overte/libraries/render/src/render
2025-04-05 21:43:43 -07:00
..
Args.h Revert "Revert "Mirrors + Portals"" 2024-01-13 11:23:36 +01:00
blurGaussianDepthAwareH.slf Fixed for stereo rendering with resolution level 0 2018-09-20 10:18:06 +02:00
blurGaussianDepthAwareH.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
blurGaussianDepthAwareV.slf Fixed for stereo rendering with resolution level 0 2018-09-20 10:18:06 +02:00
blurGaussianDepthAwareV.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
blurGaussianH.slf Fixed for stereo rendering with resolution level 0 2018-09-20 10:18:06 +02:00
blurGaussianH.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
blurGaussianV.slf Fixed for stereo rendering with resolution level 0 2018-09-20 10:18:06 +02:00
blurGaussianV.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
BlurTask.cpp static pipelines + misc render cleanup 2024-10-23 15:53:10 -07:00
BlurTask.h static pipelines + misc render cleanup 2024-10-23 15:53:10 -07:00
BlurTask.slh Merge branch 'master' into branching 2018-11-16 10:25:02 -08:00
BlurTask_shared.slh Working bloom but still visually unstable with geometry aliasing 2017-10-09 19:17:51 +02:00
CullTask.cpp Revert "Revert "Mirrors + Portals"" 2024-01-13 11:23:36 +01:00
CullTask.h Revert "Revert "Mirrors + Portals"" 2024-01-13 11:23:36 +01:00
drawCellBounds.slf Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
drawCellBounds.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
drawCellBounds.slv Update drawCellBounds.slv 2018-11-27 10:57:57 -08:00
drawItemBounds.slf Update LightClusterGrid_shared.slh 2018-11-01 15:35:48 -07:00
drawItemBounds.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
drawItemBounds.slv Merge branch 'master' into branching 2018-11-14 17:08:08 -08:00
drawItemStatus.slf more branching removal 2018-10-29 16:42:46 -07:00
drawItemStatus.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
drawItemStatus.slv minor cleanup, copyright 2024-02-28 15:23:04 -08:00
drawLODReticle.slf Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
drawLODReticle.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
DrawSceneOctree.cpp Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
DrawSceneOctree.h Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
DrawStatus.cpp Merge remote-tracking branch 'overte/master' into taa 2025-01-23 22:26:40 -08:00
DrawStatus.h Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
DrawTask.cpp Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
DrawTask.h Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
Engine.cpp Renaming the render::Engine to render::RenderEngine so the instancied Engine class coming from the task namesapce from which it derives, is just named 'Engine' 2018-05-23 15:08:48 -07:00
Engine.h cleanup + fixing mirrors 2024-10-30 15:59:12 -07:00
EngineStats.cpp FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
EngineStats.h FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
FilterTask.cpp Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
FilterTask.h fix layered simulate items 2024-03-26 16:56:54 -07:00
Forward.h Don't add items to the scene graph until they have a valid parent chain 2017-09-20 16:52:23 -07:00
HighlightStage.cpp build error 2024-10-22 14:10:33 -07:00
HighlightStage.h templated setup jobs 2024-10-21 17:35:39 -07:00
HighlightStyle.h templated setup jobs 2024-10-21 17:35:39 -07:00
IndexedContainer.h remove warning about signed/unsigned comparison 2017-11-14 15:57:17 -08:00
Item.cpp Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
Item.h Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
Logging.cpp Add chrome tracing support 2016-12-16 01:14:01 -08:00
Logging.h Add chrome tracing support 2016-12-16 01:14:01 -08:00
RenderFetchCullSortTask.cpp Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
RenderFetchCullSortTask.h Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
ResampleTask.cpp Revert "Revert "Mirrors + Portals"" 2024-01-13 11:23:36 +01:00
ResampleTask.h Revert "Revert "Mirrors + Portals"" 2024-01-13 11:23:36 +01:00
Scene.cpp Merge branch 'master' into stages 2024-10-25 12:48:11 -07:00
Scene.h Merge remote-tracking branch 'overte/master' into master_to_protocol_changes4 2024-08-17 12:30:15 -07:00
SceneOctree.slh fixing compilation on mac and a glsl error on mac 2016-01-31 17:19:47 -08:00
SceneTask.cpp Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages 2017-06-14 18:06:42 -07:00
SceneTask.h Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages 2017-06-14 18:06:42 -07:00
Selection.cpp And introduce a clean sorted select of the items so we keep the order of rendering of the boxes of the zone in the ZOne stack order, the color of box reflect the order (from red to blue) 2017-04-11 01:21:45 -07:00
Selection.h Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
ShapePipeline.cpp Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
ShapePipeline.h support PBR materials on polyvox, and add triplanar projection to material entities 2025-04-05 21:43:43 -07:00
SortTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
SortTask.h pull task out of render and into its own lib 2018-02-13 08:56:11 -08:00
SpatialTree.cpp Orthographic octree selection seems to be working 2018-02-02 09:40:57 +01:00
SpatialTree.h Orthographic octree selection seems to be working 2018-02-02 09:40:57 +01:00
Stage.cpp DRY up stage classes with templates 2024-10-21 16:41:40 -07:00
Stage.h build error 2024-10-22 14:10:33 -07:00
StageSetup.h templated setup jobs 2024-10-21 17:35:39 -07:00
Transition.h avatar fading 2019-03-27 16:42:34 -07:00
TransitionStage.cpp build error 2024-10-22 14:10:33 -07:00
TransitionStage.h templated setup jobs 2024-10-21 17:35:39 -07:00