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25 lines
660 B
Text
25 lines
660 B
Text
<@include gpu/Config.slh@>
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<$VERSION_HEADER$>
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// Generated on <$_SCRIBE_DATE$>
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//
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// unlit untextured vertex shader
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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<@include gpu/Inputs.slh@>
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<@include gpu/Color.slh@>
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<@include gpu/Transform.slh@>
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<$declareStandardTransform()$>
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out vec4 _color;
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void main(void) {
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// pass along the color
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_color = colorToLinearRGBA(inColor.rgba);
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TransformCamera cam = getTransformCamera();
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TransformObject obj = getTransformObject();
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<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
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}
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