingSockAddr.getPortPointer());
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PacketType packetType = packetTypeForPacket(incomingPacket);
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if (packetType == PacketTypeIceServerHeartbeat) {
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SharedNetworkPeer peer = addOrUpdateHeartbeatingPeer(incomingPacket);
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// so that we can send packets to the heartbeating peer when we need, we need to activate a socket now
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peer->activateMatchingOrNewSymmetricSocket(sendingSockAddr);
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} else if (packetType == PacketTypeIceServerQuery) {
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// this is a node hoping to connect to a heartbeating peer - do we have the heartbeating peer?
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QUuid senderUUID = uuidFromPacketHeader(incomingPacket);
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// pull the public and private sock addrs for this peer
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HifiSockAddr publicSocket, localSocket;
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QDataStream hearbeatStream(incomingPacket);
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hearbeatStream.skipRawData(numBytesForPacketHeader(incomingPacket));
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hearbeatStream >> publicSocket >> localSocket;
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// check if this node also included a UUID that they would like to connect to
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QUuid connectRequestID;
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hearbeatStream >> connectRequestID;
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SharedNetworkPeer matchingPeer = _activePeers.value(connectRequestID);
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if (matchingPeer) {
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// we have the peer they want to connect to - send them pack the information for that peer
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sendPeerInformationPacket(*(matchingPeer.data()), &sendingSockAddr);
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// we also need to send them to the active peer they are hoping to connect to
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// create a dummy peer object we can pass to sendPeerInformationPacket
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NetworkPeer dummyPeer(senderUUID, publicSocket, localSocket);
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sendPeerInformationPacket(dummyPeer, matchingPeer->getActiveSocket());
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}
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}
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}
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}
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SharedNetworkPeer IceServer::addOrUpdateHeartbeatingPeer(const QByteArray& incomingPacket) {
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QUuid senderUUID = uuidFromPacketHeader(incomingPacket);
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// pull the public and private sock addrs for this peer
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HifiSockAddr publicSocket, localSocket;
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QDataStream hearbeatStream(incomingPacket);
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hearbeatStream.skipRawData(numBytesForPacketHeader(incomingPacket));
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hearbeatStream >> publicSocket >> localSocket;
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// make sure we have this sender in our peer hash
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SharedNetworkPeer matchingPeer = _activePeers.value(senderUUID);
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if (!matchingPeer) {
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// if we don't have this sender we need to create them now
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matchingPeer = SharedNetworkPeer(new NetworkPeer(senderUUID, publicSocket, localSocket));
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_activePeers.insert(senderUUID, matchingPeer);
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qDebug() << "Added a new network peer" << *matchingPeer;
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} else {
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// we already had the peer so just potentially update their sockets
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matchingPeer->setPublicSocket(publicSocket);
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matchingPeer->setLocalSocket(localSocket);
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}
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// update our last heard microstamp for this network peer to now
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matchingPeer->setLastHeardMicrostamp(usecTimestampNow());
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return matchingPeer;
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}
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void IceServer::sendPeerInformationPacket(const NetworkPeer& peer, const HifiSockAddr* destinationSockAddr) {
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QByteArray outgoingPacket(MAX_PACKET_SIZE, 0);
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int currentPacketSize = populatePacketHeaderWithUUID(outgoingPacket, PacketTypeIceServerPeerInformation, _id);
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int numHeaderBytes = currentPacketSize;
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// get the byte array for this peer
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QByteArray peerBytes = peer.toByteArray();
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outgoingPacket.replace(numHeaderBytes, peerBytes.size(), peerBytes);
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currentPacketSize += peerBytes.size();
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// write the current packet
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_serverSocket.writeDatagram(outgoingPacket.data(), outgoingPacket.size(),
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destinationSockAddr->getAddress(), destinationSockAddr->getPort());
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}
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void IceServer::clearInactivePeers() {
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NetworkPeerHash::iterator peerItem = _activePeers.begin();
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while (peerItem != _activePeers.end()) {
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SharedNetworkPeer peer = peerItem.value();
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if ((usecTimestampNow() - peer->getLastHeardMicrostamp()) > (PEER_SILENCE_THRESHOLD_MSECS * 1000)) {
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qDebug() << "Removing peer from memory for inactivity -" << *peer;
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peerItem = _activePeers.erase(peerItem);
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} else {
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// we didn't kill this peer, push the iterator forwards
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++peerItem;
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}
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}
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}
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bool IceServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url, bool skipSubHandler) {
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// We need an HTTP handler in order to monitor the health of the ice server
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// The correct functioning of the ICE server will be determined by its HTTP availability,
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if (connection->requestOperation() == QNetworkAccessManager::GetOperation) {
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if (url.path() == "/status") {
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connection->respond(HTTPConnection::StatusCode200, QByteArray::number(_activePeers.size()));
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}
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}
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return true;
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}
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