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59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
//
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// OctreeSendThread.h
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// assignment-client/src/octree
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//
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// Created by Brad Hefta-Gaub on 8/21/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Threaded or non-threaded object for sending octree data packets to a client
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_OctreeSendThread_h
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#define hifi_OctreeSendThread_h
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#include <GenericThread.h>
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#include <NetworkPacket.h>
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#include <OctreeElementBag.h>
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#include "OctreeQueryNode.h"
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class OctreeServer;
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/// Threaded processor for sending octree packets to a single client
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class OctreeSendThread : public GenericThread {
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Q_OBJECT
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public:
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OctreeSendThread(OctreeServer* myServer, const SharedNodePointer& node);
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virtual ~OctreeSendThread();
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void setIsShuttingDown();
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static quint64 _totalBytes;
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static quint64 _totalWastedBytes;
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static quint64 _totalPackets;
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static quint64 _usleepTime;
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static quint64 _usleepCalls;
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protected:
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/// Implements generic processing behavior for this thread.
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virtual bool process();
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private:
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OctreeServer* _myServer;
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SharedNodePointer _node;
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QUuid _nodeUUID;
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int handlePacketSend(OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent);
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int packetDistributor(OctreeQueryNode* nodeData, bool viewFrustumChanged);
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OctreePacketData _packetData;
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int _nodeMissingCount;
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bool _isShuttingDown;
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};
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#endif // hifi_OctreeSendThread_h
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